BF2 1.21 Claymores... quick Q

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  • jdogg88-Fed

    #16
    Re: BF2 1.21 Claymores... quick Q

    Originally posted by PBAsydney
    I thought the first claymore disappeared when the third one is thrown, like the 6th mine.
    thats what i thought most games that have clays are like that

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    • deadman2312

      #17
      Re: BF2 1.21 Claymores... quick Q

      In 1.2 you could have 5 claymores out at any given time. If you deployed more than 5, the first claymore you put down disappeared, and so on. Now a sniper can place only 2 at any given time, not 2 per server, 2 per sniper kit.

      So if you have 2 claymores down in 1.21, and drop a third after a resupply your first claymore disappears.

      Comment

      • Verzili
        Member
        • Apr 2006
        • 969

        #18
        Re: BF2 1.21 Claymores... quick Q

        well my thought's on claymore's
        1. before 1.2 i stop using them,no point droping one on the top of ladder so teammate gets killed and punishes you.

        2.when being in a squad and defending a flag (with a claymore covering my rear)i end up being squad leader and a team m8 spawns only to be blown up seconds later.

        3.before 1.2 where was a sniper suposed to put the claymore??

        now with 1.2 FF off makes them usfull for defending a flag(most ppl dont defend for very long)

        on sharki i can hold a flag for most of the round with the help of my clays and teamm8's

        i do agree that they should be destroyable,at the moment arty c4 wont move them(well i few times ive seen arty destroy but not often)
        but the funny thing if you drive a humer or tank/apc over a claymore KABOOOM!!!

        so theres one way you can destroy a clay,or the more obvious one run in to it <-- :)

        droping 2 per sniper is cool i have no problems with that,but i do have a problem with turning FF on for clays mines,
        im sorry but the redskull doesnt work 1.12 proves this.

        with FF off sniper will get a few more kills,not like they score heavy compared to tank/heli

        better to die in a puff of smoke,you will die anyway from some other form of small arms /arty/stuff

        i may get 4 clay kills in a round if im lucky,and ive tryed spaming them on every flag to get 13 kills in a round for explosive badge but 7 is the most i got iar and that was once!!

        also on maps like karkland my intended target for my clays is other snipers.
        i like to put them in fav sniping spots to aid my team from taking fire from a sniper.
        sure if im close and some calls "enemy sniper spotted" i do my best to engage, had some good stand of's with other snipers.

        so from a sniper point 1.21 hotfix
        2 clays per sniper
        ff off
        sorted.

        Comment

        • motorboatJones

          #19
          Re: BF2 1.21 Claymores... quick Q

          Originally posted by Alcorr
          I think they mean if you place two and go and reload that you can't go and place another until one of the two you already placed has been destroyed.
          Good, I'm sick of claymore spamming.

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