It made for some great "Rambo" moments.
I remember being burrowed in a ditch on Gulf, laying down some covering fire for a beach base. Next thing I know, some guy jumps over me and drops an M203 in the ditch with me. It was one of the coolest deaths I ever had.
The most memorable part about it was how awesome it looked... the sun silouetting this guy as he leapt above me, then watching in horror as that nade left his gun.
Oh well, overall the patch does some nice things, but I agree with a few of the complaints. I really wish DICE were more professional with their legacy support, ie. patches. This game really lacks a sense of pride from the developers, at least from my perspective.
Too many bugs were introduced this patch, and they've removed some aspects from the game that make it enjoyable. Again, it's like they went in performed open heart surgery when just a few stitches were needed.
I like the increased accuracy of some of the weapons, and changing the d-diving mechanics is ok ( although I didn't mind it before ). Really, if everyone has access to the same manuevers and weaponry, how can you justify complaining about what someone does ( outside of exploits ).
I much prefered the suiciding M203ers to the grenade spam that occurs now. The focus should be on removing weapon spam. Now it's claymore spam, nade spam, and mine spam. None of that is actually skill based either. So, someone tell me how all this spam is better that someone jumping around shooting people?
In order to take away jumping and shooting, the developers had to change so many other areas of the game. There's no more jump/toss for kits or grenades. Fine, you automatically throw them that far now, but where's the skill it takes to make a well placed medic or ammo toss?
They've really dumbed down many parts of this game now. A few more patches and we'll be left with a really pretty Castle Wolfenstein...
I liked trying to hide from BHs. I liked sidestepping a bunnyhopper and pumping him full of lead. I lilked being able to peek over a wall and hide again (prone/stand/prone); now I have to wait to go prone again while I'm exposed.
They stripped away the finesse that you used to be able to achieve on the battlefield. How is this better? Where'd that steep, rewarding learning curve go?
Like everyone else here, I really want this game to be great, because it's got a solid engine. But the developers need to get in touch with the aspects of the game that make it fun.
IMO, they should have made jumping take more stamina, and made it so you can't jump without a minimum amount of stamina. Instead, they change the mechanics such that there are pauses inbetween certain movements which affect many other circumstances, and remove the ability to jump and fire? Just have the accuracy drop real low.
I get the feeling that the decisions they made were in large part motivated by how easy it is to change in the code.
Sorry for the long post, just a little jaded about a game (series) I've supported for so long and the apparent lack of pride/ethics from the developers.
h-bar
also,
What year are they gonna patch in widescreen support? I used to code graphics applications (albiet openGL), and I swear it's ONE line of code change. From my experience with DX, it's just as simple...
I remember being burrowed in a ditch on Gulf, laying down some covering fire for a beach base. Next thing I know, some guy jumps over me and drops an M203 in the ditch with me. It was one of the coolest deaths I ever had.
The most memorable part about it was how awesome it looked... the sun silouetting this guy as he leapt above me, then watching in horror as that nade left his gun.
Oh well, overall the patch does some nice things, but I agree with a few of the complaints. I really wish DICE were more professional with their legacy support, ie. patches. This game really lacks a sense of pride from the developers, at least from my perspective.
Too many bugs were introduced this patch, and they've removed some aspects from the game that make it enjoyable. Again, it's like they went in performed open heart surgery when just a few stitches were needed.
I like the increased accuracy of some of the weapons, and changing the d-diving mechanics is ok ( although I didn't mind it before ). Really, if everyone has access to the same manuevers and weaponry, how can you justify complaining about what someone does ( outside of exploits ).
I much prefered the suiciding M203ers to the grenade spam that occurs now. The focus should be on removing weapon spam. Now it's claymore spam, nade spam, and mine spam. None of that is actually skill based either. So, someone tell me how all this spam is better that someone jumping around shooting people?
In order to take away jumping and shooting, the developers had to change so many other areas of the game. There's no more jump/toss for kits or grenades. Fine, you automatically throw them that far now, but where's the skill it takes to make a well placed medic or ammo toss?
They've really dumbed down many parts of this game now. A few more patches and we'll be left with a really pretty Castle Wolfenstein...
I liked trying to hide from BHs. I liked sidestepping a bunnyhopper and pumping him full of lead. I lilked being able to peek over a wall and hide again (prone/stand/prone); now I have to wait to go prone again while I'm exposed.
They stripped away the finesse that you used to be able to achieve on the battlefield. How is this better? Where'd that steep, rewarding learning curve go?
Like everyone else here, I really want this game to be great, because it's got a solid engine. But the developers need to get in touch with the aspects of the game that make it fun.
IMO, they should have made jumping take more stamina, and made it so you can't jump without a minimum amount of stamina. Instead, they change the mechanics such that there are pauses inbetween certain movements which affect many other circumstances, and remove the ability to jump and fire? Just have the accuracy drop real low.
I get the feeling that the decisions they made were in large part motivated by how easy it is to change in the code.
Sorry for the long post, just a little jaded about a game (series) I've supported for so long and the apparent lack of pride/ethics from the developers.
h-bar
also,
What year are they gonna patch in widescreen support? I used to code graphics applications (albiet openGL), and I swear it's ONE line of code change. From my experience with DX, it's just as simple...
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