Ok for starters, as a long term player thus far, the specific spawn points at flags, are little obvious and open. Which when cornered at one peticular flag you have your little tanks and apc's and nade tossers with ammo bags at their feet spamming like freaks, to kill newly spawned soldiers. This isnt a huge problem, but it does suck.
Why not implement a "spawn-gaurd". Where as when a person spawns, he has say, 5 seconds or so, to be able to actually;
1.) figure out exactly where he is on the map.
2.) MOVE, without dying from, apc spam, tank spam, claymore spam, nade spam, etc.
3.) actually, have a chance at making the game continue, to escape, which in the end is more fun for everyone.
Why not implement a "spawn-gaurd". Where as when a person spawns, he has say, 5 seconds or so, to be able to actually;
1.) figure out exactly where he is on the map.
2.) MOVE, without dying from, apc spam, tank spam, claymore spam, nade spam, etc.
3.) actually, have a chance at making the game continue, to escape, which in the end is more fun for everyone.
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