Battlefield 2142 v1.50 Beta Patch Released

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  • pc_load_letter

    #16
    Re: Battlefield 2142 v1.50 Beta Patch Released

    Why is everyone so overjoyed at this patch?? A couple of fixes and two community maps? That's great for the sir community but if Dice had any sense, they would release a 2142 dedicated editor and lightmaps.

    That's the reason there are so few community maps for 2142, they can't get off their butts and do the right thing. Yet all of you praise this half-hearted effort for a very little fixes and what amounts to one new map and a converted BF2 map.

    Jeez, the Battlefield singleplayer community has already ported about five of the BF2 maps over to 2142 (thanks dnamro and others http://battlefieldsingleplayer.plane...showtopic=8486)

    Too bad Dice just can't seem to do the right thing and support the mod community like some of the other great developers can.

    PCLL

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    • Wizrdwarts
      Member
      • Dec 2006
      • 3754

      #17
      Re: Battlefield 2142 v1.50 Beta Patch Released

      Right EU air transport chaingun will spin, make noise, and shoot tracers, but does no damage.

      Comment

      • Elxx
        Member
        • Apr 2005
        • 941

        #18
        Re: Battlefield 2142 v1.50 Beta Patch Released

        Originally posted by pc_load_letter
        Why is everyone so overjoyed at this patch?? A couple of fixes and two community maps? That's great for the sir community but if Dice had any sense, they would release a 2142 dedicated editor and lightmaps.
        There is no 2142 editor. Sorry. :\

        Comment

        • Wizrdwarts
          Member
          • Dec 2006
          • 3754

          #19
          Re: Battlefield 2142 v1.50 Beta Patch Released

          That's what he's saying. He wants one, but we're forced to use the BF2 one.

          Comment

          • Elxx
            Member
            • Apr 2005
            • 941

            #20
            Re: Battlefield 2142 v1.50 Beta Patch Released

            Originally posted by Wizrdwarts
            That's what he's saying. He wants one, but we're forced to use the BF2 one.
            As was DICE, when they made BF2142. What I'm saying is, there is no BF2142 editor in existence.

            You'll have to ask Jason about lightmaps - he was kind enough to generate them for us with his own special method. I think it involves voodoo, barbecue sauce, and the Democratic National Convention.

            Comment

            • deadman2312

              #21
              Re: Battlefield 2142 v1.50 Beta Patch Released

              Originally posted by Killerus
              just remember that you could potentially open a new can of worms by trying to fix certain bugs. What is the tranny bug you speak of?

              I cant wait to check out the new maps when i get home :)
              The Tranny bug "Right EU air transport chaingun will spin, make noise, and shoot tracers, but does no damage." -Wizardwarts(thank ya)

              I take it hasnt happened to you yet, but its REAL dang annoying, and crappy to hop in to kill an enemy, you have this massive chain gun at your disposal, yet it does NOTHING, and the enemy kills you with ease, lol.:dead:

              Totally happy about the new maps, great job to the Sir community, and Jason Brice on the maps.:thumbsup:

              Comment

              • Minmaster
                I DON'T PLAY CS!
                • Nov 2006
                • 4112

                #22
                Re: Battlefield 2142 v1.50 Beta Patch Released

                ^^ the tranny bug was fixed by some modder here and he said it was very easy to fix. DICE should ask him for the fix...

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                • johnnyhavoc
                  Member
                  • Apr 2006
                  • 26

                  #23
                  Re: Battlefield 2142 v1.50 Beta Patch Released

                  wake island... again? sigh. It wasn't that great a map when it was the demo for bf 1942. Thankfully it got less play once the official game came out. Then like a sequel to a B horror movie it was back in BF2 (Wake Island 2: this time the ship doesn't move). Now it's back yet again? It's like a head injury victim who only has very limited memory, much less imagination decides to be a mapper.

                  Want an Island map that A) fits the campaign theater for 2142 and B) would have more pre-existing logical static models (the buildings and trees)?

                  Well lets think, where are other 2142 battles taking place? North Africa and Europe. Wow, so that means any of the thousands of islands in the Med. Sea might be a good logical place. With a simple scenario being the island could be a launch platform and base for resupply or vital forward position. 16 player map size would be a good infantry map around the port city. 32 and 64 players could be city port defenders attempting to repel a beach landing. Titan could be the attackers hoping to create a beachhead while working toward the interior and capturing silos. The defending Titan wants to drive the attackers into the sea.

                  Potential map names (because they help sell the idea):
                  -Control Cyprus
                  -Fortress Malta
                  -Seige of Sicily

                  A good map is a good map but does there need to be a "deck 16" for every incarnation of Unreal Tournament? Do we need a "Bocage" or "Wake Island" for every Battlefield? Do we need another "sub pin" map for every WW2 inspired game? See what I'm getting at?

                  How do I have room to gripe? search for google Lt. Havoc maps.

                  Comment

                  • Elxx
                    Member
                    • Apr 2005
                    • 941

                    #24
                    Re: Battlefield 2142 v1.50 Beta Patch Released

                    Originally posted by johnnyhavoc
                    It's like a head injury victim who only has very limited memory, much less imagination decides to be a mapper.
                    I love you. Really though, prolonged exposure to the BF2 editor is probably enough to cause head injuries.

                    Comment

                    • Sir. Legolas
                      Member
                      • Apr 2007
                      • 166

                      #25
                      Re: Battlefield 2142 v1.50 Beta Patch Released

                      Originally posted by Sir. Elxx
                      I love you. Really though, prolonged exposure to the BF2 editor is probably enough to cause head injuries.
                      And now you tell me this >.<

                      Comment

                      • FPS[SONIC]
                        Member
                        • Oct 2006
                        • 2106

                        #26
                        Re: Battlefield 2142 v1.50 Beta Patch Released

                        Thank you Sir(s). Keep ignoring the naysayers. We gamers appreciate you.

                        Comment

                        • Guest

                          #27
                          Re: Battlefield 2142 v1.50 Beta Patch Released

                          Thanks Sonic.

                          We know we can't please everyone (welcome to real life everyone), so these people never bother us. If they have feedback, fine. If they say we never should have made the map... oops, too late. Suck it up.

                          Comment

                          • Elxx
                            Member
                            • Apr 2005
                            • 941

                            #28
                            Re: Battlefield 2142 v1.50 Beta Patch Released

                            Originally posted by SonicPixel
                            Thank you Sir(s). Keep ignoring the naysayers. We gamers appreciate you.
                            Ignoring? That would be so dull. I like to respond with snarky comments. :p

                            Really though, negative comments are just as useful as positive ones as long as you say what you hate about the map. <3

                            Comment

                            • imported_Kalo
                              Member
                              • Jan 2007
                              • 318

                              #29
                              Re: Battlefield 2142 v1.50 Beta Patch Released

                              I'm all for a remake of Camp Gib and a new Vehicle Map, but this just doesn't work, i use the installer and it installs in a jiffy only to look in my Levels Folder to find it not there in any shape or fashion, It doesn't even work ingame...


                              What the hell is going on...

                              Comment

                              • imported_Ekalb
                                Member
                                • May 2007
                                • 206

                                #30
                                Re: Battlefield 2142 v1.50 Beta Patch Released

                                Ah so someone wanna explain the conquest assault mode or whatever it is on Wake Island? I heard "You can either go around capturing the flags like normal or board the docked titan, destroy the four consoles to gain acess the titan's control room and capture it.

                                Capturing the titan will cause the EU side to bleed tickets faster."
                                Is that true?

                                I think I'll just dl the patch when its fully released.

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