Re: Why Is Sf Less Played Then Bf2
I play SF mostly because of the many different vehicles. Playing a 64 size map with 24 people, there are vehicles lying around EVERYWHERE. The vehicles are faster, too--you can get anywhere on any map in 15-20s on an ATV. ATV's are the ultimate answer for regaining lost CP's.
I get a kick out of some of the weapons, and genuinely enjoy not getting bombs dropped on my head every time I move.
Why did they include arty in SF? Arty sucks and is inappropriate given the circumstances. I guess it gives the commander something to play with, but it doesn't feel right.
I play SF mostly because of the many different vehicles. Playing a 64 size map with 24 people, there are vehicles lying around EVERYWHERE. The vehicles are faster, too--you can get anywhere on any map in 15-20s on an ATV. ATV's are the ultimate answer for regaining lost CP's.
I get a kick out of some of the weapons, and genuinely enjoy not getting bombs dropped on my head every time I move.
Why did they include arty in SF? Arty sucks and is inappropriate given the circumstances. I guess it gives the commander something to play with, but it doesn't feel right.
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