New maps for Team Fortress 2 are set to arrive with the latest class update. Keep reading to find out more:
<center><a href="http://images.totalgamingnetwork.com/images/watch_01.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_watch_01.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/watch_04.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_watch_04.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/watch_02.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_watch_02.jpg" alt="" border="0" /></a></center>
CP_Junction
A Gravel-Pit style map that the community has been heckling us to include for months. Junction is a sharp contrast to Watchtower. It’s full of tight spaces and short sight lines, which create combat opportunities dominated by ambushes and explosive weaponry.
<center><a href="http://images.totalgamingnetwork.com/images/junct_01.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_junct_01.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/junct_03.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_junct_03.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/junct_04.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_junct_04.jpg" alt="" border="0" /></a></center>
Stay tuned to find out first about the next secret of the Scout Update!
Arena_Watchtower
An Arena map that plays unlike any of Valve’s Arena maps, with a heavy focus on vertical space and long, open sight lines. Control of the central building is a key decision that teams must wrestle over. More Sniper friendly than most Arena maps, it’s a perfect complement to the Scout update. Batter up!
An Arena map that plays unlike any of Valve’s Arena maps, with a heavy focus on vertical space and long, open sight lines. Control of the central building is a key decision that teams must wrestle over. More Sniper friendly than most Arena maps, it’s a perfect complement to the Scout update. Batter up!
<center><a href="http://images.totalgamingnetwork.com/images/watch_01.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_watch_01.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/watch_04.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_watch_04.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/watch_02.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_watch_02.jpg" alt="" border="0" /></a></center>
CP_Junction
A Gravel-Pit style map that the community has been heckling us to include for months. Junction is a sharp contrast to Watchtower. It’s full of tight spaces and short sight lines, which create combat opportunities dominated by ambushes and explosive weaponry.
<center><a href="http://images.totalgamingnetwork.com/images/junct_01.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_junct_01.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/junct_03.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_junct_03.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/junct_04.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_junct_04.jpg" alt="" border="0" /></a></center>
Stay tuned to find out first about the next secret of the Scout Update!

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