US Intervention v0.1 Released

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • King_Nothing

    #376
    Re: US Intervention v0.1 Released

    Originally posted by washow
    eh my game crashes right after it's done with loading

    maybe it's the "low option problem".. kinda big deal for me since i can't run all med setting.. should be fixed in next patch? (quick hotfix could be better for us crap comp users lol)
    Just change to terrain to medium, everything else can be low.

    Comment

    • Ev!L ErN!E

      #377
      Re: US Intervention v0.1 Released

      This is one sweet mod, you guys did an awsome job!! Keep it up... theres a few bugs here and there, but nuthing major fro mwhat I saw.

      I really enjoyed playing it.

      Comment

      • PBAsydney

        #378
        Re: US Intervention v0.1 Released

        There are no balance issues with air power guys! Engineers have handheld AA missiles! Aswell as a Avenger and Gaskin driving around undetected by ground radar of the bombers. (Or did we change that?)

        Set terrain to medium, I don't know why it does it, but some maps you need to, but not all.

        Comment

        • imported_blackdeath

          #379
          Re: US Intervention v0.1 Released

          I don't think that the aircrafts are overpowered..

          you need a bit to learn how it plays.. follow.. the AT flys strait and faster..
          So shoot with the RPG or SMAW to Helos.. its not really hard to hit..

          1hit the Helo is down.. a lot of them are flying without a gunner, so don't panic :-)

          The Same with blackhawks.. one RPG and you got 4 or more kills.. yeah baby.. that rocks *g*

          Zoom with Tanks and shoot the Helos down.. It works fine..
          You need to play it Like DC..

          Some issue is new..
          I played at the fragfest and the sniper was very well.. now.. the m24 is not to use in a mid or higher range.. there is something with the recoil, which wasnt in the fragfest version *smile*

          thats all :-)

          Comment

          • Hedgemus

            #380
            Re: US Intervention v0.1 Released

            No, the mobile AA units can be detected by ground radar, just like all the other vehicles. Thats the problem with airpower, they really shouldn't be able to detect anything on their own. Perhaps if there was a way to for ground troops to spot vehicles for planes then airpower wouldn't be such a problem.

            Comment

            • PBAsydney

              #381
              Re: US Intervention v0.1 Released

              Guys, have you seriously not tried to use the handheld Stinger and Grail missiles?

              Comment

              • Sir. Shpox

                #382
                Re: US Intervention v0.1 Released

                Finally !

                Look forward to playing this. 10 minutes till download completion. Thankyou to the USI team, I'm trying to currently get the Sir. Community to run this mod on our server :p

                Comment

                • wolfi

                  #383
                  Re: US Intervention v0.1 Released

                  Hahaha at 226 comments I went off to bed.
                  Now I came back and have to answer, lol :p

                  First off, thanks for all the comments. Then I have to thank all the seeders, helping to spread this baby. We did ALOT of playtesting for the air vs ground and antiair thing, a small team full of 3 engineers will PWN everything up in the air. You guys just need to learn playing that mod Try to shoot down a helo with your tank. Tip: change to HEAT before

                  You cannot say we dont have much new stuff. Go play it and find all the new vehicles. Hint: They're not in basrah, lol. The only vehicles left from BF2 are: RIB, DPV, UH-60, MiG-29. Tell me if I missed one vehicle but that should be the whole list of BF2 vehicles left in our mod.

                  Leave constructive crits (not OH NO I CANT PLAY THAT!!1!) in our forums and we can talk about it That complaining stuff doesnt help much. We only can get better with your help. You are the community, you make the suggestions.

                  There are some bugs but hey, its our first public release.
                  Unfortunately i didnt try out the sniper weapons after changing the recoil so expect this to be fixed in the upcoming patch. Same for the US support PKM problem

                  Now stop complaining and try this mod, i bet you didnt find our eastereggs yet :p

                  Comment

                  • p00kypiez

                    #384
                    Re: US Intervention v0.1 Released

                    Got the thing torrent-style. Dunno why that doesn't make people happy, I d/led at 180kB/sec. Use azureus or some good client. Will play this weekend, now to sleep and let my share ratio cliiimm

                    Comment

                    • Withywood

                      #385
                      Re: US Intervention v0.1 Released

                      Where is the README?

                      Mamy weapons have been changed but i dont know the new commands.

                      Comment

                      • wolfi

                        #386
                        Re: US Intervention v0.1 Released

                        Someone must have forgotten to write a readme, lol
                        Will give you a readme asap

                        Comment

                        • imported_blackdeath

                          #387
                          Re: US Intervention v0.1 Released

                          One really cool easteregg is the "Don't Worry be Happy Song.."
                          Damn.. every time i hear this, i don't want to shoot down the enemy's :-)

                          try.. find it *g*

                          Comment

                          • petemonster29

                            #388
                            Re: US Intervention v0.1 Released

                            Originally posted by wolfi
                            Someone must have forgotten to write a readme, lol
                            Will give you a readme asap
                            cough Guedoe cough

                            Comment

                            • imported_UH60BHPilot

                              #389
                              Re: US Intervention v0.1 Released

                              Originally posted by blackdeath
                              One really cool easteregg is the "Don't Worry be Happy Song.."
                              Damn.. every time i hear this, i don't want to shoot down the enemy's :-)

                              try.. find it *g*

                              LOL, I was driving around that Basrah Streets map with it playing... people from the other team were in my vehicle not shooting me because they were so happy LOL . Great times... the battle ceased because I drove up in a HUMVEE playing a peaceful song :)

                              Comment

                              • imported_thebamsco

                                #390
                                Re: US Intervention v0.1 Released

                                Quick run down to help ya out before readme

                                Engineers have AA kit - weapon slot 4

                                RPG and SRAW for AT kit are point and shoot and not guided

                                Attack Helis - Pilot has laser guiding missiles and rockets - change them with your vehicle weapon selection keys

                                Attack heli gunner has zoom - secondry fire key

                                Spandrel shoots up to 5 wire guided missiles at once and M2a2 fires 2 tows at once. Guide them as normal.

                                All vehicle mounted MG's have zoom -secondry fire key

                                Tanks - zoom using your smoke key (i set this too space - althoough dont think all peeps can do this for some reason)

                                Tanks - weapon selection - all have Armour piercing kinetic round / heat and smoke is on weapon select - use vehicle weapon selection keys

                                Bombers - switch between munitions using air vehicle selection key

                                Fighters have only AA missiles - no bombs and no switch between weapons

                                Thats enough to be getting on with

                                PS It feckin ROCKS dont it - thinking of getting AF - try Battle of Eastings for some proper armoured fury...superb. Better shell flight physics than the lobbing BF2 shells.

                                Hope ya are all enjoying it, it is a fine mod and hopefully you can appreciate the delays.... a lot of work went into this and a fine first release

                                Comment

                                Working...