If you want infantry combat, please use the Great Wall 16 person version for all the player counts (32, 64, etc)
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To ALL SERVER ADMINS running Euro Force
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Re: To ALL SERVER ADMINS running Euro Force
As a rule, all of the EF maps are far bigger than they seem. In line with Hu.Z's comment, admins seeking a good balance between vehicles and infantry ought to always use a map size that's about half the size of the server's player max. This applies to all 3 maps - OSS, GW, and TQ.
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Re: To ALL SERVER ADMINS running Euro Force
I don't think they need to reclassify, people will catch on when they play the maps and feel they are too slow.
But yeah, EF isn't missing 64 player support, it's missing 16 player support. The game is much more fun when you play with twice the players they suggest. I just discovered this recently.
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Re: To ALL SERVER ADMINS running Euro Force
Originally posted by TheBullSharkI agree ....16 map size with 32/64 people and 300 tickets for Great wall..
Also if your 64 man server is empty or something try some 24/7 smokescreen,I bet it stays full ....Im ready for some EF 24 /7 's!!
DICE missed the boat on this one.
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Re: To ALL SERVER ADMINS running Euro Force
Originally posted by ChowleySo no server admins read this post ? :
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=SFX=Clan - Euro Forces - Ranked 69.31.96.59:16567
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Re: To ALL SERVER ADMINS running Euro Force
The thing that rages me the most is moron admins who run 16-32 player servers with full sized maps. All u do is fly around in ur plane and waste half of the time finding enemies.
Any1 knows any servers that have more players then the map size allows
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Re: To ALL SERVER ADMINS running Euro Force
Originally posted by TobaccoYeah dude, but there is another Thread like this one where I have already stated that my Server(30man) is running all EF Maps 16player Versions.
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=SFX=Clan - Euro Forces - Ranked 69.31.96.59:16567
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Re: To ALL SERVER ADMINS running Euro Force
Originally posted by puglousI don't think they need to reclassify, people will catch on when they play the maps and feel they are too slow.
But yeah, EF isn't missing 64 player support, it's missing 16 player support. The game is much more fun when you play with twice the players they suggest. I just discovered this recently.
the map sizes are perfect for great wall and smokescreen, but taraba quarry basically sucks almost all the time anyway.
oh yeah, and the 56 player server is 24/7 euro, and is always full....
if you have city maps, itll be considered a standard BF2 server. EF owners want 24/7 EF at least now, so you need to have it 24/7 smokescreen or great wall to attract them.
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