Air Defense still broken...

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  • jsVariable

    #16
    Re: Air Defense still broken...

    Roy...

    Did you read anything that I said, or did you just reply to the thread?

    I am NOT saying that the missiles are not accurate enough. I am saying that no matter how accurate they are, it doesn't matter because the jets can just destroy the AA site, with their cannon, from OUTSIDE THE RANGE OF THE AA SITE'S MISSILES.

    Comment

    • jsVariable

      #17
      Re: Air Defense still broken...

      Hmm... As the map I played on was not Wake, but Operation Clean Sweep, I can't really accurately comment on that. I will just suggest that either perhaps the sites on those maps are too close to the carrier (again, I haven't played that particular map with the patch yet, so I'm not sure), or the pilots you went up against weren't using the tactic that I am describing.

      Also, I will admit that a big part of what compounded the problem for my team was the fact that we let them manage to steal our plane every time. This, however, still doesn't change the absurdity of the fact that the cannons on the jets have a longer range than the AA sites' missiles.

      Comment

      • DrJambo
        Member
        • Oct 2006
        • 349

        #18
        Re: Air Defense still broken...

        I think a missile only takes a jet down with 1 hit when you hit them in the front....

        But, yes the OP has a valid point. Changes made to AA have little to no impact on pilots who know where each AA emplacement is and can use their cannons to destroy them.

        They call it being pro or skilled, but really all it is is playing the game long enough to learn the location of each AA site, i.e. repetition. One can teach dogs to learn through repetition - Pavlov's dogs anyone?

        Comment

        • jsVariable

          #19
          Re: Air Defense still broken...

          DrJambo:

          Thank you! You seem to be the first person to get my point - Because of the cannon's greater range, the improvements don't really help against pilots who know where the AA sites are.

          Comment

          • DrMcleod

            #20
            Re: Air Defense still broken...

            1) It takes TWO missiles to down a jet, even from the front.

            2) The reduced AA range is part of the balance.

            Comment

            • whoosh

              #21
              Re: Air Defense still broken...

              OMFG this has got to be nominated as the most retarded post yet about the new patch.

              Air defense is still broken???????

              Are you ****ting me????????

              Maybe my airplane should spawn with c4 on board and you have the only detonator. FFS. How much of a handicap do you need to play??????

              And don't flame you........???????
              You have got to be ****ting me


              There isn't a "logical" approach/response to your post. Its stupid, get your head out of your ass.

              Of course a good pilot will kill you even in an AA site. DUHHHHHHHHH Hence the classification GOOD
              Maybe ea should come up with a pm system so we can send you a special notice we are coming over your aa site get ready.

              Ever consider the fact you were looking at the horizon and his approach was higher than that. Or that he was coming from a different direction that you were looking. OMFG this is stupid.


              Stupid posts are like AA sites. They just have to be bombed..

              If your approach to the game is as dumb as this post. A new patch won't help you.

              Comment

              • whoosh

                #22
                Re: Air Defense still broken...

                Originally posted by jsVariable
                DrJambo:

                Thank you! You seem to be the first person to get my point - Because of the cannon's greater range, the improvements don't really help against pilots who know where the AA sites are.

                Wrong he didn't agree with you

                He didn't say AA is broken

                He said AA is still ineffective against pro/skilled pilots. Thats great and no matter what ea does to your "point and click killer" a good pilot will still kill you first. Hence the term GOOD.

                AA is not broken. It works great and has reduced base raping and morons flying. But against a good pilot well - - - if hes good - - tough ****

                My advice to you is stay clear of AA sites and armor.

                Comment

                • Paas

                  #23
                  Re: Air Defense still broken...

                  Originally posted by whoosh
                  OMFG this has got to be nominated as the most retarded post yet about the new patch.

                  Air defense is still broken???????

                  Are you ****ting me????????

                  Maybe my airplane should spawn with c4 on board and you have the only detonator. FFS. How much of a handicap do you need to play??????

                  And don't flame you........???????
                  You have got to be ****ting me


                  There isn't a "logical" approach/response to your post. Its stupid, get your head out of your ass.

                  Of course a good pilot will kill you even in an AA site. DUHHHHHHHHH Hence the classification GOOD
                  Maybe ea should come up with a pm system so we can send you a special notice we are coming over your aa site get ready.

                  Ever consider the fact you were looking at the horizon and his approach was higher than that. Or that he was coming from a different direction that you were looking. OMFG this is stupid.


                  Stupid posts are like AA sites. They just have to be bombed..

                  If your approach to the game is as dumb as this post. A new patch won't help you.
                  Ok. While I don't agree with the childishness of this remark... he is right.

                  A.A. is perfect as is. It's damn near impossible to shake, yet it has a short "lock" distance as to not make Jets completely un-useable.

                  A.A. take just as much "thinking" as piloting a Jet. You have to know when to arm the weapon, and when to lay "hidden". It's all apart of the balance. I think the problem is you're just a tad bit overzealous in wanting to shoot down a Jet. So, you sat in the emplacement, thus lighting yourself up like a flare in the night sky.

                  {WP}Paas

                  Comment

                  • jsVariable

                    #24
                    Re: Air Defense still broken...

                    A bunch of you guys still refuse to try to understand what I am saying....

                    I am not saying that the missiles should be easier to use, or easier in any way. What I am saying is that due to the longer range of the jet's cannon, this match up (jet vs aa site) is NOT currently balanced. Balanced would mean that, assuming equal skill, both parties (the Jet guy and the AA site guy) should have a chance of applying said skill and winning. As it is now, as long as the guy in the jet knows where the AA site is, he CAN NOT lose - regardless of what the guy in the AA site does. Flying straight at the AA site and using the jet's cannon will always allow the jet to destroy the AA site before the person using the site can get a tone an launch. How is that balanced?

                    And, as to your comments that the plane destroyed me because he came in from on unexpected direction, or something, that is absolutely not what happened. You aren't reading what I'm saying. I am talkinig about the situation in which the jet just FLIES HEAD ON AT THE AA SITE. If he does that (Which is what every jet pilot is going to do as soon as they have a chance to figure it out), he can destroy the AA site with his cannon from outside the range of the AA site's missiles.

                    How can you not see the UNBALANCED nature of that?

                    Comment

                    • jsVariable

                      #25
                      Re: Air Defense still broken...

                      {WP}Paas

                      Thank you for not just flaming me, but I'm still going to have to disagree with you.

                      What I want is not for planes to be completely useless, but for both parties (The person in the jet, and the person trying to defend against that jet) to have a fair chance. As it is now, that balance does not exist.

                      You comment that I should not sit in the emplacement, because it makes myself visible to him, makes no sense... If I don't get in the site, I can't take any action, and he will still destroy the site with his cannon (Again, I am talking about an experienced pilot, who has already memorized the AA Site locations). If I do get in the site, he's still going to destroy me, outside the range of my missile, with his cannon. This is not balanced.

                      I'm thinking that maybe a lot of disagreement on this subject comes from how people (pilots, I'm assuming) think the game should work. It seems to me that pilots seem to feel that if they are "good" (And by this I am talking about simply memorizing where the AA sites are), they should still be untouchable by land based AA. I don't agree.

                      Comment

                      • imported_xRandoMx

                        #26
                        Re: Air Defense still broken...

                        air defense is still broken --- it loves to do a 90 degree turn away from the hostile target to hit your friends.

                        Comment

                        • imported_BabySpinach

                          #27
                          Re: Air Defense still broken...

                          Originally posted by Sneakypjc
                          TK'ing for a plane is really lame and to admit you did here that's even more lame.
                          I was nice to you all. Why were you not nice back?

                          If you want to say something insulting, at least know the facts first, he TKed us first. Then would shoot us with the FAV when we were flying by to refuel. His name was Neugo## something.

                          Originally posted by <}US{> Need_2_Kill
                          Oh yea i rembmer BushViper i usto play with him before 1.12, major armor noob, i never seen him fight on foot
                          Thats probubly a good thing you've never had to FACE him on foot. I play with him everyday and he is rarely in a tank, except mabye on Mashtuur.

                          Once again, stupid people getting happy about insulting someone.


                          Also, jsVariable, thanks for the compliment! I know quite a few people who have actually vowed to stay away from Jets because they can't base rape anymore. I am talking about people with 40 to 1 Kill Death Ratios in a jet, these kind of people usually have no skill at dog fighting or evading AA. Thus, the patch has weeded out the really bad pilots who only know how to bomb.

                          Comment

                          • Mahoro

                            #28
                            Re: Air Defense still broken...

                            how abt ea make the AA effective range to 500meters, so vitually it covers the whole map and planes just get shot off when it lifted...
                            Does that satisfy you?

                            Comment

                            • imported_BushViper

                              #29
                              Re: Air Defense still broken...

                              99% of those team kills come from morons standing in front of the jet when I take off.

                              Comment

                              • IVfluids

                                #30
                                Re: Air Defense still broken... (Range)

                                Originally posted by jsVariable
                                Air Defense still broken... (Range)
                                I had been posting that this fix of theirs wont change anything for the truly good pilots. Any person that has played DC and was good at flying the jets or bombers already knew the solution to counter the AA before the patch came out.

                                The stupid pilots that flew too low got shredded by the ZPU's, Shilka, Vulcan or person stingers. The smart ones knew to drop bombs from a certain height that was out of the range of the ground defenses and would get them out of visibility as fast as they appeared. Any body that was in stationary or even mobile AA was just fodder for the machine guns on the jets.

                                The only thing this patch did really did for the jets and AA:

                                1) Made the waiting line for the jets shorter
                                2) Made it easier for the skilled pilots to shoot down the unskilled
                                3) Made the good pilots use a different approach that they probably already knew from DC
                                4) Made it easier for the ground AA to shoot down the unskilled pilots
                                5) Made the gap even wider between who was a good pilot and who sucked

                                I played this game for one map, just to test the new patch out and see if they made the jets any harder for me. It changed nothing in the way I fly because I had been flying that way since DC, only the way I flew in DC works even better in this game and made it less challenging. I like a challenge when I play and from a jet junky's point of view, this isn't one and it needs a revamp.

                                The only way they are going to put a scare into the good pilots, is to give the ground pounders personal AA kits. That should have been the unlock for the AT kit, it should have been getting and AA missile launcher in place of an AT missile launcher as an unlock. They could have put the shotty in another class and/or removed/replaced a different unlock.

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