Announcement

Collapse
No announcement yet.

GP-30/GP-25/M203 Underpowered

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Re: GP-30/GP-25/M203 Underpowered

    assault should have the third movement type - armour AND long sprint - that would be enough to make it realy nice class to play

    medic guns should be nerfed [g36e is still a joke..], there is no reasoning behind them being better than regular or onlocked assault guns. multipurpose medic is more a problem than strong support guy when it comes to balancing assault

    third - smoke grenades - their usefullnes grows dramaticaly with number of them being carried. 4 would be enough

    as for the nade.. one change - it f.. cant jump out of the nearby vechicle. all other is managable. few days ago on masthur there was a guy who decimated my team with his f2000 gl. he was VERY good with it connecting 2 of 3 shots fired, it is skill that matters anyway

    Comment


    • #17
      Re: GP-30/GP-25/M203 Underpowered

      i was one of those blasted noob tubers everyone hated, but it rocked. I agree with most ppl here and to increase the dmg radius, maybe not as rediculous as pre 1.2 but half increase by 50% of the difference from pre 1.2

      Comment


      • #18
        Re: GP-30/GP-25/M203 Underpowered

        i just want them to bounce dammit!

        im pretty sure i was the first guy who used the gl, at least at long ranges, as a effective weapon.

        but now its all glitchy close in, so people dont use it. that and you can nail a guy in the head and not get so much as a kill assist for it....

        i havent checked, does it bounce close range in 1.22? thats all i want it to do.

        people dont realize that the grenade launcher is at its best at very long ranges, and the higher you are the more youll hit.

        Comment


        • #19
          Re: GP-30/GP-25/M203 Underpowered

          Originally posted by Inc|LoKi
          I think DICE should restore the old NOOB tube ..............
          I think not and before you flame me,look @ my hours as Assault class.

          Comment


          • #20
            Re: GP-30/GP-25/M203 Underpowered

            restore the old blast radius, keep arming and no shooting while jumping. That woudl balance out that assault rifle and encourage people to play it a bit.

            Comment


            • #21
              Re: GP-30/GP-25/M203 Underpowered

              The only thing that the GLs need is a bigger blast radius. I mean, it's a grenade!, not a childs firework!

              Otherwise, GLs are fine the way they are.

              Comment


              • #22
                Re: GP-30/GP-25/M203 Underpowered

                I'll agree with most of these posts as well - the blast radius needs to be increased...

                And is it me, or does it now take 3 rounds to a HUMVEE to take it down?

                But with the increases to the support weapons, and guns like the g36e, assault has lost is glamour. Its for "assaulting" - let it do just that

                Comment


                • #23
                  Re: GP-30/GP-25/M203 Underpowered

                  Indeed more often than not 3 GL's to destroy humvee used to be 2 becuase now you have to land it beside the humvee to inflict damage.. if you hit the humvee directly it bounces off.

                  Comment


                  • #24
                    Re: GP-30/GP-25/M203 Underpowered

                    They boosted the G36E? I didn't know that.

                    Comment

                    Working...
                    X