Deadliest Catch: Sea of Chaos Announced

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69064

    #1

    Deadliest Catch: Sea of Chaos Announced

    Crave Games has announced Deadliest Catch: Sea of Chaos in development for the Xbox 360, Wii, and PlayStation 3.



    Santa Ana, California, June 10, 2010 – Crave Games, the full-service publishing division of Fillpoint LLC, one of the videogame industries’ leading providers of online distribution, fulfillment, and e-commerce services for national retailers, today announced that Deadliest Catch: Sea of Chaos ™ game is currently in development for Xbox 360®video game and entertainment system from Microsoft, Nintendo Wii™ and the Sony PlayStation®3 computer entertainment system. Developed by DoubleTap, the game captures the drama and excitement of the Discovery Channel’s Emmy-winning, #1 series Deadliest Catch, challenging players to take on the world’s toughest job, crab fishing.

    Deadliest Catch: Sea of Chaos combines strategy and action as players chart a course through the unforgiving Bering Sea on a quest for Opilio and King Crab. To begin, players choose a boat to command for a season and strategically decide where and when to harvest the crab. The action comes when it is time to successfully retrieve crab pots from an angry sea. Players will test their skills in the real-life situations that captains and crew encounter daily, including setting pots, repairing the ship, sorting the catch, breaking the ice and even rescuing men overboard.

    Deadliest Catch: Sea of Chaos also provides plenty of ways to connect with the TV show and loyal fans, including competing with the other captains from the show and comparing their in-game crab “takes" with actual takes as documented in seasons of Deadliest Catch on TV. Players will also compete in online "leagues," which pit virtual captains against other fans and players.

    Deadliest Catch: Sea of Chaos Highlights:
    • Choose to fish with the real life captains and fish the authentic boats or create your own customized scenario;
    • Utilize a unique combination of strategy and action to capture the biggest catch;
    • Work with or against rival captains, battle unpredictable seas and ever-changing conditions;
    • Select from six unique Campaigns, both King & Opilio Crab seasons as well as Derby or Quota style competition;
    • Relive actual past seasons with key events which happened during the Deadliest Catch TV season including, monster waves, aggressive ice, frequent breakdowns, large storms and large hauls from particular locations. Players can also take on rivals (online & off), fish multi-season campaigns & more;
    • Supports Xbox LIVE® online entertainment network, PlayStation Network and PlayStation® Move

    “Deadliest Catch has earned an extremely loyal and passionate fan base over the years by delivering an intense look behind the scenes of the world's most dangerous job,” said Betsi Gijanto, Executive Vice President, Crave Games. “The Deadliest Catch: Sea of Chaos game brings the adrenaline and action from the series directly to the fans with a line-up of captains and ships pulled straight from the show.”

    “Deadliest Catch: Sea of Chaos mirrors our lives on the sea and puts players in my Captain's chair to see if they have what it takes to deliver the catch,” said Johnathan Hillstrand, Deadliest Catch Captains of the Time Bandit boat. “It even makes my brother, Andy, look like he knows what he’s doing.”

    Deadliest Catch: Sea of Chaos will be available for demonstration at Crave Games booth #5100 West Hall at the Electronic Entertainment Expo in Los Angeles, June 15-17. For more information on the game go to http://www.facebook.com/DeadliestCatchTheGame.
  • AvalancheDiode
    Need more squeezing
    • Jan 2007
    • 988

    #2
    Re: Deadliest Catch: Sea of Chaos Announced

    I really want to know who came up with this idea to turn WORK into a GAME.

    Comment

    • Shawn Zipay
      Managing Communities 24/7
      • Apr 2003
      • 69064

      #3
      Re: Deadliest Catch: Sea of Chaos Announced

      Originally posted by AvalancheDiode
      I really want to know who came up with this idea to turn WORK into a GAME.

      Comment

      • AvalancheDiode
        Need more squeezing
        • Jan 2007
        • 988

        #4
        Re: Deadliest Catch: Sea of Chaos Announced

        The former was never really popular and the later is a fantasy game. Both don't have a squash of realism the said Deadliest Catch game tries to emulate.

        Previous Deadliest Catch games:


        It’s Like A Job You Don’t Get Paid For

        I tend to agree with USMC Gen. James Mattis on what is fun.

        Comment

        • Shawn Zipay
          Managing Communities 24/7
          • Apr 2003
          • 69064

          #5
          Re: Deadliest Catch: Sea of Chaos Announced

          Lol, you just said Paper Boy was never popular?

          Comment

          • AvalancheDiode
            Need more squeezing
            • Jan 2007
            • 988

            #6
            Re: Deadliest Catch: Sea of Chaos Announced

            Originally posted by [MyIS]Zips
            Lol, you just said Paper Boy was never popular?
            Not from the part of the world I grew up, where papers are delivered by family business with mafia ties. Never seen it before I stepped onto this continent.

            Comment

            • Shawn Zipay
              Managing Communities 24/7
              • Apr 2003
              • 69064

              #7
              Re: Deadliest Catch: Sea of Chaos Announced

              That doesn't mean it wasn't popular.

              Comment

              • AvalancheDiode
                Need more squeezing
                • Jan 2007
                • 988

                #8
                Re: Deadliest Catch: Sea of Chaos Announced

                Originally posted by [MyIS]Zips
                That doesn't mean it wasn't popular.
                None I know ever played that game. I don't know your crowd, but it certainly not popular to people around me.

                Comment

                • Shawn Zipay
                  Managing Communities 24/7
                  • Apr 2003
                  • 69064

                  #9
                  Re: Deadliest Catch: Sea of Chaos Announced

                  No really, that's just super that you never played it. That still doesn't mean a game wasn't popular just because you didn't play it.

                  Comment

                  • AvalancheDiode
                    Need more squeezing
                    • Jan 2007
                    • 988

                    #10
                    Re: Deadliest Catch: Sea of Chaos Announced

                    Originally posted by [MyIS]Zips
                    No really, that's just super that you never played it. That still doesn't mean a game wasn't popular just because you didn't play it.
                    LOL. I am actually old enough to recall what was popular and what was not since late 80s. Crazy Taxi got sequels after sequels, Paperboy doesn't. It's nostagic for gamers (very few by the way) a generation older than me. Anyway I should stop here. I start to suspect this is your ploy to increase hit rate.

                    Comment

                    • Shawn Zipay
                      Managing Communities 24/7
                      • Apr 2003
                      • 69064

                      #11
                      Re: Deadliest Catch: Sea of Chaos Announced

                      Ploy? Hit rate? Yeah, you're insane and you're just looking for a cop out reason now to not reply and spread your foolish responses. There is no "ploy" here to generate anything. You're pulling that out of the same place you pulled all of your other statistics from, out of thin air or out of your ***.

                      But please, by all means, shut up. You really have no idea about what you're talking about. For however much older you are, you sure don't show it. Not in this thread, not in most any other thread you post in. I'm not even sure you know what year we're in right now let alone you trying to remember what things were like three decades back.

                      I'm sooo glad you measure the popularity of a game by the sequels it had. You're comparing two different gaming generations, generations that are separated by over a DECADE AND A HALF. And if you really want to bring up the stupid crap about "sequels" or ports, let's do that so I can prove you wrong again.

                      Crazy Taxi will have seven ports by the end of this year, including releases on the PSN and Live Arcade, and including the original Dreamcast release. Crazy Taxi 2 will have two ports, total. Crazy Taxi 3 had three total ports. Catch a Ride and Fare Wars: one each. This makes for 14 total ports across all sequels for the Crazy Taxi series.

                      Paperboy: 23 ports for the first title NOT including the original arcade release, including iPod/iPad releases, a Blackberry release, and more.
                      Paperboy 2: 16 total ports.
                      What's that? A grand total of 39 ports for the two games in the Paperboy series.

                      But, as mentioned, please for the sake of the rest of us here: Simply shut up. You've already shown us you have no idea what you're talking about from the start and frankly the thread would have been much better off if you never bothered to spew your nonsense.

                      Comment

                      • imported_ChristianOfTheWired
                        Member
                        • Sep 2009
                        • 11

                        #12
                        Re: Deadliest Catch: Sea of Chaos Announced

                        If it makes any difference, I just went to a buddy's house 2 weeks ago to play games.

                        What did we play on his SNES: Paper-effin'-Boy

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