World at War Multiplayer Revealed

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    World at War Multiplayer Revealed

    Dying to find out more about the Call of Duty: World at War multiplayer? Well worry no more. The guys from BASHandSlash recently got their hands on the October issue of Gamepro Magazine which reveals many new aspects of the COD:WW multiplayer. Check it out:
    GAMETYPES

    CTF
    CTF is back. A big hit in the original CoD and in CoD2, it was absent in CoD4 and was highly missed by gamers. Treyarch must have noticed that CTF was one of the first gametypes modded into CoD4 by the community. While CTF never did catch on, even on proven CTF maps, hopefully it will fare better in CoD:WW.

    War
    A new gametype that will allow you to drive vehicles in Multiplayer.

    REWARDING SUCCESS

    Did I mention how much we hated the Helo and Airstrikes in CoD4? Sadly, non-player controlled MP elements are back in WW: a fact that was foretold to us by Josh when we interviewed him in BASH 77 last week. Note that CoD:WW has kept a lot of this type of commonality in CoD4, whose gaming engine it is using, so as not to unbalance gameplay.

    Recon Plane
    Frag three of the enemy without dying and you get to deploy the recon plane. It temporarily shows you the location of your foe on a RADAR box in the top left of your screen. This of course matches the UAV in CoD4.

    Artillery Strike
    Frag five enemy combatants and you get to select a strike zone on the map. A few seconds later...whammo! The artillery shells hit the target. This of course replaces CoD4's dreaded aimbot Helo.

    Dogs of War
    In a bizarre twist, if you frag seven enemy soldiers, you get to release Attack Dogs onto your foe. The dogs chase down and kill the enemy. They will also see out any camped units hiding in the weeds. DoW replaces the CoD4 Airstrike.

    <a href="http://images.totalgamingnetwork.com/images/gpro2.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_gpro2.jpg" alt="" border="0" /></a>

    To find out more, including info on attachments and perks, be sure to visit the rest of the article here.
  • ^Garf*uk*
    Member
    • Aug 2006
    • 511

    #2
    Re: World at War Multiplayer Revealed

    oh dogs of war

    sounds good stuff

    Comment

    • Kylee!
      Member
      • Apr 2007
      • 4161

      #3
      Re: World at War Multiplayer Revealed

      Please tell me Dogs Of War is a joke... thats just ridiculous.

      Comment

      • imported_Cryptik
        Senior Member
        • May 2007
        • 715

        #4
        Re: World at War Multiplayer Revealed

        lol Some one spelled WoW instead of WaW

        I stoled my idea!!! for the dog! lol

        they better not have film grain!!!

        Comment

        • teetsaar123
          Random egoistic commenter
          • Apr 2006
          • 605

          #5
          Re: World at War Multiplayer Revealed

          Dogs in WW2 scenario.... am I missing something?

          Comment

          • CptainCrunch
            I am the 1%
            • Oct 2007
            • 12976

            #6
            Re: World at War Multiplayer Revealed

            DOW FTW :yay:

            Its a great idea :thumbsup:

            CTF was one of the gametypes that was suppose to be included in CoD4 via a patch. It just got swept away.

            Crunch
            Twitter: @CptainCrunch
            Battlelog/Origin: CptainCrunch

            Comment

            • JoMaMaz
              Member
              • Jul 2007
              • 2305

              #7
              Re: World at War Multiplayer Revealed

              Originally posted by teetsaar123
              Dogs in WW2 scenario.... am I missing something?
              They were in MoHAA in SP and the Germans did have them. :)

              Also, if you're doing an article on this big of a game that many people play, you think he would realize that 5 kills was the airstrike, and 7 kills was the helo.

              Anyway, FREAKIN' PUMPED that CTF is back! My fav gametype along with a bunch of other clans who used to play it in UO. It sounds like (since Grey Matter is now working with Treyarch) that they're pretty much making this a modern CoDUO. Which gets a big WOOT b/c many consider that the best CoD and it was a blast!

              Really looking forward to this game!

              Comment

              • AllFoamNoBeer
                Member
                • Apr 2007
                • 4034

                #8
                Re: World at War Multiplayer Revealed

                Anyone notice how these perks and other COD specific things share the same abbreviations as other games, I think Treyarch are up to something.

                Comment

                • JoMaMaz
                  Member
                  • Jul 2007
                  • 2305

                  #9
                  Re: World at War Multiplayer Revealed

                  Word. And the war gametype is the same mode from CoDUO, except they called it Domination.

                  Comment

                  • PsychoSnowMan

                    #10
                    I think it's too bad they haven't changed more, the perks seem basically the same. It seems like this will just play like a re-skinned CoD4.

                    Comment

                    • Piemaaan!
                      Senior Member
                      • Nov 2007
                      • 1485

                      #11
                      Re: World at War Multiplayer Revealed

                      zomg. dogs... how totally lame. :/

                      Comment

                      • JoMaMaz
                        Member
                        • Jul 2007
                        • 2305

                        #12
                        Re: World at War Multiplayer Revealed

                        So I take it you'll be able to kill the dogs coming after you, just like you're able to kill the helo?

                        Comment

                        • imported_Will
                          Senior Member
                          • Apr 2007
                          • 1935

                          #13
                          Re: World at War Multiplayer Revealed

                          why not just keep the Airstrikes with mustangs? and airstrikes?

                          Comment

                          • Lt.Hanley
                            Member
                            • Oct 2007
                            • 348

                            #14
                            Re: World at War Multiplayer Revealed

                            Crunch i am still waiting for that patch to. That adds ctf to CoD4.

                            Comment

                            • imported_Whiskey
                              Member
                              • May 2007
                              • 3325

                              #15
                              Re: World at War Multiplayer Revealed

                              Originally posted by CptainCrunch
                              CTF was one of the gametypes that was suppose to be included in CoD4 via a patch. It just got swept away.
                              Just to be accurate, IW never stated that CTF would be included in a patch. What they said was that CTF was originally considered for the full-version release, but they weren't happy with it at the time. It was removed from the game, and they said it would be considered to be added in later on if time/demand allowed and if they could get it to the point where they were satisfied with it.

                              My belief is that once it was known that a community member was working on it as a mod, IW decided to see how it would be received publicly. My understanding is that while the people who really wanted CTF in the game liked the mod, it didn't exactly pull in a lot of other more general players (probably because a lot of players just shy away from mods in general). But, it looks like the folks at Treyarch were taking notes, and decided they would take the step of including it in their version.

                              Comment

                              Working...