Claymore should be removed in SF and urban maps

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  • Hu.Z_of_PLA

    #46
    Re: Claymore should be removed in SF and urban maps

    Originally posted by -=TxG=-Phoenix
    LOL, a little one sided in your logic!

    Look, it’s only a mater of time before more people realize that other than the few kills they get in a game, they almost always end the map with pathetic scores. I know some say they got 20 and 30 kills with clays in a round (maybe pre-1.22), but hey if you believe that they are able to do that now, I have some ocean front property in Arizona for sale!
    It's not about kills, It's about USING A WEAPON THAT CANNOT BE POSSBILY BE COUNTERED.

    there is a way to counter a t90 if it's blocking a karkand entrance, there is SIMPLY NO WAY TO counter a claymore whore supported by a supply crate in a palace room. NO WAY. You can't even get near him.

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    • AnotherEd

      #47
      Re: Claymore should be removed in SF and urban maps

      Originally posted by Hu.Z_of_PLA
      It's not about kills, It's about USING A WEAPON THAT CANNOT BE POSSBILY BE COUNTERED.
      QFE

      Seriously, think about it. What other weapon can not be possibly countered by anything? I can't think of one other weapon that will ONLY hurt your enemies, will always hit, and can't be compensated for by something else. Placed in simple common pathways it's ridiculously effective.

      Whatever, snipers will continue to love the weapon because it finally gives them an excuse to actually be sniper and be effective. Non-snipers will continue to hate the gheymore because of the non-skill required.

      Let's hope DICE just figures it out for the next patch. In the meantime, start conversations up with your favorite server owners to see if they can set up friendlyfire on for mines.

      It's even recommended by EA:
      Though it is not required, we also request that all servers run Friendly Fire at 100% for all settings, including mines (sv.friendlyFireWithMines).

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      • IntensivCareBear

        #48
        Re: Claymore should be removed in SF and urban maps

        Originally posted by Hu.Z_of_PLA
        It's ruining gameplay, especially in Warlord Palace.
        absolutely correct.

        anyone who pretends that the current setup is fine is just a bunny hopping claymore dispenser, and their opinion should and will be ignored.

        its like hackers sticking up for themselves, there are so many pathetic no skill snipers on these forums that they pretend the claymore situation is ok....

        its sad that 2 patches have happened with no effect, it makes knifing snipers harder than it should be, and going around every corner.... invincible magic claymores!

        anothered, you are absolutely right.

        really, its amazing that DICE hasnt figured out how unbalanced it is.... im beginning to wonder if they actually play the game online to make sure its ok...

        i try to play mashtuur now, but even that is mildly ruined by the magical, invincible all seeing claymore.

        but suggest that snipers should only have one, or that guns and explosives should destroy them, and the snipers revolt!

        who would have thought?

        Comment

        • Alcorr

          #49
          Re: Claymore should be removed in SF and urban maps

          i suppose the word forum is alien to you. 3k posts, get a fkin life u sad . maybe you should get out more, oh yer, the cabbages are all at home. and you are whining at me because? read the freekin post and digest it before u lash out, digest, lol, what am i saying, that will make you think of more cabbage, ok, go now and eat yer fill. and read the post again ffs. germany, natures waste dump
          Wow why don't you just go away from this forum. I mean wtf, you are whining about whiners a what a hypocrite.

          And there is nothing wrong with having 3k posts, or 2k or 20k, its all where your priorities are, and fyi alot of people that talk alot on forums DO get out alot, its not like we all type 1 wpm.

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