Re: New Patch...concerns
OK, I was going to make my own topic, but this one seems to fit. I don't care about the patch. I care about what ruins my game play. What ruins my game play you ask? Glitchs, bugs, and other parts of the game that should be addressed before dramatically changing other elements of the game. Here is my list of bugs I have found or have YET to be properly fixed.
1) Sound bug: sometimes enemies fire at you, you seem them shooting yet no sound. This applies to vehicles as well. I have encountered tanks, APC's, and mobile AA that were firing at me yet all I see was the guns barrel flash. Also along with this bug you do not see the tracer rounds fired from the vehicles, just the muzzle flash.
2)AA: Yes, it is much improved. But idiotic as well. What I mean by this is, well if any of you have seen the zatar wetlands movie, or the others like it, you know what I am talking about. AA sadly once again needs to be reworked. I am not one for lowering it, or making it better...I am just stating that you shouldn't be able to fire it at an oil platform just for the missiles to circle it madly until they run out of fuel or an aircraft flies by. This also sometimes happens when an aircraft deploys flares. The missile will circle the flares, then STILL hit the aircraft.
3)AT missile bug: A bug that was present even before the patch. When playing as AT, sometimes you fire them missile, yet it does not actually fire the missile. It also has a tendency to switch back and forth out of the site view, very annoying when in combat. This also happens to sniper rifles, switching in and out of the site view.
4)Tanks: A new bug has been found with tanks. Sometimes hits with AT missiles, tank shells, etc, do not register, taking countless hits to finally destroy the tank. I've encountered this several times, once putting 5 shells into an enemy tank only to be destroyed by them. I had a supply crate right next to me and a friendly engineer working away at me. Their tank was not being repaired, they were in an open area and a supply crate or engineer would have been noticeable. Regardless even if their was an engineer repairing them, i had a supply crate AND an engineer. Also, just yesterday, a friend and were both AT and put all of our missiles into a tank, and they weren't even smoking.
5)Knife bug: it can take sometimes several stabs to kill someone. someone stabbed me the other day...as i was being a sniper I didnt know they were there...I just was wondering why I kept being shoved to the left...until finally I saw a figure step in front of me and FINALLY got knifed by them lol.
6)Shock paddles: pretty much the same thing
7)The distance marker: What is it? What is it's purpose? why on earth would EA/DICE allow such an obvious bug get through in the final version of the patch? Some claim it has to do with the now visable UAV. I have my doubts on that as it remains constant and no where near the UAV or UAV trailer.
8)TOW missiles: yet another old bug. Just like the AT bug, you fire it yet no missile, no nothing happens. Only a sound. Annoying, and an old bug that has yet to be fixed.
9)Mines: I just found this out recently, but sometimes mines are bugged. I posted a topic about this, but sometimes I have seen enemies drive over my mines in vehicles only to see the mine blow up and NOTHING happens! Even a weak FAV drove through the mines just for the mines to blow and only make the FAV catch on fire! I've seen this a few times...but most of the times mines work flawlessly.
10)The famous red/blue tag bug: I saw this my very first game after installing the patch. Before the patch, it had been weeks, maybe months since i had last seen it. Yet a bug they supposibly had worked on has shown up more times since this patch than it was before! It's not a common bug, but a bug that can get you a lot of negative points. Saw this bug just last night while playing...for me it has become more common since the patch.
11) game crashes: Some levels will crash your game now. I've had this happen to me once already. Just another annoyance.
That is my list thus far, and I am sure I have forgotten something else I have seen along the way. These are the things I want fixed, the bugs that make gameplay crappy. Obviously they are not so terribly horrid that they ruin the game forever, but they just should not be there. In my opinion, they should be making patches that repairs and fixes the gameplay first, before making patches that alters the game play. If you have bugs of your own that I have not posted, continue the list. it would be good to have such a list so we can let them know what needs to be fixed and just make the game even better! :)
OK, I was going to make my own topic, but this one seems to fit. I don't care about the patch. I care about what ruins my game play. What ruins my game play you ask? Glitchs, bugs, and other parts of the game that should be addressed before dramatically changing other elements of the game. Here is my list of bugs I have found or have YET to be properly fixed.
1) Sound bug: sometimes enemies fire at you, you seem them shooting yet no sound. This applies to vehicles as well. I have encountered tanks, APC's, and mobile AA that were firing at me yet all I see was the guns barrel flash. Also along with this bug you do not see the tracer rounds fired from the vehicles, just the muzzle flash.
2)AA: Yes, it is much improved. But idiotic as well. What I mean by this is, well if any of you have seen the zatar wetlands movie, or the others like it, you know what I am talking about. AA sadly once again needs to be reworked. I am not one for lowering it, or making it better...I am just stating that you shouldn't be able to fire it at an oil platform just for the missiles to circle it madly until they run out of fuel or an aircraft flies by. This also sometimes happens when an aircraft deploys flares. The missile will circle the flares, then STILL hit the aircraft.
3)AT missile bug: A bug that was present even before the patch. When playing as AT, sometimes you fire them missile, yet it does not actually fire the missile. It also has a tendency to switch back and forth out of the site view, very annoying when in combat. This also happens to sniper rifles, switching in and out of the site view.
4)Tanks: A new bug has been found with tanks. Sometimes hits with AT missiles, tank shells, etc, do not register, taking countless hits to finally destroy the tank. I've encountered this several times, once putting 5 shells into an enemy tank only to be destroyed by them. I had a supply crate right next to me and a friendly engineer working away at me. Their tank was not being repaired, they were in an open area and a supply crate or engineer would have been noticeable. Regardless even if their was an engineer repairing them, i had a supply crate AND an engineer. Also, just yesterday, a friend and were both AT and put all of our missiles into a tank, and they weren't even smoking.
5)Knife bug: it can take sometimes several stabs to kill someone. someone stabbed me the other day...as i was being a sniper I didnt know they were there...I just was wondering why I kept being shoved to the left...until finally I saw a figure step in front of me and FINALLY got knifed by them lol.
6)Shock paddles: pretty much the same thing
7)The distance marker: What is it? What is it's purpose? why on earth would EA/DICE allow such an obvious bug get through in the final version of the patch? Some claim it has to do with the now visable UAV. I have my doubts on that as it remains constant and no where near the UAV or UAV trailer.
8)TOW missiles: yet another old bug. Just like the AT bug, you fire it yet no missile, no nothing happens. Only a sound. Annoying, and an old bug that has yet to be fixed.
9)Mines: I just found this out recently, but sometimes mines are bugged. I posted a topic about this, but sometimes I have seen enemies drive over my mines in vehicles only to see the mine blow up and NOTHING happens! Even a weak FAV drove through the mines just for the mines to blow and only make the FAV catch on fire! I've seen this a few times...but most of the times mines work flawlessly.
10)The famous red/blue tag bug: I saw this my very first game after installing the patch. Before the patch, it had been weeks, maybe months since i had last seen it. Yet a bug they supposibly had worked on has shown up more times since this patch than it was before! It's not a common bug, but a bug that can get you a lot of negative points. Saw this bug just last night while playing...for me it has become more common since the patch.
11) game crashes: Some levels will crash your game now. I've had this happen to me once already. Just another annoyance.
That is my list thus far, and I am sure I have forgotten something else I have seen along the way. These are the things I want fixed, the bugs that make gameplay crappy. Obviously they are not so terribly horrid that they ruin the game forever, but they just should not be there. In my opinion, they should be making patches that repairs and fixes the gameplay first, before making patches that alters the game play. If you have bugs of your own that I have not posted, continue the list. it would be good to have such a list so we can let them know what needs to be fixed and just make the game even better! :)
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