The Current State of Call of Duty - Opinion Piece by Torchwood

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 68986

    #1

    The Current State of Call of Duty - Opinion Piece by Torchwood

    In the aftermath of last weeks shock 'announcement' regarding Modern Warfare 2 and its lack of 'multi player-love' for PC Gamers, things are starting to calm down and people are starting to gain perspective.

    Initially, when I first heard about the changes to the PC version, my reaction was to never ever buy this game and rip Infinity Ward a new one. I unearthed several petitions and videos and signatures trying to instigate an undoing of what some have dubbed, the worst PC failure since Frontlines: Fuel of War. However, since the start of the week, the outrage seems to have lessened and it got me thinking about the changes and what difference they would actually make to the game itself.

    I've always been an avid Call of Duty gamer and have every single PC release of the franchise since the original Call of Duty, so I would like to think I have a pretty good idea of what the formula for a successful addition to the franchise is and what features work and don't work.

    What first attracted me to the franchise was the multi player of Call of Duty and it's expansion, United Offensive. It had decent sized maps (Foy being around the size of Karkand for BF2 Players) combined with vehicles and artillery which made for interesting gameplay. Call of Duty 2 removed the vehicles as well as some of the game modes and was the first game in the series where the single player began to stand out. The graphics also looked polished and the performance on even the most mundane of rigs was still pretty efficient.

    Call of Duty 4 was definitely the franchise-definer. It took a decent FPS series and made it epic. The single player experience was amped up and became one of the most immersive and awe inspiring that perhaps I've ever played and dare I say it, will ever play? The multi player was also on top form with perks and unlockables which in this day and age, increase the game’s replay value, and make the game an instant classic. Anyone seeking proof of the games success need only go on Xfire or check their friends lists on Xbox Live or PSN. Someone on there will be playing Call of Duty.

    I don't know why but World at War wasn't really the same sort of game. Whether it was because of a different developer or my own personal bias toward Infinity Ward, it always felt like the overlooked stepping stone between COD4 and the next instalment by IW. So like everyone else, when you killed Zakhaev on that bridge and watched the credits roll, you knew you were in for a near-unbearable wait for at least 20 months.

    Initial press releases and trailers for the next installment didn't give much, if anything, away, save a release date away. These advertisments did, however, engenderthe first debate about the game: the name. An initial plan to drop Call of Duty from the name was dropped because of the fear that consumers might not be wise enough to see that it is by the same makers and company.

    Fast forward to last week. We're all waiting for the release date which was finally almost here when the penny doesn't just drop but falls with an all mighty cataclysm. No dedicated servers. No mods. Steam Integration. We've never had this before; it's new territory and most people, when they are onto a good thing, do not like change. Its that old saying, 'If it ain’t broke, don't fix it'. But, they've tried to fix it and, in a lot of peoples minds, broke it.

    Tuesday, I priced the game up, looked through some of the trailers and footage that had been released. I even went back and played past COD games and I came to this conclusion. No matter how many people petition and cry about the changes, they won't be undone. That would be a worse business practice than announcing a whole bunch of drastic changes over a fan made podcast.

    To quote the Borg, resistance is futile. You are only depriving yourselves with that kind of attitude. It's okay to be mad and upset, but you have to remember that these guys have delivered before, and not just once. There is no reason why they can't pull out another ace this time around.

    Written for Total Gaming Network by community member Torchwood
  • DeadlyMACD
    Member
    • Apr 2006
    • 389

    #2
    Re: The Current State of Call of Duty - Opinion Piece by Torchwood

    I'm not convinced these changes to the pc game are for the better. It's a severe blow to the online communities that form around COD games, the clan system, competitive gaming, mappers and the modding community. I don't agree that a P2P system improves the experience for the average pc gamer. With dedicated servers, once you've found a few good places to play online, you always have a game available from the moment you log on. By playing on the same servers you become part of a community, play with a regular group of people and make good friends. The server is available for non stop action, 24 hours a day.

    P2P means you have to spend a lot more time idling in the browser, waiting for people to join the game, dealing with lag, host migration, dropped connections and limited bandwidth. Not only that, but pc gaming all but gave up on P2P systems 10 years ago and all recent attempts to use this system have failed. The only thing in favor of p2p, which I realized this week, is that COD games play well with a small number of players. I think the main motivation for IW is to save money on development costs and to have complete control over additional content for their games. It's unfortunate this attempt to increase profits, on a platform that already has the greatest margins, reduces the quality of the game for pc players.

    Comment

    • ExitChicago
      Member
      • Jul 2006
      • 213

      #3
      Re: The Current State of Call of Duty - Opinion Piece by Torchwood

      So, if you're going to get raped you might as well enjoy it?

      Comment

      • [DR]S|Pvt. Voop_Bacon
        Member
        • Nov 2006
        • 465

        #4
        Re: The Current State of Call of Duty - Opinion Piece by Torchwood

        Current plan: If I get it for Christmas, playing the SP, try the MP, put a review on my blog.

        If not, Left 4 Dead 2.

        Fully agree with DeadlyMACD btw. Not a good move by IW in the slightest.

        Btw, I see your point ExitChicago, but I'm not going to pay $60 to get raped, enjoyable or not

        Comment

        • DarK'
          Member
          • Apr 2008
          • 166

          #5
          Re: The Current State of Call of Duty - Opinion Piece by Torchwood

          Ok Ok, they delivered twice.

          Still doesn't change the fact that multiplayer, what the CoD series was based around, is going to be utter crap in MW2. You yourself even said that in the initial CoD, the single player wasn't that great, and got better with CoD2 and onward.

          Pretty soon the multi player aspect of the CoD series will be lost, and we'll only be left with an epic single player. Thats no what I, nor I wanna say 90% of this community wants.

          CoD4 was epic, because it had a fantastic single player, and the multi player was just as great, if not better. They're taking that away from MW2. I highly doubt that MW2 wins game of the year, like its predecessor. And it'll probably be mainly because the game as a whole, won't be that well rounded. Now, I may be a complete idiot for making that statement, because the game is still going to do well on the consoles. But the CoD series wasn't made for consoles in its early stage, it was ported from PC to 360 with CoD2. Now the PC is being forgotten, and it's becoming a console game.

          Upset? Angry? Disappointed? Yes, as are many. Do we have every right to be? I'd say damn right we do.

          And I will cut my nose off to spite me face. I'm not buying this game, even if they patch it and it has dedicated servers somewhere down the line. Actually, I probably won't support IW at all for that matter anymore.

          Comment

          • Torchwood
            Formerly Known As RKO.
            • Aug 2008
            • 166

            #6
            Re: The Current State of Call of Duty - Opinion Piece by Torchwood

            It was a dilemma for me, when i pre-ordered.
            I hadn't pre-ordered before the details were released, and i was pretty defiant i wasn't going to waste my money. But i thought about it, and i believe they will make an amazing SP. If they don't, I'll be really royally pissed.

            I have other games for multiplayer, so it's not that big of a deal for me.
            GTA IV was very restrictive for PC on the MP side of things but i still enjoyed that game.

            Its very interesting to hear peoples opinions on it though. Dark, you seemed like you were a big fan and that this announcement has failed you, and you should feel that way.

            Its good that your passionate about the games, and that reflects what the article was really about. It was about the love for the game and the things that can sway the vote.

            Comment

            • ExitChicago
              Member
              • Jul 2006
              • 213

              #7
              Re: The Current State of Call of Duty - Opinion Piece by Torchwood

              Maybe this will be a good thing - there were so many modded servers, you were forced to play someones settings and game style.

              Comment

              • TheEn|gma
                Member
                • Jun 2005
                • 5247

                #8
                Re: The Current State of Call of Duty - Opinion Piece by Torchwood

                Originally posted by ExitChicago
                Maybe this will be a good thing - there were so many modded servers, you were forced to play someones settings and game style.
                Not worth the sacrifice.... but I always did wonder why in most games their no-mods option sucked the big one or didn't exist at all (bf2 is the only one that comes to mind that really worked).

                Comment

                • RYKUU
                  Member
                  • Dec 2006
                  • 2352

                  #9
                  Re: The Current State of Call of Duty - Opinion Piece by Torchwood

                  I am uneasy about these changes especially for clan based matches.
                  I was about to get into the whole notion of scrims again and really looking forward to competing in a team with mates. However these changes MUST be for the better, i have faith in Infinity Ward and trust they are making the right decision.
                  Plus i have already pre-ordered and payed for the game so this won't deter me from buying it.

                  Comment

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