BF2Arena Interviews Allied Intent

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    BF2Arena Interviews Allied Intent

    The guys over at BF2Arena.com have recently conducted an interview with the Allied Intent mod. Here is a portion of the interview as well as some new screens they released:
    BF2A: What unique features will your mod contain? We see many different mods within the community, what will separate your mod from all the others?

    AI: I don’t keep track of other mods too well, so I suppose all have maps, weapons, and vehicles. And the .2 release has plenty of new maps, weapons, and vehicles. But for unique I’d have to say: deployable mortar, jeep music players & a great original rock soundtrack, and singleplayer/coop/multiplayer support for everything.
    BF2A: Can you tell us what type of region your mod will be located? Will we see any thing outside of the norm as environment is related?

    In .2 you’ll see a variety of zones including an orange-sky uranium plant, a sunny day island, an overcast set of snaky lakes, and some dusk/night maps. Outside of the norm? Processing Plant might fit that bill, a complex maze of.. pipes.

    Click here to read the entire interview!

    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/f16_01.jpg"><img src="http://images.totalbf2.com/news/thumb_f16_01.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/procplant_01.jpg"><img src="http://images.totalbf2.com/news/thumb_procplant_01.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/xm8_01.jpg"><img src="http://images.totalbf2.com/news/thumb_xm8_01.jpg" alt="" border="0" /></a>

    So be sure to check out the entire interview and post some feedback. Look out for our own preview article of this mod coming next week.
  • AP_piano295

    #2
    Re: BF2Arena Interviews Allied Intent

    ...so its a mod... with new weapons... and vehicles... ok.

    Comment

    • junio

      #3
      Re: BF2Arena Interviews Allied Intent

      dude the xm8 looks tite. nice work guys

      Comment

      • DoubleVee

        #4
        Re: BF2Arena Interviews Allied Intent

        Didn't have the time to read the interview, but the screenshots look great. You guys have the best looking maps.

        Comment

        • T.Nova

          #5
          Re: BF2Arena Interviews Allied Intent

          I fond this to be rather funny... hehe

          "BF2A: In less than a week there was a sit down with EA/DICE and the Mod Community, can you tell us what you can without breaking your agreement if it was constructive or more of the same of nothing?

          There was? We were not invited. But I do hope it went well. DICE needs to step up BF2 mod support, especially if they want 2142 to succeed."

          Best of luck to the mod though

          Comment

          Working...