PRMM v0.3 Released

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  • imported_Rhino
    Member
    • Dec 2006
    • 1341

    #16
    Re: PRMM v0.3 Released

    Originally posted by WezZo
    Totalbf2 could u add some screenshots of their new stuff like the weapons, SUV and their new gorgeous maps. I think that would really attract the undecided players.
    will soon have a movie for you guys with any luck

    Comment

    • Fullforce

      #17
      Re: PRMM v0.3 Released

      Originally posted by Rhino
      will soon have a movie for you guys with any luck
      Sure will.

      Comment

      • Evil_Eye

        #18
        Re: PRMM v0.3 Released

        The MOST exciting release so far- And thats saying something!

        I have waited so long for this.

        DLing now... Cant wait to try xtraction!!!

        Comment

        • Shooty McStabbyface

          #19
          Re: PRMM v0.3 Released

          PRMM devs: You can take the MM (mini-mod) out of the name of your mod now I think...

          Comment

          • Unleashed2k

            #20
            Re: PRMM v0.3 Released

            Fast mirror, getting 950kb/s..

            Comment

            • scrogathon

              #21
              Re: PRMM v0.3 Released

              unleashed2k, how are you getting those speeds, I got rogers high speed, with 5 mb down 800kbs up, should i contact them about that?

              Comment

              • eggman

                #22
                Re: PRMM v0.3 Released

                Originally posted by Shooty McStabbyface
                PRMM devs: You can take the MM (mini-mod) out of the name of your mod now I think...
                hehe yeah it's a fairly fat mini mod at this point... mostly map content.

                However, we're holding off on moving from mini mod to uh... "mod" until we complete the British Forces. We'll be adding in content for all factions, but adding a complete new army in the form of the modern UK army.

                The PR team is a first time mod team. This is my first mod project and the same can be said for a few other devs. We've been focussing on moving the game play "world" in the direction we want to take it, then we'll plunk down the British Forces into that game world when they are ready (shouldn't be too long but still a lot of work to do).

                We'll have at least 1 more release as a mini mod .. PRMM 0.4, then we'll be in a good position to assess if we go to PR 1.0 (with the British Forces) or if we do a 0.5 (more game world enhancements).

                I hope y'all enjoy this release and give us some good feedback on where to go for the next one. We have some 0.4 stuff already in development - new game modes, variations on existing game modes, etc - and... as always... we take a lot of guidance from the player base; a lot of the stuff in PRMM 0.3 is direct imports of player ideas, mixed in with a sprinkle of our own love :p

                Anyways .. enjoy :)

                egg

                Comment

                • Lobo[FH]
                  Member
                  • Sep 2005
                  • 302

                  #23
                  Re: PRMM v0.3 Released

                  Yeah, the word minimod doesn't make justice
                  Keep the great work

                  Comment

                  • Cynosure

                    #24
                    Re: PRMM v0.3 Released

                    Originally posted by Lobo[FH]
                    Yeah, the word minimod doesn't make justice
                    Keep the great work
                    What delete my post?

                    Some one get it on filefront so i dont have to wait for a day because totalbf2 is slow!!!

                    Comment

                    • imported_Sacramento

                      #25
                      Re: PRMM v0.3 Released

                      Ive been waiting for this MOD very anxiously for some time now, im extremely excited its finally out...I hope it lives up to what I think this mod is going to be

                      Oh, and thanks for actually having mirrors by the release date :laugh: :laugh:

                      Comment

                      • Jammydodger

                        #26
                        Re: PRMM v0.3 Released

                        Good job guys, I'll look forward to playing it tomorrow night

                        Comment

                        • owenc17

                          #27
                          Re: PRMM v0.3 Released

                          Currently downloading the torrent. I thank one of the donors who is uploading to me at 200kb/s+. Please people after you download stay on for an hour so others can upload. I am at 61.3% using Azureus. I have observed some very fast downloads using BitTornado. I am very excited although I will not be able to play until Saturday!!!!!!!!

                          Comment

                          • Eden

                            #28
                            Re: PRMM v0.3 Released

                            Originally posted by eggman

                            I hope y'all enjoy this release and give us some good feedback on where to go for the next one. We have some 0.4 stuff already in development - new game modes, variations on existing game modes, etc - and... as always... we take a lot of guidance from the player base; a lot of the stuff in PRMM 0.3 is direct imports of player ideas, mixed in with a sprinkle of our own love :p

                            Anyways .. enjoy :)

                            egg
                            I've noticed and I have to say, Top class work its always amazing to see Devs use good ideas generated by the community.

                            But I still stand by my unheard)aparently) suggestion, You guys need a bug traker.

                            Comment

                            • solodude23

                              #29
                              Re: PRMM v0.3 Released

                              I've already played this as a tester, but CANNOT WAIT to play it with a full server. The new maps are very well done, and will blow you away. (not to mantion with the new game modes)

                              Comment

                              • =DNC=SYSEX73

                                #30
                                Re: PRMM v0.3 Released

                                Originally posted by Shooty McStabbyface
                                PRMM devs: You can take the MM (mini-mod) out of the name of your mod now I think...
                                Here Here, thers nothing mini about something so sleek and clever. You have out done yourselves, see you on the killing fields tonight for sure guys.

                                Comment

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