In case you're one of the few people who refused to watch the Kotaku interview with Valve's Doug Lombardi, it's time to make something known about Portal: Still Alive.
Mr. Lombardi made it quite clear that there would be no additional plot development in the Xbox Live title, Portal: Still Alive. In fact, Lombardi mentions that the game is still the one we've all come to know and love, but with a few extra levels and additional challenges thrown in.
You can hear more from Lombardi in Kotaku's video interview or read the written article here.
Mr. Lombardi made it quite clear that there would be no additional plot development in the Xbox Live title, Portal: Still Alive. In fact, Lombardi mentions that the game is still the one we've all come to know and love, but with a few extra levels and additional challenges thrown in.
"It's about giving gamers more choices, more points of entry to get to the party, open more gates to the theme park as it were," he said. "It makes a lot of sense for us.
"The main idea is that this is Portal available as a download, and there is additional content as advanced challenges that will be available to you after you finish the critical path of the game."
But will we be seeing more of GlaDOS this time around, or perhaps an extended storyline?
"No," he said, breaking hearts everywhere. "That's for a game to be named later perhaps."
"The main idea is that this is Portal available as a download, and there is additional content as advanced challenges that will be available to you after you finish the critical path of the game."
But will we be seeing more of GlaDOS this time around, or perhaps an extended storyline?
"No," he said, breaking hearts everywhere. "That's for a game to be named later perhaps."
You can hear more from Lombardi in Kotaku's video interview or read the written article here.