Desert Conflict Mod Update

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  • zuiquan1
    Battleship Mod
    • Jan 2006
    • 1318

    #16
    Re: Desert Conflict Mod Update

    everything is based off real dimensions, if you think there too fat or too big then you need to talk to the military, not Dcon

    Comment

    • Nightwish=SWE=

      #17
      Re: Desert Conflict Mod Update

      Go somewhere else with your negatives, the hercules should look big, go make yourself an thin hercules!

      Good work guys, the mod looks fantastic :ar15: :shock: :yay:

      Comment

      • {RR}SinisterCaesarSalad
        Member
        • Apr 2007
        • 292

        #18
        Re: Desert Conflict Mod Update

        Originally posted by MattTheGrunt
        that mod is HORRIBLE!

        the models are made rubbish....the geometry is totaly wrong...best example is the A6....it has sidewinders? that plane dosent have air to air capabilities!
        and the T72 looks like a mix of an old 70's sports car and a bloat pancake, the Hercules is too fatt and so is the Harrier
        Feel free to display your obviously superior work. Wait... what's that?? You don't know HOW? Ohh.. my bad... I assumed you knew how, seeing as you think they're crap.

        The featured A6 pics were to display the aircraft itself. The missles were on there to show hardpoints. You're either reading too much into the updates, or not enough. I can't decide which. The Harrier's an old model that I think we're redoing. As far as the rest.. I'm just gonna leave that alone.

        Comment

        • steelcam

          #19
          Re: Desert Conflict Mod Update

          Naah, just one whiner left on the servers when it comes out, dont you all think its great how its self controlled?

          All the whiners are gone when we release and what is left is a good group of DCON fans who love to play the mod, and thats the group we are working for.

          Comment

          • Nightwish=SWE=

            #20
            Re: Desert Conflict Mod Update

            Hoorah!:salute:

            Comment

            • =tGA=Harry
              Member
              • May 2006
              • 96

              #21
              Re: Desert Conflict Mod Update

              As Steelcam said, we are working hard on the maps now and polishing them as much as we can. Just wait 'til you see our stuff. You will be amazed! Inshallah Valley is MY baby. Lost Village has also been under my polishing hand for a while. And yes you can enter almost ALL of the buildings.

              Comment

              • Nightwish=SWE=

                #22
                Re: Desert Conflict Mod Update

                Sorry for almost spamming in here, but I have to say that.... walking into almost every building rocks!!! :rock:

                Comment

                • HaVOCK-ElEEt

                  #23
                  Re: Desert Conflict Mod Update

                  I used to love playing CTF on Ishallah Valley!!!

                  Are you going to have lots of options for the maps? In terms of CTF, an objective style game, etc?

                  I think choosing between different server side mods in the DC days were one of the best parts of that community. CTF El al on one server, regular conquest on the other, mmmmmmmm good.

                  Comment

                  • {RR}SinisterCaesarSalad
                    Member
                    • Apr 2007
                    • 292

                    #24
                    Re: Desert Conflict Mod Update

                    Originally posted by HaVOCK-ElEEt
                    I used to love playing CTF on Ishallah Valley!!!

                    Are you going to have lots of options for the maps? In terms of CTF, an objective style game, etc?

                    I think choosing between different server side mods in the DC days were one of the best parts of that community. CTF El al on one server, regular conquest on the other, mmmmmmmm good.
                    As far as I can tell, CTF and conquest will be available on all released maps. There are other GPM's going in as well, but may not be available on all maps initially. It depends on how testing goes.

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