"Realism Mode" Teased for Left 4 Dead 2

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    "Realism Mode" Teased for Left 4 Dead 2

    A new option that was shown at the recent Left 4 Dead 2 press event in San Francisco may kick the difficulty factor up a notch for Left 4 Dead 2. 1UP noticed an option simply called "Realism Mode" during their hands on time with the game.
    But, as we wrap up our playtime, David Ellis notices a mysterious option in the menu as we wait for a new match to start: "Realism mode." I ask Faliszek, and he coyly comments, "that's a special modifier that we forgot to hide for this demo." We then ask Valve VP of Marketing Doug Lombardi, and he quips that it's something for the super hardcore player, and slightly elaborates, "Take Portal for example: We had our best internal players who could blow through that game in about 30 minutes, but within weeks of launching it we had people on YouTube beating [the testers'] times by 10 minutes or more. Realism is for those players."

    To us, the term "realism mode" screams that it will be a single life affair for a campaign. Once you're gone, that's it, there's no respawning. However, this is just idle speculation on our part. Once Valve is ready to reveal the full details on "Realism Mode" we'll be sure to pass along the news.
  • PPSKevin
    Member
    • Feb 2009
    • 381

    #2
    Re: "Realism Mode" Teased for Left 4 Dead 2

    yeah you take way too much damage

    Comment

    • TGL|FalseLion
      Member
      • Dec 2009
      • 184

      #3
      Re: "Realism Mode" Teased for Left 4 Dead 2

      i remember the golden age of gaming, where you had a finite number of lives and continues. I've been complaining for a while that companies should start releasing games like that or with those type of options/settings. We're getting spoiled as gamers.

      Comment

      • Stev0esque
        5t3v0 (I miss leetspeech)
        • Feb 2008
        • 6786

        #4
        Re: "Realism Mode" Teased for Left 4 Dead 2

        I would like to see a zombie game thats like ArmA or project reality, I.E. first tier weapons are semi-automatic rifles/pistols, ironsights, slower movement, Harder to find ammo, just generally bound by real world rules. Would be interesting to see, I have a feeling that L4D2's realism mode wont be as emmerisve.

        Comment

        • jake_
          Fitter, Happier.
          • Mar 2007
          • 4959

          #5
          Re: "Realism Mode" Teased for Left 4 Dead 2

          Originally posted by 5t3v0
          I would like to see a zombie game thats like ArmA or project reality, I.E. first tier weapons are semi-automatic rifles/pistols, ironsights, slower movement, Harder to find ammo, just generally bound by real world rules. Would be interesting to see, I have a feeling that L4D2's realism mode wont be as emmerisve.
          I.e. more of a "survival" game, with conservation of resources rather than a run and gun which is what L4D was really a lot more like.

          Comment

          • Stev0esque
            5t3v0 (I miss leetspeech)
            • Feb 2008
            • 6786

            #6
            Re: "Realism Mode" Teased for Left 4 Dead 2

            Originally posted by jake_
            I.e. more of a "survival" game, with conservation of resources rather than a run and gun which is what L4D was really a lot more like.
            precicesly. I do like run and gun games, but sometimes it would be good for a change.

            Comment

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