Zh1nt0 had posted on his twitter a link to the Bad Company 2 forums:
Some fixes are coming for Bad Company 2 for PC, people!
Now.. we want to announce these first fixes we have made and let you know that these are just one part of a bigger list of updates that we are going to release very soon. This update will also require server downtime
This is what we can confirm for now:
One of the Insignia's requiring an unobtainable Bronze star for the tracer dart – requirement removed.
- One of the Insignia's requiring an unobtainable Bronze star for the tracer dart – requirement removed.
- Hit registration changes brought over from MOH to BC2; several bugfixes, the client<->server send rates have been increased, some of the hitboxes themselves have been changed. This will increase the accuracy of guns, but will not make much of a difference to the knife.
Removed the blue box behind the chat window.
- The 2-second immunity when spawning/being revived can will now be immediately remove either by firing, zooming, or any movement (move, crouch, jump). Merely looking around will not remove the invulnerability. In essence: If a person moves, he is never invulnerable.
- 3D vision fixed. <!--more-->
Some interesting things mentioned about this next patch. It is not a lot of information, but perhaps the two largest is hit detection is changing in BC2 again and will be more MoH style. Which I find funny as I thought the MoH style felt like BC2 hit detection.
The other big one is the immunity spawn. Looks like that could be good. I would think just shortening the time would have been fine. A lot of people argue that there is no reason to have it, though I myself disagree as it helps give people a chance to get away from a bad spawn or someone who is camping an area.
Another item mentioned that is not on the list, but was in the forum discussion, is that this patch is going to attempt to get rid of the large blue chatscreen that no one is suppose to notice. We have talked about that in this post here.
So this is not a complete list and no date set on when these fixes will be released, but what are your thoughts on these changes? They don't seem small or trivial to me and I think they will change how the game plays, do you?
Source
Some fixes are coming for Bad Company 2 for PC, people!
Now.. we want to announce these first fixes we have made and let you know that these are just one part of a bigger list of updates that we are going to release very soon. This update will also require server downtime
This is what we can confirm for now:
One of the Insignia's requiring an unobtainable Bronze star for the tracer dart – requirement removed.
- One of the Insignia's requiring an unobtainable Bronze star for the tracer dart – requirement removed.
- Hit registration changes brought over from MOH to BC2; several bugfixes, the client<->server send rates have been increased, some of the hitboxes themselves have been changed. This will increase the accuracy of guns, but will not make much of a difference to the knife.
Removed the blue box behind the chat window.
- The 2-second immunity when spawning/being revived can will now be immediately remove either by firing, zooming, or any movement (move, crouch, jump). Merely looking around will not remove the invulnerability. In essence: If a person moves, he is never invulnerable.
- 3D vision fixed. <!--more-->
Some interesting things mentioned about this next patch. It is not a lot of information, but perhaps the two largest is hit detection is changing in BC2 again and will be more MoH style. Which I find funny as I thought the MoH style felt like BC2 hit detection.
The other big one is the immunity spawn. Looks like that could be good. I would think just shortening the time would have been fine. A lot of people argue that there is no reason to have it, though I myself disagree as it helps give people a chance to get away from a bad spawn or someone who is camping an area.
Another item mentioned that is not on the list, but was in the forum discussion, is that this patch is going to attempt to get rid of the large blue chatscreen that no one is suppose to notice. We have talked about that in this post here.
So this is not a complete list and no date set on when these fixes will be released, but what are your thoughts on these changes? They don't seem small or trivial to me and I think they will change how the game plays, do you?
Source
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