Re: How to fix F35-B/J-10 issue.
Personally, I feel that all A2A have a 50% chance of hitting the enemy, dispite which angle we're on.
I don't personally have a problem with any of the game's flight mechanics now, I've adapted as I always do. 1.2 was too easy, 1.21 is just right. I'm kind of like Goldielocks, except I'm hotter and I would have killed the bears.
Adaptation is key.
PEACE
EDIT: I remembered something else: The only thing needing to be fixed, whether it's to have the A2A missile destroy as the TV guided does after a period of time, is to fix how when a AA missile passes through the enemy and hits your friendly or another heat source. It happens alot less, but I've been kicked fairly often for TKing a friendly with A2A missiles that it just gets annoying. The TK punishers are just as idiotic as the purposeful TKers.
Personally, I feel that all A2A have a 50% chance of hitting the enemy, dispite which angle we're on.
I don't personally have a problem with any of the game's flight mechanics now, I've adapted as I always do. 1.2 was too easy, 1.21 is just right. I'm kind of like Goldielocks, except I'm hotter and I would have killed the bears.
Adaptation is key.
PEACE
EDIT: I remembered something else: The only thing needing to be fixed, whether it's to have the A2A missile destroy as the TV guided does after a period of time, is to fix how when a AA missile passes through the enemy and hits your friendly or another heat source. It happens alot less, but I've been kicked fairly often for TKing a friendly with A2A missiles that it just gets annoying. The TK punishers are just as idiotic as the purposeful TKers.
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