Rate the infantry classes usefulness here.

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • WDA_Endless954

    #31
    Re: Rate the infantry classes usefulness here.

    I don't believe specops needs any boost. As I've said it is by far my most played kit (check my stats) and as someone who uses the class that much I firmly believe it is fine as is. I have zero complaints.

    Assault however is a largely useless class.

    Comment

    • [2bit]Modmaven

      #32
      Re: Rate the infantry classes usefulness here.

      Originally posted by Pilioka
      The overall best class is AT.

      1. It can kill infantry
      2. It can kill armor
      3. It can shoot down choppers
      4. If lucky, jets
      5. It can 'noob tube'
      6. It can snipe with the rocket

      No other class is as overall effective as the 1.21 AT.
      I would have to agree with you there. There are so many vehicles, everytime I play as medic or otherwise, I just wish I was A-T so I can take the tank out instead of hiding from it.

      Hey! Notice in my sigi that I have veteran in all combat but Assault and Sniper? There is a reason for that.....

      Comment

      • Hu.Z_of_PLA

        #33
        Re: Rate the infantry classes usefulness here.

        Originally posted by Endless954
        That's not true. I play specops constantly, I fight right along with support and assault. Bottom line is ANY kit can be the best, just get used to it and know the strengths and weaknesses. Some people swear engi's are useless, others wreak havoc with the shotty. It all depends. If you're good with a certain kit, THAT is the best for you.

        My 2c.
        on a similar skill level, a face to face gun duel involving a spec op and an assualt/medic/support will end up with spec op in defeat. spec op gun's accuracy is designed to take out defending enemies from long range and infilitrate the base

        one prime example is Wake Island. I once infilitrated a base (vehicle combat isn't possible on wake with the J10 flying above, and large group movement will result in artillery strike). I killed 5 enemies and Jihaded one tank, took the base.

        Comment

        • Zefram

          #34
          Re: Rate the infantry classes usefulness here.

          i hate when people misuse the word jihad...

          Comment

          • Jemme101

            #35
            Re: Rate the infantry classes usefulness here.

            Originally posted by PlaneWhore
            7) Sniper - The most useless class in Battlefield 2 without a doubt, and for some ungodly reason one of the most popular. The sniper lacks a real offensive punch, and is nothing more than an annoyance to a good medic. They don't help capture flags, they're outsniped by the PKM, and defenseless at anything but the most extreme ranges. If it wasn't for the claymores use in flag defense this class would have no redeeming qualities whatsoever. Teams with lots of snipers sitting on cranes have a tendancy to lose games, badly.
            More BS on this forum about Snipers and their role. Lets take this one step by step.

            - No real offensive punch ... Sniper-Rifle does most damage per round in this game
            - Annoyance to a good medic ... even if he is good, 1 round in the head does more than annoy that medic. He be dead medic.
            - Dont help capture flags ... I personally have assisted capping flags 552 times. Hell I capped 1077 myself. (thats with my sniper account, I have more on others)
            - Outsniped by PKM ... hasnt happened to me yet (account is 5 months old)
            - Defenseless blabla ... strafe right with pistol and aim for head, strafe left with knive and kill
            - Claymores in flag defense ... I only use that one in Clan matches tbh. The rest of the time its either behind me or on my flank.

            - Teams with lots of snipers etc. ... finaly a good point. BF2 wasnt made to cater a specific class. No 1 class is stronger than any of the others. Its balanced in that way. Medics dont take out tanks, SpecOps dont revive people, AT guys dont knock out Commander assets, etc

            And just to add some more USEFULLNESS, Snipers tend to not kill an enemy with 1 round all the time. I have 2138 Kill Assists and exactly 0 "thank you's" for that help. So that is 2138 kills you or the rest here got allmost for free.

            Your Poll might be interesting if you had chosen a different Title. As things stand now your Thread is totaly useless.

            Comment

            • Rav3n667

              #36
              Re: Rate the infantry classes usefulness here.

              okay seriously, why is everyone beating on the 2 best kits in the game? Spec Ops and Sniper. with Spec Ops, you dont have to worry about anything, Tank rolling your team? thats fine, nothing a little C4 cant fix. Idiot Sniper bugging you from medium range? no problem for the G36C.(I have personally picked off snipers on Sharqi who were on top of the TV station, from the construction yard.) friggin UAV's spotting out your guys for arty? Spec Ops is the ONLY class that can deal with the commander toys. as for the close range thing, all u have to do is fire in controlled bursts at your enemies. theyll be unloading decreasing their accuracy as they go, youll be fine pummleing them with bullets. as for the sniper.... honestly, who uses the sniper as an offensive class? i mean unless a tanks spawns on top of you and you cant resist. Snipers are LONG range killers. 100 meters isnt long range... kill a guy from 400 meters then u can talk to me. (with the bullet drop, that one took 4 shots to zero in on him) if your a sniper and get picked off by a PKM,1 of 2 things happened, 1.) an enemy support guy got behind your lines, heard you crack off a shot and hunted you down. 2.) your too friggin close to the action. or 3.) your like me and go WAY behind enemy lines where they would least suspect you, only problem is, 7 of em suspected you :P

              Comment

              • baggygreen

                #37
                Re: Rate the infantry classes usefulness here.

                I'd like to ask again, why are so many people saying that the assault's smoke is useless? I find it ridiculously useful!

                Comment

                • seg[TDev]

                  #38
                  Re: Rate the infantry classes usefulness here.

                  useful or not, nothing cracks me up more than c4 as flag defense. put a couple around the flag, take off to go find something else to do and wait for the flag to turn gray. Then (in the words of Gomer Pile) "Surprise, Surprise, Surprise"

                  Comment

                  • ConscriptVirus
                    Member
                    • Oct 2007
                    • 6369

                    #39
                    Re: Rate the infantry classes usefulness here.

                    i still have to say pkm...this game isnt called "Medic Wars" or "Helping other people"...this game is bascially kill kill kill...and right now..pkm is a killing machine

                    Comment

                    • Bungalow_Bill

                      #40
                      Re: Rate the infantry classes usefulness here.

                      Nice try trying to justify your exisitance past entertainment Jemme, but I stand by my choice as a sniper being the most useless class, and I'm certain the majority of people do as well.

                      Originally posted by Jemme101
                      Sniper-Rifle does most damage per round in this game
                      Per shot yes, per second no. Fact is speaking in terms of DPS sniper is by far the lowest in the game. In the time it takes you to chamber another round an MP7 could've killed a single person many times over.

                      Originally posted by Jemme101
                      even if he is good, 1 round in the head does more than annoy that medic. He be dead medic.
                      A good medic never stops moving. A moving strafing jumping target is not a reliable target to get a head shot on irregardless of how good you are. Even on your second or third clip worth of firing at me a couple minutes later you finally do get a lucky headshot on the medic, you wasted a ton of time, and you would've been better off assaulting the medic with a real gun like the PKM. In the same time frame the medic revived 3 teammates, killed 4 enemies, and captured a flag.

                      Originally posted by Jemme101
                      I personally have assisted capping flags 552 times. Hell I capped 1077 myself. (thats with my sniper account, I have more on others)
                      When I see a sniper close range, I think to myself.. Ooo free kill. Just because a sniper can stand and capture a flag doesn't mean they should be doing it, or rather with that kit as if they want to get up close and personal and sniper the enemy PKM is a much better choice. As extreme range is the only safe distance for a sniper to be defensive and offensive.

                      Originally posted by Jemme101
                      Outsniped by PKM ... hasnt happened to me yet (account is 5 months old)
                      Play on a server with me.

                      Originally posted by Jemme101
                      strafe right with pistol and aim for head, strafe left with knive and kill
                      You know you're way off base when you mention the KNIFE as a valid way of dealing with a PKM or Medic gun wielding fiend like myself. Plus, the day I die to a sniper with a G36E or PKM at close range is the day I quit this game (it has yet to happen to me). The only way a sniper is going to kill me up close is if I'm AFK.

                      Originally posted by Jemme101
                      I only use that one in Clan matches tbh. The rest of the time its either behind me or on my flank.
                      Doesn't surprise me that you don't know how to properly use the best asset a sniper has.

                      Originally posted by Jemme101
                      Teams with lots of snipers etc. ... finaly a good point. BF2 wasnt made to cater a specific class. No 1 class is stronger than any of the others. Its balanced in that way. Medics dont take out tanks, SpecOps dont revive people, AT guys dont knock out Commander assets, etc
                      A team with lots of snipers is a team that loses games. I've seen it over and over again. A team with no snipers and more people pushing forward assaulting targets always does much better.

                      Originally posted by Jemme101
                      And just to add some more USEFULLNESS, Snipers tend to not kill an enemy with 1 round all the time. I have 2138 Kill Assists and exactly 0 "thank you's" for that help. So that is 2138 kills you or the rest here got allmost for free.
                      The only difference between a kill assist and a full kill for myself is an extra click of the mouse. Yes, it's nice to run in to a sniper wounded victim, but that never happens to medics as they can just heal up.

                      Originally posted by Jemme101
                      Your Poll might be interesting if you had chosen a different Title. As things stand now your Thread is totaly useless.
                      My thread is for the most USEFUL class. Useful as in towards the end goal of winning the round. Snipers are the least useful when pushing towards that goal. Sorry I had to be the one to break it to you.

                      Comment

                      • Roger Smith
                        Member
                        • Aug 2006
                        • 1390

                        #41
                        Re: Rate the infantry classes usefulness here.

                        there is no "best class" but there are best classes for certain situations.

                        if you mean purely killing people then probobly assault. armor, gl, assault rifle= death.

                        Comment

                        • imported_RpTheHotrod

                          #42
                          Re: Rate the infantry classes usefulness here.

                          I voted medic.

                          However........


                          Sniper is the most worthless in most hands, true. However, it is a HUGE benefit to have on your team if it's in the right hands.


                          Good snipers can defend flags and chokepoints very well.

                          Offensive snipers can move with the team and take out defensive positions on a charge. They can also use claymores to hamper enemy reinforcements when taking a flag. They also can cut down on respawn reinforcements.

                          They are great spotters

                          They make excellent squad leaders by getting in a good spot and safely letting a group of 5 spawn closer to an enemy flag. They die? They just keep showing up near the enemy flag.

                          They can help cut down on chopper troubles, though an anti-tank is much better at this.


                          In the right hands, a sniper kit can often get 90+ points in a round.

                          Comment

                          • EvilP
                            Member
                            • Oct 2005
                            • 100

                            #43
                            Re: Rate the infantry classes usefulness here.

                            I'd say spec ops, engineer and AT are the best, because they are by far the most versatile. All the other ones fold like paper once a tank or APC rolls in.

                            Comment

                            • imported_wOoZiE

                              #44
                              Re: Rate the infantry classes usefulness here.

                              I dont understand why Spec ops would be useless. Who else can take out Artillery? UAV? etc. No one else can. If there are no Spec ops then your gonna get Artillery Spammed like a mother. The other teams UAV will keep them informed of were most of your players are at. How can you win a round then?

                              Comment

                              • MG36CE Fan

                                #45
                                Re: Rate the infantry classes usefulness here.

                                3 words: WHAT THE HECK!?!?!?


                                1. Special Froces (what are you guys smoking? best unit in the game)
                                2. Medic (awesome)
                                3. Support (awesome)
                                4. Sniper (average)
                                5. Anti-Tank (blah SMG is worthless, C4 > Rocket Launcher)
                                6. Assault (worthless)
                                7. Engineer (worthless)

                                Comment

                                Working...