Assault nerfed.....why?

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  • =HPSF=Dr.Doom

    #16
    Re: Assault nerfed.....why?

    Originally posted by rombaft
    I didn't say the medic should have a G3 or F2000 , where did I say that ?

    Your point is that you want to put the assault class more up, and this will cause unbalance,
    Now the assault is still the most powerfull class for killing infantry , but it has to be this way, another player in another class as a medic who is also suposed to be infantry, should be able to have a good chance against the assault class , this is my point , assault is the strongest, but only a bit stronger then other classes that should be infantry .

    like the engineer, as infantry, he won't make lots of chance killing another infantry guy (exept up close) , this because he isn't suposed to be infantry .

    Sniper, is on distance

    Support is also infantry , so he also whould have a good ability to kill other infantry, such as assault , also because it's suposed to be an infantry person .

    This is gamebalance , not making a super killing class standing up above all, and some other classes that only can do specific things, this because some other classes are also ment to be infantry .

    Get it now or not ??
    I am not talking about a superclass...and if there IS a superclass in the game it is medics.

    I am saying that right now there isn't ENOUGH of an advantage to play assault, which is why no one plays them.

    With the GL before, it was balanced, yet people bitched an moaned to Dice, because they wanted to run around as medics and spec ops with all their toys and still be 1 on 1 with the GL.

    So Dice caved, and put the nail in the coffin for assault.

    Assault needs a significant boost, so at LEAST as many people want to play it as the other classes.

    Right now the game should be called Medicfield2

    Comment

    • dblEdge

      #17
      Re: Assault nerfed.....why?

      I DID give up something; swapped my armour and GL for c4 and speed. I have no idea where you got the idea that I wanted the best of everything from...

      Comment

      • Jesse

        #18
        Re: Assault nerfed.....why?

        Originally posted by =HPSF=Doctor Doom
        Right now Dice has made too many classes "equal" and has not created enough of a specialization in the classes. This is what 80% of people play the "jack of all trades classes" = medic and spec ops.
        The reasoning for this, and all other nerfs, were simply because people suck at the game and don't understand the concept of specialization. Let's face it, the Battlefield community is loaded with immature idiots that if they die, whine instead of change their playstyle. They don't understand that if they're one class, and the other is specialized in killing them, they don't have body armor, etc. that they're probably gonna die unless they practice a lot (which is nearly useless with the luck-of-the-dice effect in the deviation on guns even when prone in most cases, unless you now use the PKM long-range rifle of patch 1.2). Then you have the people who whine about vehicles instead of do something about them, but that's a whole other story (but usually the same people).

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        • Dilla_Incognito

          #19
          Re: Assault nerfed.....why?

          Originally posted by =HPSF=Doctor Doom

          Assault needs a significant boost, so at LEAST as many people want to play it as the other classes.

          Right now the game should be called Medicfield2
          :laugh: Medicfield 2.... yeah, i never really thought about it, but assault is my least played class....but when i turned Staff Sargeant i unlocked the G3, so i've been trying get in more assault play time, i never liked using the GL anyways.

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          • =HPSF=Dr.Doom

            #20
            Re: Assault nerfed.....why?

            Originally posted by Al3x
            GLs are perfectly fine. If you think assault is now useless youre a bunny hoppinh noob toobing player and you got what you deserved.
            LOL did I even mention the GL?

            Read my post before you flame me idiot

            I agree with the GL nerf, it was more of a pain then it was worth, but you can't nerf an underplayed class like assault and not give them something else in return.

            BTW the G3 assault is a GREAT gun, but AGAIN it isn't great assaulting! 20 bullets LOL!! So I can never kill more then 1 person in a row? as assault?

            If the G3 had 30 bullets? and we had a bit of an armor boost, maybe that would tip the balance.

            The F2000 isn't any better then the G3c or G3e that spec-ops and medic get....WHY because it had a good GL, but it dosen't now...fine...but don't just leave it the same.

            I think I have stated my point. Everyone who is arguing against me should give assault a try for the next 5 rounds and see how things go for you

            Comment

            • MG36CE Fan

              #21
              Re: Assault nerfed.....why?

              Originally posted by =HPSF=Doctor Doom
              The point is he SHOULDN'T be able to use a medic in a assault role.
              why not? they need to able to defend themselves, and if a team is going to get anywhere people need to go to offense too.

              Originally posted by =HPSF=Doctor Doom
              Self-Healing is an EXTREME advantage, and combined with being able to heal remotely (ie: with bag drops) AND being able to revive comrades makes that particular "skill" VERY powerfull.
              your theory is flawed, Reviving teammates is part of the game, what I can see you doing is either your trying to take away the medics weapons, or you are going to take away their special abilities

              Originally posted by =HPSF=Doctor Doom
              So, to balance things you need to take something away from that class, or everyone will play it....lol.
              no....just limit the amount of players that can play a certain class at the same time

              Originally posted by =HPSF=Doctor Doom
              I am not saying a medic will NEVER be able to kill an assault, but with 2 equally skilled players going 1 on 1 a medic should lose by a healfy margin pure and simple.
              then your are essentially saying that the medic class should never be able to kill an assault class.

              Originally posted by =HPSF=Doctor Doom
              Right now this isn't the case, and is again why playing assault is totally useless.
              no, playing assault is useless now because n00b@$$ bunny hoppers got their tube nerfed

              Comment

              • Shask

                #22
                Re: Assault nerfed.....why?

                As a medic, I agree that the assault rifle is a tad overpowered, given that medics can gain huge amount of points otherwise.

                IMO? Take away Medic + Engineers main guns, and give them pistols :)

                Comment

                • Dilla_Incognito

                  #23
                  Re: Assault nerfed.....why?

                  ^^^ post above the one above^^^
                  could you have any more quotes in that post?

                  and seriously no one can be serious when they use the term noob and then further it up with some 1337 Speak.

                  Comment

                  • MG36CE Fan

                    #24
                    Re: Assault nerfed.....why?

                    Originally posted by dblEdge
                    I DID give up something; swapped my armour and GL for c4 and speed. I have no idea where you got the idea that I wanted the best of everything from...


                    I know, Medics don't have body armor or the GL either, neither do Snipers or or engineers.



                    thread starter's theory is flawed

                    Comment

                    • MG36CE Fan

                      #25
                      Re: Assault nerfed.....why?

                      Originally posted by Dilla_Incognito
                      ^^^ post above the one above^^^
                      could you have any more quotes in that post?

                      and seriously no one can be serious when they use the term noob and then further it up with some 1337 Speak.


                      I did the @$$ part because of cussing rules, it's not 1337 speak, it's censor speak

                      Comment

                      • Scotty

                        #26
                        Re: Assault nerfed.....why?

                        There is nothing wrong with the assault class. They changed the GL so that people couldn't shoot it at their own feet for an easy kill. I have always used it from distance anyhow, so the changes made no difference to me at all. Besides, the G3 with increased accuracy is a sweet gun. Assault can still wrack up infantry kills.

                        People keep saying the PKM is overpowered. I can't remember being killed with it since the patch was released. I've been on the lookout because so many people are complaining about it. Hasn't been an issue.

                        The medic gun is a little overpowered, but they lack body armour. Sure, they can heal themselves, but they can't shoot while they have a medic bag in their hands. Finish them off.

                        Spec ops and sniper are fine as they are. They just need to make claymores destructible with grenades or c4. Indestructible claymores were the dumbest move ever on DICEs part.

                        AT needs a little stronger rocket and the bugs need to get worked out of the coding.

                        Anyhow, only very minor changes are needed, if any, but I disagree that Assault is nerfed. Assualt is just fine. Everyone is just playing the other kits more at this point because they think they are "uber". They'll get over it.

                        Comment

                        • Dilla_Incognito

                          #27
                          Re: Assault nerfed.....why?

                          Originally posted by HaVoc.uK

                          IMO? Take away Medic + Engineers main guns, and give them pistols :)

                          whoa whoa whoa....leave the engineers shotty alone...i love that thing...but not the mec one...way too weak its all we got besides are handy dandy wrench, way too powerful up close? whatta ya expect its a shotgun, i think that more then balances it for not being able to shot someone who is just across the street from you.

                          Originally posted by Scotty
                          They just need to make claymores destructible with grenades or c4. Indestructible claymores were the dumbest move ever on DICEs part.
                          Atleast, engineers can still wrench it away.... but yeah they need to make it destructible again.

                          Comment

                          • =HPSF=Dr.Doom

                            #28
                            Re: Assault nerfed.....why?

                            Originally posted by Scotty
                            Anyhow, only very minor changes are needed, if any, but I disagree that Assault is nerfed. Assualt is just fine. Everyone is just playing the other kits more at this point because they think they are "uber". They'll get over it.
                            Well they have been doing it since day one...so when are they going to "get over it?"....lol

                            People play other kits becuase they are better for overall gameplay and points...pure and simple.

                            Like I said, the G3 accuracy increase is a great step, but it needs 30 bullets to be effective 20 bullets for an assault class = ineffective

                            Why is Dice scared to give assault something after nerfing the GL? I have NO IDEA?

                            Comment

                            • UnrealAlex

                              #29
                              Re: Assault nerfed.....why?

                              Assault is fine. I still rack up lots of points with the f2000.

                              Comment

                              • MG36CE Fan

                                #30
                                Re: Assault nerfed.....why?

                                Originally posted by HaVoc.uK
                                IMO? Take away Medic + Engineers main guns, and give them pistols :)

                                so the way I see it hear you are whining person who can't stand getting owned by a certain class so you want that class to be nerfed beyond compare.


                                if you don't like it turn the assault rifles of the medic class down a little, don't take it completley away, the reason they have it is self-defense, when was the last time you saw someone defend themselves worth squat with a pistol?

                                the other classes outside of Assault have already paid a price:

                                Medic: gave up armor, the GL and power on the rifle (yes I find the MEdic's rifle to be LESS powerful than an assault's so stop whining) in return for the ability to help teammates and mobility (oh and by the way they don't have any body armor for you to turn down)

                                Spec Ops: gave up armor and the GL and power on the rifle in exchange for C4 and Mobility,

                                Sniper: CAN ONLY ENGAGE IN LONG RANGE COMBAT, last time I checked only engaging in LR combat, with no armor and nothing for CR except for the Pistol and knife (which suck) is quite a disadvantage don't you think?

                                Engineer: gave up Mid range combat, armor, and the GL for a piece of junk shotgun and the ability to repair vehicles and a limited ability to destroy them

                                Anti-Tank: gave up armor, GL, Power, and range in exchange for the ability to take out tanks, you really can't nerf the SMG any farther, it sucked in vanilla and it always will.

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