The Demoman's New Weapons - TF2 War Update for Monday

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    The Demoman's New Weapons - TF2 War Update for Monday


    Valve has just updated the Team Fortress 2 blog to give us an update on the war efforts. Given that the Demoman trails behind the Soldier in the war efforts (4.44M dead Soldiers vs 4.67M dead Demomen), the first reveals tonight are only for the Demo. Check out the first new weapon reveal and an all new comic!

    The Eyelander
    The Eyelander holds to a principle all one-eyed Scotsmen with no depth perception have known for years: you don't kill a man by mucking about with rifles, arrows, rocks, or other long-distance rubbish. You kill him by grabbing the biggest bloody sword you can find, running up nice and close to him, and chopping the dumb bastard's head off.

    Made with pattern-welded Damascus steel, this melee-slot weapon offers a guaranteed decapitation with every killing blow. Unfortunately, because it's haunted, it will suck away some of your soul: expect a decrease in your max health at the outset. However, once the blade feeds on neck, you'll receive a boost in max health and speed. With each new protesting head you cleave (up to four), you'll get healthier and faster.

    The Eyelander will not deal critical hits unless used in conjunction with the Chargin' Targe's charge ability.

    The Chargin' Targe
    The Chargin' Targe solves a centuries-old Scottish riddle, which is that shields exist. True, the shield might block the occasional sword blow. However, they are essentially weapons to be used for hiding behind, and this is a concept the average Scotsman does not understand. "If I were to pick up this cowering-plate, I would have to put down my second sword," a Scotsman thinks. "And surely that is madness." The Chargin' Targe solves this riddle by turning the useless shield into a deadly weapon you can run at people with and then bludgeon to death.

    The primary-slot targe replaces your tried-and-true sticky bomb launcher, but offers some unique capabilities in return, especially when used with the Eyelander. Just equipping the Chargin' Targe provides automatic +50% fire damage resistance and +65% blast damage resistance. But the Chargin' Targe's main perk lies in its name. Alt-firing will hurtle you toward an enemy at a punishingly damaging high speed (far faster than a Scout can manage).

    Charging also boosts the lethality of your melee weapon. Land a melee hit during a medium length charge and you'll be guaranteed a mini-crit. Land a hit during a long distance charge, and your victim will receive devastating full crit damage.

    Lads, while the new weapons might get you all giddy and you may have a lapse in judgement, don't forget about the new Demo comic!

    Kill 'em all!
  • jake_
    Fitter, Happier.
    • Mar 2007
    • 4959

    #2
    Re: The Demoman's New Weapons - TF2 War Update for Monday

    I'm so f*cking excited for this.

    Comment

    • RYKUU
      Member
      • Dec 2006
      • 2352

      #3
      Re: The Demoman's New Weapons - TF2 War Update for Monday

      wow, I cannot wait!

      Comment

      • jesus
        Member
        • May 2007
        • 2413

        #4
        Re: The Demoman's New Weapons - TF2 War Update for Monday

        It's like an MMORPG, lol.

        This update is going to be awesome

        Comment

        • CaptainKirk

          #5
          Re: The Demoman's New Weapons - TF2 War Update for Monday

          I will follow Webs around and cut his head off repeatedly.

          Comment

          • iQue
            Member
            • May 2007
            • 4925

            #6
            Re: The Demoman's New Weapons - TF2 War Update for Monday

            You know this sounds stupid as hell. But I can't wait. :awes2

            Comment

            • Yukiism
              Senior Member
              • Nov 2006
              • 1578

              #7
              Re: The Demoman's New Weapons - TF2 War Update for Monday

              I think i'll be playing Demoman only after this update!

              Unless the Soldier gets even more awesome weaponry than that

              Comment

              • Kylee!
                Member
                • Apr 2007
                • 4161

                #8
                Re: The Demoman's New Weapons - TF2 War Update for Monday

                Originally posted by iQue
                You know this sounds stupid as hell. But I can't wait. :awes2
                Basically how I feel about it haha.

                Comment

                • RYKUU
                  Member
                  • Dec 2006
                  • 2352

                  #9
                  Re: The Demoman's New Weapons - TF2 War Update for Monday

                  What has the soldier gotten?

                  Comment

                  • Numptie
                    FAAAABULOUS!
                    • Apr 2007
                    • 1464

                    #10
                    Re: The Demoman's New Weapons - TF2 War Update for Monday

                    I think i might reinstall Tf2 just for those weapons.

                    Comment

                    • =)BiT(= Evant3k
                      Member
                      • Aug 2007
                      • 1426

                      #11
                      Re: The Demoman's New Weapons - TF2 War Update for Monday

                      Drunk Scottish Cyclops with a sword RUN!

                      Comment

                      • CtrlAltDe1337
                        Member
                        • Feb 2007
                        • 1431

                        #12
                        Re: The Demoman's New Weapons - TF2 War Update for Monday

                        First bows then claymores? Epic!

                        Comment

                        • jake_
                          Fitter, Happier.
                          • Mar 2007
                          • 4959

                          #13
                          Re: The Demoman's New Weapons - TF2 War Update for Monday

                          Well it is Team FORTRESS. You don't use guns in a fortress, you use medieval weapons. :p

                          Comment

                          • AllFoamNoBeer
                            Member
                            • Apr 2007
                            • 4034

                            #14
                            Re: The Demoman's New Weapons - TF2 War Update for Monday

                            Finally, a close range weapon. Demoman was fail at anyone that managed to get within.. let's say. 10 miles?

                            Comment

                            • jake_
                              Fitter, Happier.
                              • Mar 2007
                              • 4959

                              #15
                              Re: The Demoman's New Weapons - TF2 War Update for Monday

                              Originally posted by Vikaman
                              Finally, a close range weapon. Demoman was fail at anyone that managed to get within.. let's say. 10 miles?
                              Apparently you never fully mastered the skill of winbombs.

                              (Don't worry, I didn't either )

                              Comment

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