Holy crap, the Black Mesa mod for Half-Life 2 might actually exist! That is, if you'd like to believe this latest article from Atomic MPC, and I'm sure you will believe them because, hey, why wouldn't you?
Now the article did have a ton of new screenshots that they took from the play through. However, the Black Mesa developers asked them to remove the images from the article. Then again, this is the Internet so those images were already yanked and rehosted elsewhere before disappearing from the original site.
With that in mind, enjoy the multitude of screenshots from Black Mesa! Images 1-33, Images 34-66, and Images 67-100. These include all of the images shown above as well.
The game's more or less complete - albeit with lots of tweaking to go - right up to the Xen levels. We could have jumped into any part of the game, but really, you have to start at the classic starter level, Inbound.
Wow.
The combination of attention to original detail, and new material provided by the modern team is impressive. If you've ever tried to go back to Half Life you'll know the old engine really isn't aging well; this, however, makes the game fresh and up to date.
It's also fiendishly self-referential - there's a newspaper on one of the chairs in your carriage called the Inbound Times... The Half Life sense of humour is very much intact and expanded upon.
But apart from that, this is all new material - new textures, new animations, even new voice work. It's all lovingly based off the original, but with a few twists that keep the story in line with the now much more expanded universe that subsequent releases have given us.
Full use has also been made of the Source engine's implementation of Havok physics. Most items can be picked up and thrown around, and the explosive action is much more chaotic than ever before.
Wow.
The combination of attention to original detail, and new material provided by the modern team is impressive. If you've ever tried to go back to Half Life you'll know the old engine really isn't aging well; this, however, makes the game fresh and up to date.
It's also fiendishly self-referential - there's a newspaper on one of the chairs in your carriage called the Inbound Times... The Half Life sense of humour is very much intact and expanded upon.
But apart from that, this is all new material - new textures, new animations, even new voice work. It's all lovingly based off the original, but with a few twists that keep the story in line with the now much more expanded universe that subsequent releases have given us.
Full use has also been made of the Source engine's implementation of Havok physics. Most items can be picked up and thrown around, and the explosive action is much more chaotic than ever before.
Now the article did have a ton of new screenshots that they took from the play through. However, the Black Mesa developers asked them to remove the images from the article. Then again, this is the Internet so those images were already yanked and rehosted elsewhere before disappearing from the original site.
With that in mind, enjoy the multitude of screenshots from Black Mesa! Images 1-33, Images 34-66, and Images 67-100. These include all of the images shown above as well.
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