Nations at War Mod Update

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Nations at War Mod Update

    The Nations at War mod team is back today with an update as well as release date for v4.0. Here's what they had to say:
    It's Update time here at N.A.W again and boy have we been busy. First we didn't have time to finish the bot/singleplayer support sorry about that but i dont think this will affect the tourney. Our over worked team realy put their hearts and souls into this release and a lot of us got burnt out and had to take a break which is why the delay between the 3.9 and 4.0 release but its done now, Also a lot of content isnt finished and didnt make it in so this will be added in the future. As most of you know some of these items where destined for allied intent mod and made by SatNav but since the mod it is no more and he released content i thought i better not let the items go to waste.

    New NATO/AA weapons were added:
    uzi, rpg7, ump45,svds, sigp226, psg1, m72law, galil, glock17, desert eagle,custom grapplehook (contains no SF content).

    New NATO/AA Vehicles:
    jeep technical, Humvee mlrs, Rheinmetall Rh202, Oerlikon 35mm twin anti-aircraft gun, B57 nuke bomb.

    New NATO/AA Helo's:
    Littlebird mh 6 GUNSHIP, Littlebird kaw oh6 GUNSHIP, Littlebird kaw oh6i SPEC OPS, Littlebird mh6 tr SPEC OPS, Apache Longbow.

    New NATO/AA Planes:
    Heavy bomber su25, Heavy bomber a10, Napalm_bomber a10_ap,Napalm_bomber su25sc.

    A Battlefield 2 multiplayer only game MOD release 10/14/2006

    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/stinger.jpg"><img src="http://images.totalbf2.com/news/thumb_stinger.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/rpg34.jpg"><img src="http://images.totalbf2.com/news/thumb_rpg34.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/a10.jpg"><img src="http://images.totalbf2.com/news/thumb_a10.jpg" alt="" border="0" /></a>
    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/su.jpg"><img src="http://images.totalbf2.com/news/thumb_su.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/littlebird_specops.jpg"><img src="http://images.totalbf2.com/news/thumb_littlebird_specops.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/nukeeffect.jpg"><img src="http://images.totalbf2.com/news/thumb_nukeeffect.jpg" alt="" border="0" /></a>

    To check out all of the newly released screens, click here.
  • $kelet0r

    #2
    Re: Nations at War Mod Update

    I know they have multiple positions in APCs but if they had a driver/gunner combo for tanks this mod would be perfect

    Comment

    • Hillman5100

      #3
      Re: Nations at War Mod Update

      That nuke looks cooooool :rock:

      Comment

      • imported_Kohler

        #4
        Re: Nations at War Mod Update

        Nuke looks good although with north korea testing atomic weapons the fear will never go away. Now since Rising conflicts is almost out ill play poe2,RC, and NAW. And once FH2 is out ill play that as well. 4 great mods.

        Comment

        • AJED (G.Drew)
          Member
          • Apr 2007
          • 601

          #5
          Re: Nations at War Mod Update

          WOW these mods are coming out thick and fast!
          but this time i want to see SERVERS for this mod!

          Comment

          • CATIA

            #6
            Re: Nations at War Mod Update

            WOW those screen shots looks freaken sick. Awesome job boys

            Comment

            • kenof2142

              #7
              Re: Nations at War Mod Update

              NAW does some quality work, I'll be excited when this comes out.

              Comment

              • machstem

                #8
                Re: Nations at War Mod Update

                Lemme guess, no nuclear fallout?

                Now, I can't be certain, but was this one of the first mod releases that had like a crap load of maps? I remember a mod being released a while ago but I felt the maps were very sub-par, kind of like one hell of a big map pack..

                PEACE

                Comment

                • frontpage

                  #9
                  Re: Nations at War Mod Update

                  this mod sucks IMO

                  Comment

                  • HaVOCK-ElEEt

                    #10
                    Re: Nations at War Mod Update

                    The A10 and the Frogfoot look pretty good. I agree about the maps though. Too much hard drive space, and most of the maps play pretty weak.

                    The Stinger however looks really bad imo. The RPG looks good, although not very detailed in color or anything.

                    Its just too large of a download for me to try again, but I dig the amount of material you habve put into this. I would just fine tune your maps, and listen to some of the feedback from the fans.

                    The Nuke is awesome, nice invention. Could we get a video of it going off?

                    Comment

                    • imported_Kohler

                      #11
                      Re: Nations at War Mod Update

                      Originally posted by frontpage
                      this mod sucks IMO
                      No one is forcing you to play it or post here.

                      Comment

                      • GMEM
                        Member
                        • Apr 2007
                        • 391

                        #12
                        Re: Nations at War Mod Update

                        w00t that rocks! nuke s gonna crash the server!

                        Comment

                        • frontpage

                          #13
                          Re: Nations at War Mod Update

                          Originally posted by Kohler
                          No one is forcing you to play it or post here.

                          its just to large, and the maps suck

                          Comment

                          • $kelet0r

                            #14
                            Re: Nations at War Mod Update

                            hmmm that is a little disheartening to hear
                            it reinforces what I first saw from this mod - far too many new maps and skins

                            quality over quantity guys

                            Comment

                            • RW-RogueWolf

                              #15
                              Re: Nations at War Mod Update

                              NUKE NUKE NUKE!! YEA its gunna rule!!

                              Comment

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