Nations at War Mod Update

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  • LawwDogg

    #31
    Re: Nations at War Mod Update

    This is great............The MOD hasnt been released yet and it gets bashed from the get go?

    How can you comment on something YOU havent seen yet? Please tell me.
    Im waiting for your 13yr old wisdom to enlighten me oh grand one.

    Who and What are these people? Disgruntle postal workers who wont post or register by the name we know them as?

    Ya, there are a CRAP load of maps. What that does is give YOU the server administrater the RIGHT to run you style of maps and what YOU like.

    There is a reason there are servers running (KNIFE + PISTOL) only, theres a reason alot of servers run (NO VEHICLES).

    People have different preferances. Likes and Dis-Likes. Dont like it, fine, as said many times, this was DEVELOPED for TOURNAMENT play............but it was requested MANY times to be put out public.

    For the ignant sob that posted about using others content, your WAY OFF base and have NO clue expect to be a typical woman.......opps, I mean TROLL.

    ALL (except what is mentiond in this paragraph) our stuff is original from the models to the skins to the code. The last few thing to be added, which if you would have READ or comprehended it (I.E. Grapple Hook, MLRS Humvee..ect) You would have know what was OPEN to take by "SATNAV" WHO got credit for those additions.

    You make it seem like we ripped someone off or stole something.......Simply pathetic on your part. Trying to belittle another MOD to benifit you is............well....Pathetic.

    In closing, is it a big MOD? Ya, its a pretty good size no doubt.

    Its a great MOD, with over 72 maps from the ENTIRE BF2 Community along with our own mappers tweaking and adjusting them (WITH THE MAPPERS PERMISSION) to suit our Tourny needs.

    Along with a astromical amount of content in the work as I type this makes this one of the most engaing and adaptable mods out for the BF2 Community........IMHO.

    V/R

    NAW.LawDog

    Comment

    • BOBSONATOR025

      #32
      Re: Nations at War Mod Update

      Nook! Lol!


      Im Gettting This Just For The Nook!!!!

      Im Going To Nook You!'


      OMFG! IT HWSA A NOOK!

      NOOOOOOK! Im going nuts! i CANT WAIT TO NUKE SOMEONE!

      Comment

      • MadSlob
        Member
        • Dec 2005
        • 333

        #33
        Re: Nations at War Mod Update

        Originally posted by battlecarrysabot
        In My Opinion :ar15:I would have been your dady- but the dog beat me over the fence. ha...:salute::guns:

        Welcome, battlecarrysabot.
        You last visited: September 11th, 2006 :hmm::cry::salute::guns::ar15:binladin :dead: ow my god you killed binladin

        Cheeky git!!!!!!!!!!!!!!!!!!!!!!!:laugh:

        Comment

        • imported_exfelon

          #34
          Re: Nations at War Mod Update

          i like the Napalm bomber a10 and B57 nuke bomb.

          Comment

          • HaVOCK-ElEEt

            #35
            Re: Nations at War Mod Update

            Every single thing is original? your vehicle models, the code, everything done from scratch?

            Comment

            • [1CD]?|Rec.ManX

              #36
              Re: Nations at War Mod Update

              CHANGE LOG FOR N.A.W 4.0
              The 4.0 mod has been tested with the Official EA 1.4 patch.
              -= MODDING TEAM =-
              Kano.
              PuckerFactor.
              Smagma.
              VPRiceBoi.
              Killemall.
              Andy.
              Badlizard.
              Leddhead.
              Special thanx too...
              token. (bf2 texturing tool)
              Foehammer.
              CatBox.
              [OgV] CPT Angry Kitty.
              barking squirrel.
              dasas. zero factors modeler.(Quad bikeS)
              satnav.
              lawdog.
              manx.
              skyraider.
              neo and hotlips.
              tadi.
              roman.
              ubastm.
              and all the members of the nations at war tourneyment.
              -= 4.0 CHANGE LOG STARTS... =-
              -= NEW MAPS. =-

              Jibbel_City by xdr frijj.
              Assault_On_Al_Jahrah by {HHx}b14ze.
              Road_To_Jalalabad by dice.
              Inishail_Forest by |TG|Kilrogg.
              Basrahs_Edge_BFDS by [BFDS]Alpha.
              Iraq_Oilfields by Michael "michi.be" Betke.
              Kandahar_River_Valley by killemall.
              Omaha_Beach by sniper hanz.
              Operation_Greasy_Mullet by Ga-Knomboe Boy.
              Operation_Heatwave by -TMF- BadLizzard.
              operation_joanne by andy.
              operation_joanne_day_2 by andy.

              -= UPDATED MAPS =-
              Gazala. by [BFDS]Alpha.
              bl_bridge2b by -TMF- BadLizzard.
              Island_Hopper by kano.
              None_but_the_brave by kano.
              Sharqi_Peninsula by dice.
              every effort was made to contact each mapper prior to release and get his approval
              to use in nations at war.
              -= MAPPING TEAM =-
              Kano, None-but-the-Brave, Morning Star, Desert Storm,Desert
              Rats, Desert Rats 2, Wacky Races, Island Hopper, Road Warrior,
              Heart Attack Ridge.
              CatBox, Dalian-Plant-2, TV Land, Cat Island, Wake Winter.
              DICE maps edited by Kano and Assassin.
              Dragon Valley, Daqing Oilfields, FuShe Pass, Sharqi Peninsula,
              Strike at Karkand, Songhua Stalemate, Zatar Wetlands.
              -= MAPPERS WHO ALLOWED US TO PORT AND EDIT THEIR MAPS IN MAPPACKS 1-3 =-
              Agent-K-01, Aerial Combat.
              the lud, market garden.
              **DOC**Du$t, Operation Black Hawk Down.
              Mr.Burns[Ger], Bocage 2005.
              BFDS_Alpha, Gazala.
              Elxx, Seaside_Raceway.
              spfreak, Vulcan Island, Op.Yellow Dragon.
              CRuDE, Karkand II.
              IllicitFilms, Steel Thunder.
              -=C.P=-Dr.Mabuse, Isle.
              c4 Explosives, Village Lost
              [BC]Jery, ebc_eastings.
              JONES, Ginkakuji_Siege.
              khrimson, Gulf_of_Aqaba. .

              -= NEW CONTENT =-
              New NATO/AA weapons were added:
              Uzi,
              rpg7,
              ump45,
              svds,
              sigp226,
              psg1,
              m72law,
              galil,
              glock17,
              desert eagle,custom
              grapplehook (contains no SF content).

              New NATO/AA Vehicles:
              Jeep technical,
              Humvee mlrs,
              Rheinmetall Rh202,
              Oerlikon 35mm twin anti-aircraft gun,
              B57 nuke bomb.

              New NATO/AA Helo's:

              Littlebird mh 6 GUNSHIP,
              Littlebird kaw oh6 GUNSHIP,
              Littlebird kaw oh6i SPEC OPS,
              Littlebird mh6 tr SPEC OPS,
              Apache Longbow,

              New NATO/AA Planes:
              Heavy bomber su25,
              Heavy bomber a10,
              Napalm_bomber a10_ap,
              Napalm_bomber su25sc ,
              New statics:
              Gaurd Towers.
              Mec huts.
              Cas house.
              roadsigns.
              Range Targets.



              As most of you know some of these items made by SatNav where destined for the Allied Intent mod,
              and since the mod is no more, SatNav released the content to the community. Since it was released so close to the NAW 4.0 release, we thought it better not let the items go to waste.





              OTHER CHANGES
              Fixed netcode on quads.
              Re adjusted kits.
              Added passenger positions too
              Tanks Bradley and wz.
              Pickup kits added to uav trailer
              And arty.
              Super sniper, super engineer. supper support,
              Stinger kits.

              ...4.0 CHANGE LOG ENDS

              Comment

              • LawwDogg

                #37
                Re: Nations at War Mod Update

                Originally posted by HaVOCK-ElEEt
                Every single thing is original? your vehicle models, the code, everything done from scratch?
                The Original BF2 vehicles..No. They have beed recoded and reskined.

                The 2 Little bird variants..yes
                The 2 new tanks..yes
                The RPG and LAW..yes
                The A-10 and SU-25..yes
                The hand held stingers..yes
                The UMP-45..yes
                The 2 new pistols..yes
                The PSG1..yes
                The ect....ect...yes

                Hope that clarifies things a little bit.

                Law

                Comment

                • $kelet0r

                  #38
                  Re: Nations at War Mod Update

                  so much effort and so little achieved
                  whoever directs/leads the mod team should be shot - all that talent and work .... for nothing - no players, few servers, no longetivity
                  if you gave me just one week...

                  Comment

                  • LawwDogg

                    #39
                    Re: Nations at War Mod Update

                    Originally posted by $kelet0r
                    so much effort and so little achieved
                    whoever directs/leads the mod team should be shot - all that talent and work .... for nothing - no players, few servers, no longetivity
                    if you gave me just one week...
                    Hows the ALE in Ireland? Drink much of it

                    Comment

                    • $kelet0r

                      #40
                      Re: Nations at War Mod Update

                      ale? wrong country mate - stout and lager is where it's at. :)

                      Comment

                      • [1CD]?|Rec.ManX

                        #41
                        Re: Nations at War Mod Update

                        I know its a little early but heres the server files

                        http://www.filerush.de/?dl=14


                        a linux version will done soon i think

                        Comment

                        • pharand

                          #42
                          Re: Nations at War Mod Update

                          the client files will be released at what time?

                          Comment

                          • [1CD]?|Rec.ManX

                            #43
                            Re: Nations at War Mod Update

                            we have a irc chann on quakenet
                            #Nations-At-War

                            ill give out links on there before they go out on sites sometime this evening (GMT)
                            with anyluck there will be some of the devs on there if any 1 has any questions!

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