Balance Beta Patch 2.505 Delayed

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  • [GCA]Tim270

    #16
    Re: Balance Beta Patch 2.505 Delayed

    Originally posted by Infernalis
    Bah you can't still deploy your MG behind some sandbag. It's a little too strong, as the MG squad can't take damage from grenades, satchel, mortar and other explosives. Not a bad change, just different, we'll see what we hear about that.

    But, who complained about that anyways, for Relic to change something like that?
    The whole point of the bunker is that you can put a mg/sniper in and they have a 360 degree fov and can lock down points while having it serve as a medic/mg/repair bunker.

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    • Eagle101

      #17
      Re: Balance Beta Patch 2.505 Delayed

      Sounds good, thanks Idaeus

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      • Infernalis
        Yatta
        • Jul 2007
        • 1579

        #18
        Re: Balance Beta Patch 2.505 Delayed

        270° degree fov, the MG can't deploy at the back. It's already hard to flank and grenade the MG crew on maps with a lot of building or confined spaces, and the Mg in the zombie factory can't be grenaded, you have to flame it/satchel it (X2 most of the time coz of the def doc), mortar it, etc, and if the Wehr player is not a noob he will support his bunker efficiently. All of that while reinforcing his troop and giving free grenadiers, especially if he takes Def and make a fortress.

        You can still garisson mg in the bunker, but not the upgraded version, that's all. Make a medic bunker at the back, it's not that expensive.

        And to garrison a sniper in it is asking to get counter sniped (unless it kill the MG crew first? I never tried in this case).

        Maybe this change will dissapear, there's one test to go after this one before going retail if I remember.

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        • [GCA]Tim270

          #19
          Re: Balance Beta Patch 2.505 Delayed

          Well I only use them force the US player to go WSC and get a mortar and so on, oh well i would like to see how it plays.

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