BioShock Patch Coming Soon to Address Graphical Issues

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    BioShock Patch Coming Soon to Address Graphical Issues

    2K has been listening with open ears to complaints about the graphics in BioShock on the PlayStation 3. The team has been hard at work trying to address these concerns and it's with great pride that they've announced a patch that will be released shortly after the game's release next week.

    Elizabeth from 2K had this to report to the community:
    I have good news from the dev team about a patch for BioShock PS3! They have been working on a patch to address the concerns some of you on the forum have talked about. As work is in progress I do not have a definite date for when this patch will be released as it needs to be tested and clear certification with Sony before it is scheduled and released. I do know this will not be until after the game’s launch, and I will update you with details on that date as I receive them.

    I’ll be releasing the entire patch list when it’s all finalized, but for now I’m sure you’ll be happy to see that these two fixes are included:

    Big Daddy Bouncer and Elite Bouncer Textures Appeared Pixelated

    Fix for an issue where large blocky pixels would show up whenever viewing the Bouncer and Elite Bouncer variants of the Big Daddy.

    White Bars
    Fix for an issue where white/discolored bars would show up at the right and bottom sides of the screen during the plane crash / water scene at the beginning of the game.


    As you can see, the Big Daddy texture has been greatly improved from the pixelated texture that it was before.

    There is no set date for the patch, but it will arrive as soon as it's ready.

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