To SAVE the gameplay of BF2 these changes should happen.

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  • rombaft

    #1

    To SAVE the gameplay of BF2 these changes should happen.

    BF2 has a big amount of unskilled player, players with behevior wich many should be ashamed of, players who don't play for fun, but just to score, no mather how the points where earned .

    here are some points, wich if these would be brought into BF2 , the gameplay would jump forwards bigtime, it will be a fun game where you have to do something for your points instead of claymore spamming, jihaad jeeps, nade spamming, .....


    - claymore trigger distance must be reduced
    - claymore splashdamage must be reduced
    - claymore can be destroyed by other explosives
    (this would stop the spamming by noobs who can't kill or score otherwise)

    - nade splash damage must be reduced
    (this would stop or at least improve the blind nade trowing game, wich results in one side trowing nades and the other side trowing nades and all you hear is boom, boom, boom, no fun at all)

    - grenade launchers, the time for arming must remain, but nade shouldn't bounce, but when fired from to close, it just shouldn't go off anymore

    - C4 splash damage must be reduced , but the trowdistance may be increased
    (this way it shouldn't be used as now as primary weapon against infantry)

    - AT rockets should have more power against armor (not overpowered AT rockets, just two shots make the tank live at 3 bars, and the third shot blows it up instantly, and two well fired whot blow it up instantly)

    - Artilery rearming shuld take a bit longuer

    - repairing should go slightly faster, this for making more teamwork happening, tanks and apc get damage faster, in combination with engineer (who gets his repair points faster now) he will survive


    Maybe, if these changes happen, people will try to fire some bullets again instead of playing nadetennis , minesweeper (claymore spamming is gambling lately where to walk) , beeing a noob tuber, ...


    FYI : with decreasing splash damage, it doesn't mean at all you are having less power in the weapon, just the radius of the weapon is adjusted, for example , two C4 sticks would still take everything out, but when just trowing somewhere and triggering it, it won't give you 5 kills from evrybody standing in the near 10m
  • $kelet0r

    #2
    Re: To SAVE the gameplay of BF2 these changes should happen.

    claymore can be destroyed by other explosives


    that is the only thing i agree with - the rest is your wishlist for a completely new game
    the only real changes that need to be made to Bf2 Are bug fixes and very minor tweaking of for example pkm min deviation and air to air comabt and the possible readjustment of the now useless transport choppers
    i would like to see the gl have a devastating grenade detonation after a minimum arm distance of 10-15m but i can live with the present situation

    Comment

    • Daniel

      #3
      Re: To SAVE the gameplay of BF2 these changes should happen.

      ...so you mainly play anti tank and engineer and hate snipers? Might i add 2 claymore's per sniper is hardly 'spamming'.

      Here's what'll save the gameplay 'adaption'. how can you possibly argue against 'noobs' when all your wanting to do is make it harder for those who keep killing you and easier for yourself?

      Comment

      • NorskSoldat

        #4
        Re: To SAVE the gameplay of BF2 these changes should happen.

        Originally posted by $kelet0r
        claymore can be destroyed by other explosives


        that is the only thing i agree with - the rest is your wishlist for a completely new game
        the only real changes that need to be made to Bf2 Are bug fixes and very minor tweaking of for example pkm min deviation and air to air comabt and the possible readjustment of the now useless transport choppers
        i would like to see the gl have a devastating grenade detonation after a minimum arm distance of 10-15m but i can live with the present situation

        Amen to that....

        Comment

        • ACE4U

          #5
          Re: To SAVE the gameplay of BF2 these changes should happen.

          The only thing I agree with is the AT power against a tank. The main reason I do not like playing the AT kit is the lack of power against a tank. but it is cool when you nail a infrantry soldier with your AT weapon and he flies upward.:laugh:

          Comment

          • rombaft

            #6
            Re: To SAVE the gameplay of BF2 these changes should happen.

            Originally posted by Daniel
            ...so you mainly play anti tank and engineer and hate snipers? Might i add 2 claymore's per sniper is hardly 'spamming'.

            Here's what'll save the gameplay 'adaption'. how can you possibly argue against 'noobs' when all your wanting to do is make it harder for those who keep killing you and easier for yourself?

            I play a lot as sniper lately, and the funny part is, I don't put claymores on places where they don't belong, I put them on places tro protect my snipe spot, where claymore are made for

            I don't play as an engineer anymore, and don't play mmuch as AT anymore.


            As for the other guy, giving the GL a super splash damage at 10-15 m , is just rediculous.

            Sometimes I ask myself, WTF DO YOU PEOPLE HAVE AGAINST SHOOTING BULLETS ?????????????????????????????

            IS THE ONLY THINGS YOU CAN DO IS SHOOT OR TROW OR LAY DOWN SOMETHING WICH EXPLODES AND HAVE A GOOD SPALSH DAMAGE OR WHAT ??

            Comment

            • Sgt.BoscoBA

              #7
              Re: To SAVE the gameplay of BF2 these changes should happen.

              Its all part of war.. Watch where you walk... The Bad guy dont care WHERE mine belong. He cares about killing you. Play the game, die alot (sounds like you might have this problem) and have fun.

              Comment

              • Daniel

                #8
                Re: To SAVE the gameplay of BF2 these changes should happen.

                hey rombaft,

                I only recently started playing sniper to (horrendous k/d ratio im trying to turn around). I only use claymores when say on wake im capping a flag, someone sees me and I have to scarper behind a building because close range against carbine your screwed unless... you place claymore either side of the building, knowing that its your defense. It does happen occasionally that some time later I'll get a random kill from one left over. im wondering if this counts as spamming?

                Comment

                • rombaft

                  #9
                  Re: To SAVE the gameplay of BF2 these changes should happen.

                  Originally posted by Daniel
                  hey rombaft,

                  I only recently started playing sniper to (horrendous k/d ratio im trying to turn around). I only use claymores when say on wake im capping a flag, someone sees me and I have to scarper behind a building because close range against carbine your screwed unless... you place claymore either side of the building, knowing that its your defense. It does happen occasionally that some time later I'll get a random kill from one left over. im wondering if this counts as spamming?

                  no this doesn't count as spamming, this is also why the sniper has them, to defend himself .

                  spamming is laying them somewhere and run away, wait for kill, and lay another, go for support, lay another and another , ....

                  Comment

                  • Phrag

                    #10
                    Re: To SAVE the gameplay of BF2 these changes should happen.

                    If AT missles were not able to be guided, then I would say that they should be more powerful. As it is I play AT alot since getting the DAO unlock and I think the missles are fine if you play them correctly. I see alot of people playing like I used to, where they get close to the tank, fire and then try to strafe back to cover before the tank hits them. This is a really dumb way to go up against a tank. As far as I am concerned the AT kit should be to armor what the sniper is to infantry. You can guide the missles around corners and they fire through really small holes, you just have to learn how to correct the flight path at long distances. Then you will see the true power that AT has.

                    Comment

                    • {USI}_DirTyDeeDs
                      Member
                      • Jun 2005
                      • 334

                      #11
                      Re: To SAVE the gameplay of BF2 these changes should happen.

                      CLAYMORE ---> ClayWhore
                      Originally posted by rombaft
                      ... the sniper has them, to defend himself .

                      spamming is laying them somewhere and run away, wait for kill, and lay another, go for support, lay another and another , ....

                      I was a ClayWhore. :evil:
                      but thats all over now, thanks.


                      Comment

                      • $kelet0r

                        #12
                        Re: To SAVE the gameplay of BF2 these changes should happen.

                        AT is a 2 shot kill to a fully armoured MBT ingame - underpowered? i think not

                        As for the other guy, giving the GL a super splash damage at 10-15 m , is just rediculous.
                        if by super splash damage you mean the exact same as the gl was pre 1.2 or exactly the same as current grenades i fail to see any problem
                        the gl is a weapon of war, deal with it

                        Comment

                        • S_Pidaso

                          #13
                          Re: To SAVE the gameplay of BF2 these changes should happen.

                          Originally posted by rombaft
                          no this doesn't count as spamming, this is also why the sniper has them, to defend himself .

                          spamming is laying them somewhere and run away, wait for kill, and lay another, go for support, lay another and another , ....
                          Of course that is a persons opinion.... to another person that may be defending a base.... or using given tools to do a given job...... Kill the NME, reduce his tickets...

                          Comment

                          • imported_r0279s

                            #14
                            Re: To SAVE the gameplay of BF2 these changes should happen.

                            i wish people would just join squads. it happens that one side keeps losing over and over and it's to blame that noones in a squad on that side. I always shout JOIN A SqAUD cuz that's the reason why we keep losing. Mostly i just hop on over to another server since people won't listen!

                            Sigh

                            Comment

                            • rombaft

                              #15
                              Re: To SAVE the gameplay of BF2 these changes should happen.

                              OK, most of you guys who replied here are just a bunch of loosers, who are afraid they would loose there precious weapon where you can kill without no skill at all , and they should start using bullets to kill someone , but this is offcourse something where you need to aim and some prective, OMG, mommy, please help me, I can't kill anyone anymore on a coward way

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