Re: Warlord is pointless now.....
Has been mentioned in a few posts that engineers can remove Claymores. I haven't tested this, but anyway, you're not likely to see many engineers on maps like Warlord, or Sharqi.
Are there separate server settings for "FF off" mines and Claymores, or are they both changed under "sv.friendlyFireWithMines 0/1"?
Has been mentioned in a few posts that engineers can remove Claymores. I haven't tested this, but anyway, you're not likely to see many engineers on maps like Warlord, or Sharqi.
Are there separate server settings for "FF off" mines and Claymores, or are they both changed under "sv.friendlyFireWithMines 0/1"?
I've heard that the sniper kit has been improved, but ironically enough I haven't played sniper since the 1.2 patch. If indeed you get a map with only two kits on it, its going to get boring fast, so crappy indeed. But try another server. As for Claymores I've seen more in a single place before, so that's nothing new. *shrugs* A good support player will follow AT, Spec Ops, and Snipers around if they know what's good for them.
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