Point of Existence 2 Mod Update #82

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Point of Existence 2 Mod Update #82

    The team behind the Point of Existence 2 mod are back today with update #82. Here's what they had to say:
    The last few weeks has been very exciting since the release of POE:2. A lot of the developers & testers have been playing the mod with the community which has been a blast. It’s been an eye opener as it has shown us how the mod plays out in the general gaming community and in the tournament/clan world. The proposed change log for the upcoming POE:2 v1.1.0 patch has been posted in the forums so that we can get feedback from our fans on what we are working on currently. The change log is a work-in-progress and we want to hear from our fans on what they think of it. Please click HERE to see the improvements that are being implemented. Of course we won’t utilize everyone’s suggestions as that would be almost impossible but we do try to use the ones that will best suit the majority of players. To provide a couple of examples of the changes that have been implemented to improve game play experience please download the next two short demos:

    -IFV Demo
    -Smoke Burst Demo

    To show off some eye candy this week we have a new map that has been under development by Jilted. It’s mostly an infantry combat type map which is based around a large scale castle. This will definitely become one of the favorites for the gamers that enjoy the infantry based maps! Squirrelly assisted Jilted by providing the great static skins that definitely make the castle stand out.

    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko9.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko9.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko1.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko2.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko2.jpg" alt="" border="0" /></a>
    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko3.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko3.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko4.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko4.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko5.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko5.jpg" alt="" border="0" /></a>

    To read the entire update, including information on an award they have won, click here.
  • kenof2142

    #2
    Re: Point of Existence 2 Mod Update #82

    Looking good, any possible eta for release?

    Comment

    • 5150 Joker

      #3
      Re: Point of Existence 2 Mod Update #82

      Oh look another grass filled map just like the rest and no improvement on weapon accuracy when unzoomed..yawn.

      Comment

      • Mach10

        #4
        Re: Point of Existence 2 Mod Update #82

        Think you're missing the whole point of the map, that castle is designed to hold both teams in the interior. My play experience conjured up the old adrenaline/acid stomach when running through CS/Q3 Maps. Your opponents won't be dots on your screen 200+M away, they'll be right in your face as you are trying to navigate the hallways.

        Comment

        • Crusnik

          #5
          Re: Point of Existence 2 Mod Update #82

          seriously dude...wtf is you prob?
          think you could do a better job? do it then
          damni think the mod is freaking amazing!
          everything looks great, sounds great, and plays great, and maybe the accuracy is bad cause you can't shoot? think of that? damn its a game anyways have fun!
          well PoE guys thanks for the mod i think its great! can't wait for the new map! and what ever other goodies you got coming.....F-14 maybe? *hint hint* lol.

          Comment

          • kmkz

            #6
            Re: Point of Existence 2 Mod Update #82

            You guys will enjoy it :)

            Comment

            • jilted

              #7
              Re: Point of Existence 2 Mod Update #82

              Here is an overhead of where most of the action takes place.



              And yes, its completely enterable.

              Comment

              • Lobo[FH]
                Member
                • Sep 2005
                • 302

                #8
                Re: Point of Existence 2 Mod Update #82

                Originally posted by 5150 Joker
                Oh look another grass filled map just like the rest and no improvement on weapon accuracy when unzoomed..yawn.
                For you, to train that aiming, don't say thanks

                Comment

                • jimbob

                  #9
                  Re: Point of Existence 2 Mod Update #82

                  EDIT: hahaha^^^^ beat me!


                  Originally posted by 5150 Joker
                  Oh look another grass filled map just like the rest and no improvement on weapon accuracy when unzoomed..yawn.
                  oh look - another arcade kid, yawn. If you don't like it don't play it - i wont miss you.


                  For the rest of us who think this mod is totally bad a$$! that map looks awesome! I'm loving how you guys can incorporate large enterable statics whilst maintaining smooth gameplay... looks like another fantastic bun in the oven!!!!!!


                  *jimbob goes off to play POE2

                  Comment

                  • imported_Casey
                    Member
                    • Nov 2005
                    • 301

                    #10
                    Re: Point of Existence 2 Mod Update #82

                    Wait, wtf, in that movie with the smoke bursts, is that guy dual wielding weapons?

                    (look at it at ~18 seconds)

                    Comment

                    • jilted

                      #11
                      Re: Point of Existence 2 Mod Update #82

                      No, there is a second guy next to him.

                      Comment

                      • Crusnik

                        #12
                        Re: Point of Existence 2 Mod Update #82

                        haahaa nice!
                        the castlse looks ****n' bitchn'

                        Comment

                        • zuiquan1
                          Battleship Mod
                          • Jan 2006
                          • 1318

                          #13
                          Re: Point of Existence 2 Mod Update #82

                          Originally posted by [ht].ken
                          Looking good, any possible eta for release?
                          Didnt they JUST release it

                          Cant you all atleast give em a month before the release kiddies come begging for a release

                          My god what the hell happened to patience these days

                          Comment

                          • Fishw0rk
                            Member
                            • Aug 2005
                            • 140

                            #14
                            Re: Point of Existence 2 Mod Update #82

                            Originally posted by zuiquan1
                            Didnt they JUST release it

                            Cant you all atleast give em a month before the release kiddies come b*tching in every update

                            My god what the hell happened to patience these days
                            ZOMG TAKE A CHILL PILL.

                            He only asked an honest question. Jeez he asked in one of the nicest ways possible at that. The only 'bitching' going on here is your post.

                            Comment

                            • zuiquan1
                              Battleship Mod
                              • Jan 2006
                              • 1318

                              #15
                              Re: Point of Existence 2 Mod Update #82

                              bleh Im not going to get into it, above post edited to be less rude....

                              I stand by what I said though

                              Comment

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