World at War Flamethrower Creation

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    World at War Flamethrower Creation

    I'm not positive when this was posted, but the Treyarch site has added a new behind the scenes feature that shows off the creation of the flamethrower. Check it out:
    1. The Artist grabs reference photos of the object we want to use in the game. In this case we need pictures of an M2 Flamethrower unit.

    2. The artist then uses the reference images as a guide to build the object in 3d.

    2a. The artist then uses the reference images as a guide to build the object in 3d.

    3. Once the object has been modeled in 3d, the artist uses a variety of images and sometimes hand painted art to texture map the object to look realistic in the game engine. This involves taking the 3d mesh and "unwrapping" it onto a flat image shown below.

    <a href="http://images.totalgamingnetwork.com/images/image13.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image13.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image247.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image247.jpg" alt="" border="0" /></a>
    <a href="http://images.totalgamingnetwork.com/images/image338.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image338.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image443.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image443.jpg" alt="" border="0" /></a>

    To check out the rest of this new feature, visit here.
  • Piemaaan!
    Senior Member
    • Nov 2007
    • 1485

    #2
    Re: World at War Flamethrower Creation

    This was in the 180 page CVG mag :]

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    • Spawndemon
      Member
      • Oct 2005
      • 6015

      #3
      Re: World at War Flamethrower Creation

      Originally posted by [NS]S|Cpt.Pieman'
      This was in the 180 page CVG mag :]
      That's lovely...but not everyone has a copy of that.

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