Forgotten Hope 2 Mod Update

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  • imported_Smooth
    Member
    • Jul 2007
    • 54

    #16
    Re: Forgotten Hope 2 Mod Update

    If I heard about the release date at end of the summer, I thougt to myself that probably it will be out by christmas and there we go
    I just hope that all this waiting is worth of that. This mod is probably the most anticipated one.

    Comment

    • General Tso

      #17
      Re: Forgotten Hope 2 Mod Update

      Originally posted by kiff
      Whoa, did the guy's head get blown off in that last screen?
      Ragdoll physics FTW! :salute:

      Comment

      • Withywood

        #18
        Re: Forgotten Hope 2 Mod Update

        No one will play project reality once this mod comes out

        Comment

        • [GCA]Tim270

          #19
          Re: Forgotten Hope 2 Mod Update

          Thats a pretty stupid assumption.

          Comment

          • r3wt

            #20
            Re: Forgotten Hope 2 Mod Update

            just wondering, but how much progress is there done on the western front? if any at all. is the FH team going to have to make totally new statics, character models, etc?

            Comment

            • Lobo[FH]
              Member
              • Sep 2005
              • 302

              #21
              Re: Forgotten Hope 2 Mod Update

              Lot of statics can be used in the western front, the same with vehicles, they will need just a camo used in that campaign, fast to do. Weapons the same, equipment for soldiers, etc. And more important, all gameplay code is done: kit limits, artillery spotting, commander habilities, damage model, etc, etc, etc. This first build took forever, the next ones will be released more frecuently.

              Comment

              • BIFF EXPLODER
                Member
                • Jul 2007
                • 1136

                #22
                Re: Forgotten Hope 2 Mod Update

                Originally posted by Lobo[FH]
                Lot of statics can be used in the western front, the same with vehicles, they will need just a camo used in that campaign, fast to do. Weapons the same, equipment for soldiers, etc. And more important, all gameplay code is done: kit limits, artillery spotting, commander habilities, damage model, etc, etc, etc. This first build took forever, the next ones will be released more frecuently.
                great news, i just hope this mod wont be forgotten and be like the other mods with only a few servers running :\

                Comment

                • imported_Rafterman
                  Member
                  • May 2005
                  • 1105

                  #23
                  Re: Forgotten Hope 2 Mod Update

                  Originally posted by Biff Exploder
                  great news, i just hope this mod wont be forgotten and be like the other mods with only a few servers running :\
                  I seriously doubt it. Most FH players aren't stat monkeys to begin with so that issue really won't matter. And given that a large number of guys still play FH for BF42, I think FH2 will be around for quite a while.

                  Comment

                  • xpnl
                    Senior Member
                    • Jun 2005
                    • 764

                    #24
                    Re: Forgotten Hope 2 Mod Update

                    Originally posted by Rafterman
                    I seriously doubt it. Most FH players aren't stat monkeys to begin with so that issue really won't matter. And given that a large number of guys still play FH for BF42, I think FH2 will be around for quite a while.
                    I hope so, the battlefield 2/2142 community is different than the bf42
                    Most of them only care about ranks and unlocks, sad sad

                    Comment

                    • DarkPepe

                      #25
                      Re: Forgotten Hope 2 Mod Update

                      Other update with pics on the same forum topic:

                      Earlier today I mentioned I'd try to take some screenshots later of the MG34 today. Well we had a small betatesting session and I think I got some nice shots. Please note that I won't be making a habit of taking screenshots on request, or posting FH2 screenshots everyday, so don't get too excited. :)
                      I took these screenshots on 1024*768, with 2xAA and all settings high, so that's a bit better than the ones I showed before. Keep in mind still, that FH2 is still Work In Progress. Especially the German playermodel should recieve a big update before the release (yes I know, it still had no Y-straps...).


                      In this screenshot you can see our MG34 (Maschinengewehr 34). Battlefield 2 uses seperate models for the first-person and third-person view, for optimisation. The first-person model is more detailed than the third-person one. In FH2 our hand-held MG34 comes with a 50 round drum-magazine.


                      This is the third-person model. As you can see it is a little less detailed. In FH2 the hand-held MG34 can only be used when laying flat on the ground, using the bipod for support. Because of its good accuracy and high rate of fire the MG34 is a very lethal weapon. To prevent entire teams from equipping themselves with MG34s the German support kit is limited on all maps.


                      Last I have a screenshots which shows you two things. First it shows you the Tommygun with the stick magazine. Unlike the 30 round magazine you're probably used to from FH 0.7 and other World War 2 games, our stick-magazine only holds 20 rounds. Though both types of stick-magazines were used, the 20 round magazine was far more common during this stage of the war. Our tommygun also comes with the 50 round drum magazine, which is used by a different class. The second thing you can see is that the tommygun is being used by a German soldier. Unlike in battlefield 1942, the helmets are no longer switched if you use an enemy kit. This German soldier here is wearing the M1940 Pith helmet (partly visible).

                      Comment

                      • TheGuyWhoShotU
                        Member
                        • Apr 2007
                        • 91

                        #26
                        Re: Forgotten Hope 2 Mod Update

                        Originally posted by r3wt
                        just wondering, but how much progress is there done on the western front? if any at all. is the FH team going to have to make totally new statics, character models, etc?
                        Well I remember a while back around the time they completed the German player models that their was an American Western front player model floating around on a FH2 video on youtube. It has since been taken down, perhaps it was leaked? Maybe Lobo can clear this up? And basically what Lobo said about the majority of the main code being done on the first release will cause things to move ALOT faster. Don't worry, I doubt we will be waiting nearly as long for another awesome FH2 release.

                        Comment

                        • RAVENMkXV

                          #27
                          Re: Forgotten Hope 2 Mod Update

                          holy **** look at the Mg34 in that 1st pic...amazing..:yay:
                          cant wait, christmas sounds good...lol too busy either way doin
                          college apps and crap so sounds mighty dandy to me
                          hope to see the infamous Mg42...

                          Comment

                          • |D|-Jaws

                            #28
                            Re: Forgotten Hope 2 Mod Update

                            The end of the world is near....really....#truestory.

                            Comment

                            • Johannès_de_Nova

                              #29
                              Re: Forgotten Hope 2 Mod Update

                              Originally posted by TheGuyWhoShotU
                              Well I remember a while back around the time they completed the German player models that their was an American Western front player model floating around on a FH2 video on youtube. It has since been taken down, perhaps it was leaked? Maybe Lobo can clear this up? And basically what Lobo said about the majority of the main code being done on the first release will cause things to move ALOT faster. Don't worry, I doubt we will be waiting nearly as long for another awesome FH2 release.
                              There was a WIP American (Ranger, I believe) player model that had been made by the dev. member Rad that was presented on Rad's site at the same time Rad made a post concerning his health. I don't know if the site/picture is still up, as I don't believe it was supposed to be revealed.

                              Basically, it was shown the same time, I think, as that Gumby video if anyone remembers that.

                              Comment

                              • TheGuyWhoShotU
                                Member
                                • Apr 2007
                                • 91

                                #30
                                Re: Forgotten Hope 2 Mod Update

                                Originally posted by Johannès_de_Nova
                                There was a WIP American (Ranger, I believe) player model that had been made by the dev. member Rad that was presented on Rad's site at the same time Rad made a post concerning his health. I don't know if the site/picture is still up, as I don't believe it was supposed to be revealed.

                                Basically, it was shown the same time, I think, as that Gumby video if anyone remembers that.
                                Thanks, and your right, it was around the time of the Gumby Video.

                                Comment

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