Re: Battlefield: Bad Company 2 Coming March 2010
This reveal left me all warm inside. Just think about all that fun that could be had.
'Destruction 2.0' creating fireports through cover.
Complete destruction of structures with collateral debris being a health hazard?!
'Play it your way' I haven't doubted DICE would lose that concept, actually it seems they may have expanded far above BF2. 15000+ kit variations! 46 weapons with 200 customization options! 15 gadgets, that homing dart looks great! Hopefully the grappling hook and zip lines are included. I'm not sure what is meant by 'Character Specialization'. It's either character customization (helmet, hats, eye shields etc?) or class abilities like extra sprint, armour etc?
I wonder whether that homing dart has the range to tag a chopper-in-flight? That would be a fantastic team effort to down the enemy chopper with the homing RPG!
Ranks galore, 50 of them. It would be great if the longetivity between start and finish would require a year or more of gameplay. Truly diverse leaderboards ftw!
Awaiting infomation about PC variant:
Dedicated Server software for the general public.
Server Browser. Favourite server tagging?
The extent of control customization.
Mouse/keyboard input sluggish and imprecise with rapid movements?
Player count per server. I think 32-48 would be a decent number, 24 could be too few for the 'Huge' maps described.
Ranked servers requiring ALL 8 maps be in the server rotation? Please.
This reveal left me all warm inside. Just think about all that fun that could be had.
'Destruction 2.0' creating fireports through cover.
Complete destruction of structures with collateral debris being a health hazard?!
'Play it your way' I haven't doubted DICE would lose that concept, actually it seems they may have expanded far above BF2. 15000+ kit variations! 46 weapons with 200 customization options! 15 gadgets, that homing dart looks great! Hopefully the grappling hook and zip lines are included. I'm not sure what is meant by 'Character Specialization'. It's either character customization (helmet, hats, eye shields etc?) or class abilities like extra sprint, armour etc?
I wonder whether that homing dart has the range to tag a chopper-in-flight? That would be a fantastic team effort to down the enemy chopper with the homing RPG!
Ranks galore, 50 of them. It would be great if the longetivity between start and finish would require a year or more of gameplay. Truly diverse leaderboards ftw!
Awaiting infomation about PC variant:
Dedicated Server software for the general public.
Server Browser. Favourite server tagging?
The extent of control customization.
Mouse/keyboard input sluggish and imprecise with rapid movements?
Player count per server. I think 32-48 would be a decent number, 24 could be too few for the 'Huge' maps described.
Ranked servers requiring ALL 8 maps be in the server rotation? Please.
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