Why don't any maps use the entire terrain?

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  • Lith1um

    #16
    Re: Why don't any maps use the entire terrain?

    Originally posted by TriggerHappy2005
    That is a great idea. You could limit the amount of players that a map could hold for the sake of performance. If you were in Karkand a message would pop up that a flag in mashtur was being taken then your crew could go defend if there was room for more players on that map. That would be awesome.
    Sounds like a bf2 / ww2 online hybrid.

    In ww2 online, Europe is one map. There is a visible limit of 128 players in an area.

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    • -GRimm-

      #17
      Re: Why don't any maps use the entire terrain?

      And in BF2 there's more then 2 different vehichles. So means of transportation would be much easier.

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