Re: BF2 has become BORING due to...
No, hearing arty from anywhere on the map is a bug. Well its seen as a bug. Its either that or different sound cards are offering different levels of noise penetration.
also, I notice arty falls more on lone squads than the huge group of lonewolfs.
Say everyone is battling on karkand for the hotel, but one 6 man USMC squad makes it to the gatehouse....it almost always goes for the squad.
But sometimes it doesnt, its just not THAT predictable unless your playing with the same commanders over and over.
Also, Im not going to always spawn as AT when i see armor and die, because other people that are AT around me are busy taking it out....as i play in a squad 99.9% of the time and dont just walk around aimlessly. If my AT guys die, ill probably spawn and try to take out the offending armor if its still in the area, or in the area i want to spawn at. I sometimes find it more beneficial to spawn elsewhere and join the fight than to waste time fighting a tank/apc. 1 AT guy vs a full heatlh Tank/APC is usually certain death.
Originally posted by $kelet0r
No, hearing arty from anywhere on the map is a bug. Well its seen as a bug. Its either that or different sound cards are offering different levels of noise penetration.
also, I notice arty falls more on lone squads than the huge group of lonewolfs.
Say everyone is battling on karkand for the hotel, but one 6 man USMC squad makes it to the gatehouse....it almost always goes for the squad.
But sometimes it doesnt, its just not THAT predictable unless your playing with the same commanders over and over.
Also, Im not going to always spawn as AT when i see armor and die, because other people that are AT around me are busy taking it out....as i play in a squad 99.9% of the time and dont just walk around aimlessly. If my AT guys die, ill probably spawn and try to take out the offending armor if its still in the area, or in the area i want to spawn at. I sometimes find it more beneficial to spawn elsewhere and join the fight than to waste time fighting a tank/apc. 1 AT guy vs a full heatlh Tank/APC is usually certain death.
a medic should be safe behind cover leading the charge offroad and away from armour - spawning on a flag should be a last resort

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