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Call of Duty: Black Ops - Multiplayer Facts

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  • Call of Duty: Black Ops - Multiplayer Facts

    Based on the recent Call of Duty: Black Ops multiplayer event held in Los Angeles, a slew of new information was revealed to the entire world. The news came hard and fast on Twitter from those that were at the event, including TGN's own [MyIS]Crrrazzzy.

    We just wanted to take the time and compile all of the information into one neat and (hopefully) easy to read article for everybody.



    General
    - Player ranks will go up to 50
    - "Compete, Customize, Create"
    -- Treyarch said that reaching rank 50 will take about as much time as reaching 65 in World at War
    - There will be an ability to Prestige
    -- No word on how many Prestige levels there may be
    - The killcam is back for the end of the game, now called the "Final Killcam"
    - Scoreboard will show your kills to deaths ratio
    - The death icon on the scoreboard is the Purple Heart icon from World at War
    - Dive moves initiated by sprinting and then going to prone
    - Unlocks will primarily be handled through the use of "Call of Duty Points"
    -- This in-game currency will be used to purchase new weapon unlocks
    -- Used so as to not rely on reaching a new level to unlock a weapon every time as has been the case
    -- Can be used as betting currency in the game's new "Wager Modes"
    -- Earned through kills, wins, having a good K/D ratio, Wager Mode winnings
    -- Flamethrower attachment is 750 points
    -- Clan tags are 1000 points
    --- The top performers in these wages modes will take home a share of the total pot while the worst players get nothing
    - Nothing related to Zombie mode discussed
    - No confirmation or denial of a beta of any sort for any platform



    Wages Game Modes
    - One in the Chamber
    -- 3 lives
    -- Start with a pistol and one bullet, and your knife
    -- Kill an opponent to get a bullet added
    -- Miss with your single shot and you must then rely on your knife only to get the kill
    - Gun Game
    -- Same as in the Counter-Strike/Call of Duty 4 mod
    -- Begin with a knife
    -- Killing your opponents will automatically unlock a higher tiered weapon to use up to tier 20
    - Sharpshooter
    -- Random weapons given to players
    -- New weapons given to players after a period of time
    - Sticks and Stones
    -- Crossbow, Tomahawk, and Ballistic Knife only


    Weapons
    - The ability to go Akimbo has returned
    - Selectable zoom levels on some sniper rifles
    - Scorpion, M1 Garand are both back
    - M16 is a three-round burst
    - Tomahawk
    - Combat knife
    - Flamethrower
    - No red dots for the snipers
    - Grenade launcher attachments are there but not for all weapons


    PC Specifics
    - Will include a server browser
    - Will not be IW.net 2.0 and will not use P2P for matches like in MW2
    - However, all dedicated servers must be rented through gameservers.com only
    - Anti-Cheat will be Valve Anti-Cheat (VAC)
    - DRM will be handled by Steamworks
    -- Yes, this means the PC version will all be run through Steam
    - Ranked servers allow you to customize/select the map only
    -- 18 players max (UNCONFIRMED)
    - Unranked servers will allow for "full customization"
    -- 24 players max (UNCONFIRMED)


    Modding
    - Treyarch has confirmed that mod tools are in the works for the game
    - These tools will not be released at launch but some time after launch
    - No details on how extensive these tools will be


    Maps
    - Each map has specific challenges (Ex: Find a shortcut on the map)
    - Map voting is between one of two maps, or for a random map (may not apply to PC version with server browser)
    - Summit: Snow, mountain base area
    - Launch: Map from the teaser trailer, has rockets
    - Radiation: Power station
    - Cracked: Broken-down town


    Perks - General
    - No deathstreaks
    - Removal of commando, danger close, one many army, stopping power, and juggernaut
    - Deaths are more in line with Call of Duty 2, where it takes a bit longer to kill someone
    - "Warlord" is the new "Bling"
    - "Pro Perks" return
    - Tier 1 perks alter the appearance of your player model in some fashion
    -- These changes can be seen by every other player


    Tier 1 Perks
    - Lightweight
    - Scavenger
    - Ghost
    -- Similar to cold-blooded
    - Flak Jacket
    -- Reduces explosive damage
    - Hardline


    Tier 2 Perks
    - Hardened
    -- Bullet penetration
    - Scout
    -- Ability to hold your breath longer as Sniper
    - Steady Aim
    - Slight of hand
    - Warlord
    -- Allows two attachments


    Tier 3 Perks
    - Marathon
    - Ninja
    - Second chance
    -- AKA: Last stand
    - Hacker
    -- AKA: Sitrep
    -- See enemy equipment
    - Tactical mask
    - Resistance to tear gas and flashbang


    Killstreaks
    - Only up to 11
    - Killstreak kills do not count towards obtaining other killstreaks
    - The sweet lovable dogs make a return
    - 3 Kills: Spy plane or RC Car
    -- No time limit on RC Car but leaves player vulnerable
    - 4 Kills: Counter-Spy plane or SAM Turret
    -- SAM Turret can take out helicopters
    - 5 Kills: Care package or Napalm strike
    -- Care packages drop special weapons such as the Death Machine or Grim Reaper
    --- Death Machine is a minigun
    --- Grim Reaper is a guided rocket launcher
    - 6 Kills: Sentry gun or Mortar team
    - 7 Kills: Attack helicopter or Valkyrie rockets
    - 8 Kills: Blackbird or Rolling Thunder
    - 9 Kills: Chopper Gunner
    - 11 Kills: Attack Dogs or Gunship


    Combat Training
    - Think of it as an offline version of multiplayer against bots
    - Designed to familiarize the player with the multiplayer environment
    - Rank progression in this mode is separate from that of the online multiplayer
    - Can play with friends if you so choose to do so


    Player Customization
    - Five custom classes at the start
    -- Another five custom classes can be added by Prestige levels 1 through 5
    - As noted, Tier 1 perks slightly alter your appearance
    - Customize your clan tag, emblem, and more
    -- Up to 12 layers for an emblem
    -- Place emblems on weapons
    -- Use points to purchase new emblem templates and decals


    Weapon Customizations
    - Described by the developers as "gun porn"
    - At least 16 different camo types for the weapons
    - Reticule customization colors: Green, blue, purple, teal, yellow, or orange
    - Reticule customization: Dog, semi-circle, line with dot, full circle, smiley face, horizontal arrows, vertical arrows, dot with arrows, boxes, burst, dual circle, circle with dot/crosshairs/lines/arrows/triangle, diamond shape, heart, HAZMAT symbol, skull, star, tri-dot, an "X", and a ying-yang


    Non-lethal Grenades
    -- Willy Pete
    --- Smoke
    -- Nova Gas
    - Flashbang
    - Concussion
    - Decoy
    -- Creates false radar noise


    Lethal Grenades
    - Frag
    - Semtex
    - Tomahawk


    Equipment
    - Claymore
    - Jammer
    - Motion sensor
    - Camera spike (?)
    - ?


    Secondary Weapons
    - Pistols
    - Crossbow
    - Launchers/RPG's
    - Ballistic knife


    Pistols
    - ASP
    - M1911
    - Makarov
    - Colt Python


    Launchers/RPG's
    - M72
    - RPG
    - Strela
    - China Lake


    Theater Mode
    - Set to rival that found in Halo 3
    - Will be for ALL platforms
    - Various effects
    -- Slow motion and fast-forwarding
    - First-person, Third-person, or free floating camera
    - Create highlight reels
    - Share, upload, and tag your videos


    Please note that while a lot of this was compiled by things said and shown at the multiplayer event, some aspects and facts are still subject to change. Everything in this list may not be set in stone and some details might have gotten lost amongst all of the festivities that took place.


  • #2
    Re: Call of Duty: Black Ops - Multiplayer Facts

    Nice is it alright if I can share this an put either your name or the link to this thread in the Credits?

    Comment


    • #3
      Re: Call of Duty: Black Ops - Multiplayer Facts

      Originally posted by Immortal_Joker
      Nice is it alright if I can share this an put either your name or the link to this thread in the Credits?
      Please, by all means, go ahead. Share it, credit it to TGN, gl/hf.

      Comment


      • #4
        Re: Call of Duty: Black Ops - Multiplayer Facts

        Thanks bro \m/

        Comment


        • #5
          Re: Call of Duty: Black Ops - Multiplayer Facts

          Awesome list! You covered a lot I did not see in other places on the net. Thanks for the info, it sounds like it was a blast! :thumbsup:

          Comment


          • #6
            Re: Call of Duty: Black Ops - Multiplayer Facts

            do like the new Call of duty points system. I honestly reckon this is going to surpass MW2 by far, gameplay wise. I have a feeling it wont sell as much as MW2 because its not infinity ward though.

            Comment


            • #7
              Re: Call of Duty: Black Ops - Multiplayer Facts

              Wonder if they will allow custom maps to be on the Ranked Servers

              Comment


              • #8
                Re: Call of Duty: Black Ops - Multiplayer Facts

                Originally posted by Scinto
                Wonder if they will allow custom maps to be on the Ranked Servers
                Good question... my guess would be no though. They probably want to keep the ranked part of the game centralised and fully controllable from their side. Especially when there's an ingame economy.

                I like the part where it says that kills will be more in line with Cod2 (enemies are a little tougher) which seems really nice because the weapon damage has gone through the roof in the latest CoD games. I know there are a fair bit of hardcore fans around that obviously don't agree with me, but lower weapon damage is good (until a certain point of course). Lower weapon damage encourages good aim and aiming for headshots, and reduces the chances of dying to random wall spam and makes maps a bit more open as you won't die if an enemy sneezes on you from across the map. Been playing a bit of CoD4 lately and people die soooo fast, even in normal mode. The LMGs particularly are rather ridiculous. Half a clip my ass.

                Comment


                • #9
                  Re: Call of Duty: Black Ops - Multiplayer Facts

                  Still interested to see barebones details. That screenshot is reassuring though.

                  Comment


                  • #10
                    Re: Call of Duty: Black Ops - Multiplayer Facts

                    I wonder if they will release unranked server files.

                    EDIT: Nevermind, just saw that they aren't
                    Battlelog/Origin ID - Hurricane043

                    Comment


                    • #11
                      Re: Call of Duty: Black Ops - Multiplayer Facts

                      im still keeping my fingers crossed for that since were still a couple of months away

                      Comment


                      • #12
                        Re: Call of Duty: Black Ops - Multiplayer Facts

                        Under "Equipment" list... There should be C-4. Just updating... I'll see if I can find the video.


                        **EDIT** - http://www.youtube.com/watch?v=IhBPQAWkN30 Takes awhile for the video to load so be patient. Not sure why.

                        Comment

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