1.2 Impressions so far

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  • imported_Tumbler

    #1

    1.2 Impressions so far

    I gave 1.2 a good 2-3 hour testing last night and so far I'm frustrated.

    The balance issues with Helo's and jets that everyone seems to be so hot and bothered about does not cause problems in the games I played. Plenty of missles hit, plenty missed, and unlike before, plenty of aircraft were getting shot down. But the comments about missles hitting 100% of the time are totally false. They can be dodged, and in fact I watched 2 helo's circling the enemy carrier shooting at spawning players and they were managing to dodge missles from the Phalanx. So I don't know what everyone is complaining about. The blackhawk is like a bullet magnet now, you spot that thing and everyone on the whole map seems to turn around and fire. Is pretty hilarious.

    The special forces guys do not represent a major threat to vehicles anymore, but now landmines are popping up more frequently, something I've very happy about. Driving armor you still get blown up in timely fashion, some has said that tank whores have it too good now, but between all the weapons available to my enemy's my tank was getting blown up just as fast as before.
    Timing has changed a little too, like switching weapons comes with just a slight pause that wasn't there before and jumping is that way as well. You finish a jump and there is a moment where you cannot fire, but I think that is good, if you change weapons or decide to jump it should take a moment to regain composure and be ready to fire.

    BUT this patch does have huge problems with the graphics/framerates. I shelfed this game again until the next patch because the game would run fine for a few minutes then framerates would drop to 10-15, then run fine, then back to 10-15. I tried many different servers, and it occured most frequently on 64 player servers, I have cable with 8mb down so net lag has never been an issue in the past. It really makes the experience frustrating when all of the sudden the game starts jumping all over as you try and aim and you get killed just because you need an extra second to account for the sudden slow down.

    There are also issues with maps crashing (apparently if you use a TOW missle on 2 maps in particular it causes a crash), and many radeon 9200 users cannot play at all.

    All in all this patch tried to address way to many things at once and is turning into a bigger mess than we had before. I like the new unlocks, all the balance changes, the subtle tweaks to gameplay, but the game engine runs like it's on iron gator all the time. Unless we can get this game running smoothly I'm waiting for the next patch again.

    Bittersweet. Apparently you can't have your cake and eat it too.
  • PermenentMarker

    #2
    Re: 1.2 Impressions so far

    My problem with lag is only in map changes...

    I run PERFECTLY SMOOTH for 1 map
    Map change... hard drive goes insane forever and lag is constant to 2fps

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    • imported_Tumbler

      #3
      Re: 1.2 Impressions so far

      bumpit bump bump bumpping bumpmap super duper bump.

      Comment

      • MattyB

        #4
        Re: 1.2 Impressions so far

        i'm sick of these 1.20 bitching threads, this is the 10th one i've seen today lol

        Comment

        • iPWNZ

          #5
          Re: 1.2 Impressions so far

          Originally posted by MattyB
          i'm sick of these 1.20 bitching threads, this is the 10th one i've seen today lol
          LOL

          Comment

          • imported_Max_Cavalera

            #6
            Re: 1.2 Impressions so far

            Why cant there be a seperate forum just for the 1.2 bitcherz

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            • jpardo

              #7
              Re: 1.2 Impressions so far

              Originally posted by Max_Cavalera
              Why cant there be a seperate forum just for the 1.2 bitcherz

              yes please!

              Comment

              • imported_SpungE

                #8
                Re: 1.2 Impressions so far

                Or a 2 sticky topics:

                One for 1.2 praise.
                One for 1.2 bitchen.

                Comment

                • John

                  #9
                  Re: 1.2 Impressions so far

                  i know i may get Massivly bashed/shunned for saying this but i kinda liked the jump and then laydown sort of thing now i have to stop to go prone

                  idk allis i can say THANK GOD C4 thowing wuz taken out

                  Comment

                  • C4Whore4Eva

                    #10
                    Re: 1.2 Impressions so far

                    Originally posted by MattyB
                    i'm sick of these 1.20 bitching threads, this is the 10th one i've seen today lol
                    I'm sick of hypocrits bitching about others bitching (if you don't like bitching, then DONT PRACTICE IT...like a little bitch).

                    And yes this applys to you, and me. As well as every little bitch out there that has ever dreamt of...

                    Comment

                    • [3SA]D|Sgt.Colinloves
                      Member
                      • Sep 2005
                      • 894

                      #11
                      Re: 1.2 Impressions so far

                      I am quite rubbish at sniper and support class. So you would think that Im over the moon with the weapon tweaks.
                      No, Im not. When I review a patch, I dont just think of myself, I think about the whole. And on the whole, it sucks. Any mug can now rip you apart with the above classes.
                      God, this whole patch was meant to address noob issues. Which they did, but then gave the noobs something else to do. Claymores and PMKs are the new noob craze.
                      Silly.

                      Comment

                      • raceacontari

                        #12
                        Re: 1.2 Impressions so far

                        The guy has a point. the game does have some more problems that have been caused by the patch. EA themselves, or DICE, who really cares, stated that 2 SF maps should be taken out of the rotation on servers because they crash peoples games now! There is also a bug with the AA, I wont be specific but its just stupid how this works....its actually funny too to see it lol. But it does have some more bugs that before. Never had lag running SF, but lately I am and I refuse to believe its server wise, because it only started after I installed the patch. So, in my opinion...the patch is still MEH....if they would only work out the bugs (like red/blue tag bug) and not release a patch that fixes some and creates more, I'd be fine with it.

                        Comment

                        • The40oz

                          #13
                          Re: 1.2 Impressions so far

                          Originally posted by John
                          i know i may get Massivly bashed/shunned for saying this but i kinda liked the jump and then laydown sort of thing now i have to stop to go prone

                          idk allis i can say THANK GOD C4 thowing wuz taken out

                          I totally agree, was cool to jump across some sandbags and knife some fool, or diving through the windows. Felt so fluid, now it is so stiff. Im trying to adjust but it just doestn feel right.

                          Comment

                          • zone36
                            Member
                            • Jul 2005
                            • 852

                            #14
                            Re: 1.2 Impressions so far

                            I haven't experienced any FPS problems at all with the new patch.. even with the visible UAV (the only feature about 1.2 I don't much care for, but can live with), so I'm not sure what to tell you guys there.. so far 1.2 seems like a good step to me.

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