Random thought on Engie tweak...

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  • WarGimp

    #1

    Random thought on Engie tweak...

    Sorry, just popped into my head and I figured I'd share:

    What if while an engie is in a vehicle, it disarmed mines in it's repair radius?

    Not quickly, mind you. It should take a little while. That way if he doesn't see the mines or is trucking along at a good clip, he's still vunerable to 'em.

    Point is, with the non-blowable upable mines, it would be nice if there was some way to counter 'em better than some shmuck jumping out of his jeep and running into an exposed position to get sniped.

    Whatcha think?
  • hightow

    #2
    Re: Random thought on Engie tweak...

    So you want the tanks (usually controlled by an engie) to be harder to elliminate? I think it's more than enough they can repair surrounding vehicles and structures.
    I suggest they revert the changes they made, not being able to blow up mines with other "exploding" weapons. It forces engies to place mines at more hidden locations (eg. in water, grass etc).
    Oooor... mines should be more burried when laid down, just the "trigger" being visible, except on wooden and concret surfaces.

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    • imported_Zach
      Member
      • Jun 2005
      • 770

      #3
      Re: Random thought on Engie tweak...

      I thought this was an interesting idea, but hightow makes a superb point about engineer tank drivers. :)

      Comment

      • Sir. {RF}TFS

        #4
        Re: Random thought on Engie tweak...

        I like the idea of the mines being less visible . Would also make it easier to distinguish between friendly mines and friendly C4 . The numer of times I've had to jump out and check before driving over it ..lol

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        • Sir. Shpox

          #5
          Re: Random thought on Engie tweak...

          Excellent Idea but kinda deceives the point of mines being placed, Eg. for Spawn camping, if a tank was there, some guy manged to place mines around him, instead of the tank moving, he could stand his position and the mines would eventually dissapear. I like the idea, I think it should apply to a team only, say if a tank on your team is holding a position and mines are placed around him, if he's and engi, those mines would dissepear.

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          • rombaft

            #6
            Re: Random thought on Engie tweak...

            actualy this nerfes the engineer more then it gives him something extra, because it's also the engineer who puts the mines there , and most tank and apc drivers are engineers, so when they drive, they can't be stopped because mines go away from them, not such a good idea

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            • Rez_K'awil

              #7
              Re: Random thought on Engie tweak...

              What if they restricted the action to transport vehicles? Then it wouldn't make mines obsoloete against tanks.

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              • {wxc}panda

                #8
                Re: Random thought on Engie tweak...

                Here is a trick:
                drive up to the mines, stop before they blow u up, press X to let out the smoke, get off and place a mine behind ur vehicle(this way if someone trys to sneak in and drive off,boom), finally disarm the mines in front of u.

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                • rombaft

                  #9
                  Re: Random thought on Engie tweak...

                  Originally posted by {wxc}panda
                  Here is a trick:
                  drive up to the mines, stop before they blow u up, press X to let out the smoke, get off and place a mine behind ur vehicle(this way if someone trys to sneak in and drive off,boom), finally disarm the mines in front of u.

                  smoke or no smoke, when you are going to repair the mine away, there will be an enemy in your tank, offcourse riding uou over

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                  • {wxc}panda

                    #10
                    Re: Random thought on Engie tweak...

                    Originally posted by rombaft
                    smoke or no smoke, when you are going to repair the mine away, there will be an enemy in your tank, offcourse riding uou over
                    if they sneak in and go foreward, they will hit the mines in the front. If they go backward, they will hit the mine u laid down behind the vehicle. u will prolly get killed by the blast but they most certainly will not get the vehicle.

                    Comment

                    • Flares

                      #11
                      Re: Random thought on Engie tweak...

                      Don't like the idea. Make sure you're in a squad, have one person cover in the vehicle while the engineer removes the mines. I know it's the ideal and it's dangerous, but many people want everything in this game to require little skill, thought or team work. Gimp's idea would just dumb down the game a little more.

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                      • Rez_K'awil

                        #12
                        Re: Random thought on Engie tweak...

                        Originally posted by Flares
                        Gimp's idea would just dumb down the game a little more.
                        I'd rather it be that than mine and claymore spamming like it is now. And how are engineers supposed to disarm the mines until 1.3?

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                        • Guidon666

                          #13
                          Re: Random thought on Engie tweak...

                          Not a fan of the idea.
                          Not a big fan of the "radius" fix/heal thing to begin with though....

                          Understand it is hard to get the points for the ENG but still just dont much care for the radius effects.

                          Comment

                          • Flares

                            #14
                            Re: Random thought on Engie tweak...

                            Originally posted by Rez_K'awil
                            I'd rather it be that than mine and claymore spamming like it is now. And how are engineers supposed to disarm the mines until 1.3?
                            Engineers can disarm mines with their wrench. That's not changed in this patch.
                            As for clays, I've not tried disarming them, but I believe the best method is to let the gungho lance corporal ahead of you jump into the flag area first.

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                            • Wild_Wokman

                              #15
                              Re: Random thought on Engie tweak...

                              I think that you should not be able to repair, heal or rearm from a vehicle. These should all be things that players have to get involved and do.

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