The Battlefield 40k mod is back today with an update on their BF2 version of the mod. Here's what they had to say:
To check out the entire update from this mod, click here.
Our mod continues to progress only through our dedicated coding and mapping team. We have no issues in those departments but our art dept is quite dead.
Because of our current plight of artists (A problem that we have always had). We are considering releasing the mod with everything in regardless of if it's state of completion (Art wise). But with the mod code stable. So in a public release you can expect to see units missing sound effects, textureless models, and vehicles without wrecks.
Anyhow some new screenshots here see the gallery for larger pictures from our current alpha build.
Because of our current plight of artists (A problem that we have always had). We are considering releasing the mod with everything in regardless of if it's state of completion (Art wise). But with the mod code stable. So in a public release you can expect to see units missing sound effects, textureless models, and vehicles without wrecks.
Anyhow some new screenshots here see the gallery for larger pictures from our current alpha build.
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/Basilisk2.JPG"><img src="http://images.totalbf2.com/news/thumb_Basilisk2.JPG" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/Piranha.JPG"><img src="http://images.totalbf2.com/news/thumb_Piranha.JPG" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/tauflag.JPG"><img src="http://images.totalbf2.com/news/thumb_tauflag.JPG" alt="" border="0" /></a>
To check out the entire update from this mod, click here.
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