Simple Assualt "fix" Poll

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DoubleD

    #91
    Re: Simple Assualt "fix" Poll

    Move this to DICE's boards.. look how many people want this. This would actually balance the game out more.. and more smokes means the armor wouldn't be so damn strong on the inf. only maps... like karkand and mashtur. :)

    Comment

    • Warm Pudgy

      #92
      Re: Simple Assualt "fix" Poll

      i agree, i think they should re-enable the jumping and shooting

      but, make the splash damage from the 40mm grenade slightly larger so it killed the one using it too, OOOR increase the minimum range for it to be used, so it cant be used in CQC

      same with c4 chuckers, if someone is going to run around throwing c4 at people, the splash damage needs to be at least big enough to kill the user
      or make it so it has to be connected to a static or mobile object in order to detonate it, none of that detonating in mid air crap

      as its been said before what good is it if you cant toss a 1 pound chunk of c4 over a fence to get at an apc

      Comment

      • WarGimp

        #93
        Re: Simple Assualt "fix" Poll

        Originally posted by DoubleD
        Move this to DICE's boards.. look how many people want this. This would actually balance the game out more.. and more smokes means the armor wouldn't be so damn strong on the inf. only maps... like karkand and mashtur. :)
        I made a thread over there with a pointer to this one as suggested by someone else. Hopefully they will see it and since there's lots of support and it's a very easy tweak, consiter implementing it.

        Originally posted by Warm Pudgy
        i agree, i think they should re-enable the jumping and shooting

        but, make the splash damage from the 40mm grenade slightly larger so it killed the one using it too, OOOR increase the minimum range for it to be used, so it cant be used in CQC

        same with c4 chuckers, if someone is going to run around throwing c4 at people, the splash damage needs to be at least big enough to kill the user
        or make it so it has to be connected to a static or mobile object in order to detonate it, none of that detonating in mid air crap

        as its been said before what good is it if you cant toss a 1 pound chunk of c4 over a fence to get at an apc
        No thanks. Just plain 'ol no.

        As for C4 chuckin... well, I wouldn't mind seeing the toss distance ramped up a bit, but that's fer another thread

        Comment

        • Digital-Boy

          #94
          Re: Simple Assualt "fix" Poll

          Originally posted by Wargimp
          I made a thread over there with a pointer to this one as suggested by someone else. Hopefully they will see it and since there's lots of support and it's a very easy tweak, consiter implementing it.
          Are smoke grenades and sprint going to help when I'm face to face with a PKM machine gunner at 15 meters with a M16 rifle to defend myself with? Really, I hope that DICE don't implement this, because then people will think the class will be balanced. I want to see actual firepower in the assault class.

          Comment

          • WarGimp

            #95
            Re: Simple Assualt "fix" Poll

            Originally posted by 2000sDigitalBoy
            Are smoke grenades and sprint going to help when I'm face to face with a PKM machine gunner at 15 meters with a M16 rifle to defend myself with? Really, I hope that DICE don't implement this, because then people will think the class will be balanced. I want to see actual firepower in the assault class.
            The assault kit's rifles are already the best weapons in the game for medium-close range. More smoke and sprint helps you get to that effective range.

            Basicly, what are you doing getting caught infront of a PKMer at 15 meters? Don't DO that!! Get with 5 meters of him and turn his lights out before he even knows you're there.
            :p

            Comment

            • IntensivCareBear

              #96
              Re: Simple Assualt "fix" Poll

              Originally posted by Wargimp

              Edit: Please folks, if you vote no explain why bellow. I don't intend for this to be a debate thread, but knowing why nos are there will help down the road.
              if the grenade launcher was moved to 1.12 levels and bounced, assault would be perfect.

              as it is, only g3 noobs play it, and that way it shall stay. giving them superhuman sprint is stupid. smoke grenades are useless anyway, especially compared to tear gas from support.

              Comment

              • WarGimp

                #97
                Re: Simple Assualt "fix" Poll

                Disclaimer: I never stated that these suggestions would make the assault class *perfect*. There ARE other issues to address.

                However, things like tweaking the GL are much harder to resolve and we're much less likely to get movement on that front. These suggestions are ment to help the situation. I don't see any possible way that anyone could scream "over powered" if they were implemented.

                Comment

                • Illegal_Carrot

                  #98
                  Re: Simple Assualt "fix" Poll

                  Here are my thoughts on this (just know that I don't have SF, so I can't tell abou the F2000):
                  -The power on on the M16 and G3 are fine.
                  -The M16/G3 is accurate enough as it is (if you lay down and fire 1-2 shots, it's a mid-range sniper*).
                  -Increase the blast-rasious of the GL (not to the point where is becomes a noobtube, obviously). Of course use the 'radious1=kill, radious2=injure' method.
                  -Increase the accuracy of the GL, but not to where it's 100% accurate.
                  -Give the GL 4 shots, one loaded, and three extra.
                  -About 3 smoke gernades, and make them more effective. Enemies in smoke should be hidden from UAV.
                  -Increase Assult's sprint range. They're supposed to be at the front/can't keep up, they're carrying less/next to nothing, they've recieved more training, etc.

                  *Tell me how to upload screenshots, and put them up here.

                  Comment

                  • WarGimp

                    #99
                    Re: Simple Assualt "fix" Poll

                    Originally posted by Illegal_Carrot
                    *Tell me how to upload screenshots, and put them up here.
                    Please don't.
                    Did you read the first post?

                    Comment

                    Working...