I dont know if anyone had ever posted this idea....there are so many entries to read....Anyway, why not have the artillery manned? It is the only fixed weapon on the game that is not manned. You can man the TOW, ground AA, the machine guns, the AA/CWIS on the carrier...So, why not man the arty? The operator would have only the map screen that the commander has....it would show the exact update on the battlefield as the commander. The operator would not have scan, UAV or spotting capability, but would be able to see what the commander has on his map. The commander and squad leaders could still call for the arty shot, and the operator would either comply or not....you know some folks would do their own thing, that part would be frustrating Im sure. It would have to fall under the uncap rule so that opposing forces could not use both. The points could be set as a growing percentage like the engineer repairing a vehicle....so only a successful strike, blowing up troops or occupied vehiles, would build the percentage and once to 100%, an artillery point or team point could be awarded....the process would then reset and be repaeatble. The points could be increased to 2, more than that would be insane. Scaling back on the number of rounds that strike would be good and keep the same reload times or shorten it by a couple of milliseconds at best. Remove the capability of reparing with the supply box...this would open up a decent job for the engineers...the repair points for damaged artillery would remain the same. Make it a ground target just like the other fixed positions
Now, some of the down falls would be....folks who would not want to be team players and just shoot where they want to. It would be stupid, but Im sure some folks would try to exploit having a Spec Ops guy take the negative points for team vehicle damage by blowing it up and have a buddy as an engineer repair it....it is human nature to pick something apart like that.
So, what do you think?
Now, some of the down falls would be....folks who would not want to be team players and just shoot where they want to. It would be stupid, but Im sure some folks would try to exploit having a Spec Ops guy take the negative points for team vehicle damage by blowing it up and have a buddy as an engineer repair it....it is human nature to pick something apart like that.
So, what do you think?
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