Project Reality v0.4 Player Guide - Part One

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • AJED (G.Drew)
    Member
    • Apr 2007
    • 601

    #16
    Re: Project Reality v0.4 Player Guide - Part One

    DA ROOF
    DA ROOF
    DA ROOF IS ON FIRE!

    cant wait for this to come out!

    Comment

    • PhiR

      #17
      Re: Project Reality v0.4 Player Guide - Part One

      Originally posted by $kelet0r
      so you press 'g' to pick it up? gotcha
      Does the anti tank rifleman for the US Army/Marines get an SMAW or are we stuck with a LAW?
      Light anti tank gets LAW.
      Heavy anti tank gets SMAW (or SRAW ? can't remember)

      Heavy anti tank is a restricted kit though, while light anti tank is freely available.

      Originally posted by Osis
      innovation award goes to: PRMM...

      Nice job, i hope it will be fun to play.
      It is already very fun to play, I can assure you. If you haven't tried already, I suggest that you wait for v0.4 (should be out in the next 24h) because there might not be a patch, only a full release.

      PRMM is a very active mod, and the gameplay improves with every release because each detail is heavily discussed with the community. I strongly encourage you to try v0.4.

      Comment

      • $kelet0r

        #18
        Re: Project Reality v0.4 Player Guide - Part One

        Originally posted by PhiR
        Light anti tank gets LAW.
        Heavy anti tank gets SMAW (or SRAW ? can't remember)

        Heavy anti tank is a restricted kit though, while light anti tank is freely available.
        well there's quite a bit of a difference
        the SMAW is the closest counterpart of the RPG7 series (reloadable, unguided)
        the SRAW is a one shot guided missile system - a cheaper version of the javelin
        the LAW is one shot and unguided like the RPG18
        Imho, having the cooler looking and reloadable SMAW as a riflemans weapon would be an awesome addition

        Comment

        • PhiR

          #19
          Re: Project Reality v0.4 Player Guide - Part One

          Originally posted by $kelet0r
          well there's quite a bit of a difference
          the SMAW is the closest counterpart of the RPG7 series (reloadable, unguided)
          the SRAW is a one shot guided missile system - a cheaper version of the javelin
          the LAW is one shot and unguided like the RPG18
          Imho, having the cooler looking and reloadable SMAW as a riflemans weapon would be an awesome addition
          Hum actually I'm not sure, and it will also depend on your faction (USMC, MEC, PLA).
          The point is, anti-tank riflemen get a light AT weapon while heavy [restricted] ATs get a heavy weapon. This will make playing armor a bit more interesting.

          Comment

          • Bullit_toof

            #20
            Re: Project Reality v0.4 Player Guide - Part One

            What a sweet sounding change log. Can't wait. Sadly i'll have to wait till wednesday cos i'm going on holiday tomorrow. Then i'm graduating on Thursday. Busy week.

            Keep up the good work lads. One of the most original mods yet to appear imo.

            Oh and Rule Britannia !!!!!

            Comment

            • eggman

              #21
              Re: Project Reality v0.4 Player Guide - Part One

              Hopefully we've clarified a bit of stuff on the player guide thanks to your folks' input. Gotta love wikis

              Comment

              • Ninjo

                #22
                Re: Project Reality v0.4 Player Guide - Part One

                The USMC has the SMAW...

                Comment

                • 1dsandtrap
                  Member
                  • May 2005
                  • 411

                  #23
                  Re: Project Reality v0.4 Player Guide - Part One

                  Originally posted by Ninjo
                  The USMC has the SMAW...
                  koolio, cant wait!

                  Comment

                  • GlobalFear

                    #24
                    Re: Project Reality v0.4 Player Guide - Part One

                    Really nice work on the guide guys. The kit system looks rather cool.

                    Noticed a lot of unlocks and expansion pack kits though. I thought that was a no no according to ea/dice?

                    Comment

                    Working...