A recent deal between 2K Games and Nvidia will see PhysX technology integrated in a select number of future titles from 2K Games.
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Borderlands, from Gearbox Software, will be one of the first titles to utilise the real-time physics effects middleware which is compatible with the PC, Wii, PlayStation 3 and Xbox 360 platforms.
"We are very impressed with the quality of the PhysX engine and we licensed it so our studios can use this solution early in development," said Jacob Hawley, technology director for 2K in a statement. "Developing games with an interactive story and immersive gameplay remains our number one priority, and aligning with technology leaders like Nvidia allows our teams to concentrate on making great games."
"We are very impressed with the quality of the PhysX engine and we licensed it so our studios can use this solution early in development," said Jacob Hawley, technology director for 2K in a statement. "Developing games with an interactive story and immersive gameplay remains our number one priority, and aligning with technology leaders like Nvidia allows our teams to concentrate on making great games."
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