Re: ModLight: Battleracer
I got the chance to talk to the lead level designer at DiCE a couple months ago. He told me that maps like Sharqi and Karkand took about three months to make with a couple people working on them.
That is with discussing the objectives, layout, rough sketches, building. That did not include rendering of new textures or testing as I recall. Now consider the cost of paying someone that does those kinds of things. It could cost DiCE $80,000 just to make one map when you take in the manhours, equipment and resources involved.
There was a great suggestion back in the feedback, which Colin was apart of, that talked about just making community made maps ranked. It would save them money and continue the revenue of ranked servers.
Keep that in mind though about costs when it comes to a couple new maps.
Originally posted by =VTA=MANFACE
That is with discussing the objectives, layout, rough sketches, building. That did not include rendering of new textures or testing as I recall. Now consider the cost of paying someone that does those kinds of things. It could cost DiCE $80,000 just to make one map when you take in the manhours, equipment and resources involved.
There was a great suggestion back in the feedback, which Colin was apart of, that talked about just making community made maps ranked. It would save them money and continue the revenue of ranked servers.
Keep that in mind though about costs when it comes to a couple new maps.
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