Team Fortress 2 Update Released

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Team Fortress 2 Update Released

    An update for Team Fortress 2 was released a short time ago tonight. Check out the list of changes below while you automatically download the new content.
    • Team Fortress 2
    • Fixed inconsistent Rage generation with the Buff Banner
    • Added an "equipped" tag to currently equipped items in the Backpack and Crafting screens
    • Fixed the TFBots not reacting correctly to stun effects
    • Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward
    • Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets
    • Fixed the player keeping their rage setting when the Buff Banner isn't equipped
    • Fixed resupply cabinet not clearing the rage and the buff status effect
    • Fixed the Buff Banner not working when +reload has been forced in console
    • Fixed the motion blur on charging Demomen not always drawing
    • Fixed the Direct Hit mini-critting enemies submerged in water
    • Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0
    • Capped the amount of overhealing from taking heads to the player's max buffed health
    • Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player
    • Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon
    • Updated the Baseball and Jarate HUD indicators to stay on screen when full<!--more-->

      Crafting improvements
    • Spy's camera beard can now be smelted into scrap metal
    • Recipes can no longer produce items matching any of the items used in the crafting
    • Added some new recipes

      Achievement fixes
    • Fixed the "Ride of the Valkartie" Soldier achievement being earned by Soldiers on the defending team
    • Fixed the "Gorky Parked" Heavy achievement being incremented by committing suicide on a control point
    • Fixed several Scout achievements that were broken by the new type of bat stun
    • Fixed the "Ghastly Gibus Grab" achievement not awarding the hat correctly
    • Updated the "Big Pharma" (Medic) and "Division of Labor" (Heavy) achievements to be 10 kills in a single life
    • Updated the "Ubi concordia, ibi victoria" Medic achievement to only be 3 assists
  • jake_
    Fitter, Happier.
    • Mar 2007
    • 4959

    #2
    Re: Team Fortress 2 Update Released

    I'm surprised they haven't nerfed any of the new unlocks yet. Direct Hit is a bit overpowered against sentries and the Equalizer is just insane in the right hands.

    Comment

    • Kradath
      Member
      • May 2006
      • 1370

      #3
      Re: Team Fortress 2 Update Released

      Still the equalizer is not that hard because the soldier with it can't be healed. Demoman with shield and swords seems to be way more overpowered.

      Comment

      • No infinite beta please

        #4
        Re: Team Fortress 2 Update Released

        I didn't mind going from the original concept of TF2 to what it is now.The beta was fine.

        But unbalancing the game right after release and then constantly adding stuff to please the people who were pissed off with the changes and by that pissing of the disadvantaged just to please them afterwards and so on...

        ...really a chame where Valve went with that.

        Will there ever be a final TF2 from what I can decide if I like the game and want to play it or not ?

        And where the hell is Episode 3 ?

        Comment

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