Update: It now looks as though Brian Morrisroe has quit Blizzard, and thus terminated his position as art director for Diablo III. Fortunately, the art direction for Diablo III will remain as it has been.
Could Blizzard really have canned him after a vocal minority spoke out against the art direction? Kotaku is on the case and we'll update the news here once something is known.
Regarding Brian, he recently resigned to form a startup company "outside the game industry", which is why we posted about the open position. That change won't impact the game...we're really pleased with the look and feel that Brian helped create for Diablo III, and the new person we bring aboard will work with other artists on the team to maintain the art style moving forward.
Original story: A mere week after the Diablo III team slapped naysayers across the face and told them to shut up, comes a new job listing that has popped up on Blizzard's site. What's the position for? Why, it's for a new art director for Diablo III.Art Director
Blizzard Entertainment is currently looking for a talented, motivated, and experienced art director to lead the Diablo III art team. For this position, you must be highly organized with outstanding communication skills and proven experience in management. We're looking for a proven track record of shipping AAA products in an art director role. Experience modeling and texturing assets for a diverse visual range of environments and a solid grasp of form, color, and light for both 2D and 3D art assets are also essential. You must be experienced at mentoring a team, able to work well in an environment of artists who are passionate about making great games, skilled in another art task (illustration, modeling, texturing, animation, or concept drawing), and well-versed in related tools (Maya, Photoshop, etc.).
What exactly happened then to Brian Morrisroe, the art director that was (is?) in charge of Diablo III? So far, the circumstances of this new opening and the status of Morrisroe within Blizzard are unknown.Blizzard Entertainment is currently looking for a talented, motivated, and experienced art director to lead the Diablo III art team. For this position, you must be highly organized with outstanding communication skills and proven experience in management. We're looking for a proven track record of shipping AAA products in an art director role. Experience modeling and texturing assets for a diverse visual range of environments and a solid grasp of form, color, and light for both 2D and 3D art assets are also essential. You must be experienced at mentoring a team, able to work well in an environment of artists who are passionate about making great games, skilled in another art task (illustration, modeling, texturing, animation, or concept drawing), and well-versed in related tools (Maya, Photoshop, etc.).
Could Blizzard really have canned him after a vocal minority spoke out against the art direction? Kotaku is on the case and we'll update the news here once something is known.
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