Sir. Mod v0.4 Released

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Shrooms(Scott)

    #136
    Re: Sir. Mod v0.4 Released

    Originally posted by Sir. Shpox
    We've made a Patch. All should be good now. We'll get it out to you ASAP.
    Your not the only guys who had to reboot teh PC.
    The problem was the UAV, the game couldn't handle the code.


    That is not the only problem, there are also lots of numerous problems, there are still crashes in the server and on a LAN game. Too many explosives at once a computer canot render it all

    Comment

    • m4coked

      #137
      Re: Sir. Mod v0.4 Released

      Nevermind Jofoba it worked thanks for your help dude

      Comment

      • Sir. Shpox

        #138
        Re: Sir. Mod v0.4 Released

        We know. Us Sir's. On the Sirver are having what Jofaba has just described. We turned off the nukes and replaced it with a flare. As I said before. We need our coder to come online and all will be well.

        Comment

        • Jofaba

          #139
          Re: Sir. Mod v0.4 Released

          btw I believe the instructions for the hotfix are incorrect. If you extract the rar into the sirmod directory, it creates a new folder called "Weapons". But, what you should really do is extract it anywhere, open "Objects_server" (don't unzip. Just double click) and then drag that weapons folder into the Objects_server rar file. Click okay, and it'll replace the weapons folder.

          Also, I think this will work and I'm going to try it in a second. If you're playing with bots, the bot name file is in the incorrect location. Moving it to the AI folder (replacing the one there) should give you names instead of numbers and blanks. I'll let you know if it works.

          And feel free to correct me if I'm giving bad information. I did the hotfix my way and no longer crash. It's still a nuke though, not a flare.

          Confirmed: Yeah, moving the botname folder gives the bots names like they're supposed to have.

          Update: Just CTD after I nuked visibly. Like I was saying earlier, I only crash when I watch the nuke as it goes to the target. As long as I'm behind something, whether I die or not, I see almost no peformance drop, I just die.

          Please reduce damage to infantry though! These weapons are soooo powerful. It's no fun dieing every ten seconds.

          Comment

          • Sir. Shpox

            #140
            Re: Sir. Mod v0.4 Released

            Yep, Hotfix only reduced Nuke Radius/Damage but it's still ver buggy. Would like to contact you via a IM.

            Yep. Heres a list of changes we plan to apply (No Guarantees)

            1. Delete Nuke Damage
            2. Tone Down Grenade/Arty Damage
            2. Fix view in vodnik
            3. Parachute speed fix
            4. Speed - walk Fast
            5. Tv Missle, Pistol nuke no/very little damage, but still a UAV
            6. Cones - Projectile
            7. Mini-Nuke tone down BLAST RADIUS.

            As I said before, please be patient, we're trying to fix.

            Comment

            • DuffMan

              #141
              Re: Sir. Mod v0.4 Released

              Can't wait =)

              Comment

              • imported_Chissy

                #142
                Re: Sir. Mod v0.4 Released

                Howdy,
                Love the mod funny as ever.

                Just wanting to know if yall are goin to release a server version of it cause me and some clan mates are wantin to out it on a server of ours.



                Thanks,
                Chissy

                Comment

                • Sir. Shpox

                  #143
                  Re: Sir. Mod v0.4 Released

                  New version coming out. LOTS OF FIXES. Thanks to SaladFork and Ownage time. Get ready for a STABLE version of the mod.

                  Chissy, Linux Server ? If not, it's included in Sir. Mod Folder.

                  Comment

                  • OWNAGE TIME

                    #144
                    Re: Sir. Mod v0.4 Released

                    Originally posted by Sir. Shpox
                    New version coming out. LOTS OF FIXES. Thanks to SaladFork and Ownage time. Get ready for a STABLE version of the mod.

                    Chissy, Linux Server ? If not, it's included in Sir. Mod Folder.
                    Yep yep yep myself and SaladFork have been asked to fix it and we have been spending hours on working with it and we are getting to the point of releasing v0.5 all fixed!

                    ~Ownage

                    Comment

                    • Jblankster
                      Senior Member
                      • Oct 2006
                      • 527

                      #145
                      Re: Sir. Mod v0.4 Released

                      SWEET cant wait 2 play wit u guys on the sirver

                      Comment

                      • OWNAGE TIME

                        #146
                        Re: Sir. Mod v0.4 Released

                        Ahhh its 1 in the morning here and we are compiling the installer and loading it into the server.

                        ~Ownage

                        Comment

                        • RandysWay

                          #147
                          Re: Sir. Mod v0.4 Released

                          Sweet! So soon.. I'll be refreshing here. :)

                          Comment

                          • SaladFork

                            #148
                            Re: Sir. Mod v0.4 Released

                            Yes, I have volunteered my time to assist the Sir. community getting their mod up and running with no crashes.

                            I started working on this with Sir. OWNAGE TIME and Sir. Shpoxx at 8:16pm. It is now just after 1am, and we're initiating the first phase of testing for it. If all goes well, it should be released later tonight, or early tomorrow.

                            The readme has also had a completely makeover, be sure to check that out when you get v0.5.

                            ~Salad

                            Comment

                            • Sir. MatDef
                              Member
                              • Sep 2005
                              • 2899

                              #149
                              Re: Sir. Mod v0.4 Released

                              Originally posted by SaladFork
                              Yes, I have volunteered my time to assist the Sir. community getting their mod up and running with no crashes.

                              I started working on this with Sir. OWNAGE TIME and Sir. Shpoxx at 8:16pm. It is now just after 1am, and we're initiating the first phase of testing for it. If all goes well, it should be released later tonight, or early tomorrow.

                              The readme has also had a completely makeover, be sure to check that out when you get v0.5.

                              ~Salad
                              You completely rule.

                              Comment

                              • Anaraith

                                #150
                                Re: Sir. Mod v0.4 Released

                                Ok,thanks for working hard to get the mod correct. Can't wait to play, has already been loads of fun.

                                Comment

                                Working...